replicant-frameworks_native/libs/ui
Jeff Brown 3e3414636c Add support for arbitrary axes in MotionEvents.
This change makes it possible to extend the set of axes that
are reported in MotionEvents by defining new axis constants.

The MotionEvent object is now backed by its C++ counterpart
to avoid having to maintain multiple representations of the
same data.

Change-Id: Ibe93c90d4b390d43c176cce48d558d20869ee608
2011-02-15 19:14:37 -08:00
..
tests Add support for arbitrary axes in MotionEvents. 2011-02-15 19:14:37 -08:00
Android.mk Add support for arbitrary axes in MotionEvents. 2011-02-15 19:14:37 -08:00
EGLUtils.cpp Use EGL_NATIVE_VISUAL_ID to select EGLConfig 2011-01-19 18:21:15 -08:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp surfaceflinger: add support for gralloc dump hooks 2010-12-08 15:40:11 -08:00
GraphicBuffer.cpp
GraphicBufferAllocator.cpp improve SurfaceFlinger 'dumpsys' log 2011-01-19 16:15:53 -08:00
GraphicBufferMapper.cpp fix [3259708] Graphic Buffer Mapper does not support YV12 2010-12-08 16:48:28 -08:00
GraphicLog.cpp
Input.cpp Add support for arbitrary axes in MotionEvents. 2011-02-15 19:14:37 -08:00
InputTransport.cpp Add support for fallback keycodes. 2010-12-07 17:35:26 -08:00
Keyboard.cpp
KeyCharacterMap.cpp Make getFallbackAction return false when there is none. 2011-01-14 17:54:38 -08:00
KeyLayoutMap.cpp
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp
VirtualKeyMap.cpp