replicant-frameworks_native/include/gui
Jesse Hall 9504eb915c Fix race condition in ConsumerBase::addReleaseFence()
This needs the ConsumerBase mutex locked, but wasn't locking it. Two
of the four places that called it already held the lock so were fine.
Now addReleaseFence() takes the lock itself, and I added
addReleaseFenceLocked() for the two already-locked callers, since in
one of them dropping the lock would be inconvenient.

Bug: 7289269
Change-Id: I7a5628adb516f8eec782aa6c14128202f96d7b0a
2012-10-05 14:40:50 -07:00
..
BitTube.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
BufferItemConsumer.h Add BufferItemConsumer, a simple BufferQueue consumer. 2012-08-21 15:46:35 -07:00
BufferQueue.h Fix transform hints 2012-09-16 11:39:09 -07:00
ConsumerBase.h Fix race condition in ConsumerBase::addReleaseFence() 2012-10-05 14:40:50 -07:00
CpuConsumer.h Add BufferItemConsumer, a simple BufferQueue consumer. 2012-08-21 15:46:35 -07:00
DisplayEventReceiver.h Display events now always carry the display id they happened on 2012-09-21 14:20:35 -07:00
DummyConsumer.h Refactored DummyConsumer 2012-03-27 16:47:12 -07:00
GuiConfig.h Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
IGraphicBufferAlloc.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISensorEventConnection.h
ISensorServer.h
ISurface.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceComposer.h Pass display arg to blank/unblank 2012-09-28 13:04:16 -07:00
ISurfaceComposerClient.h Eradicate DisplayID. 2012-08-27 17:43:43 -07:00
ISurfaceTexture.h libgui: add BufferQueue test infrastructure 2012-08-31 17:02:49 -07:00
Sensor.h improve [un]marshalling of non-binder objects 2012-08-13 02:46:05 -07:00
SensorEventQueue.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
SensorManager.h
Surface.h Remove unused "layer" argument from show(). 2012-08-27 14:40:17 -07:00
SurfaceComposerClient.h Revert "Compatibility work around for bad graphics driver dependency." 2012-09-27 15:52:12 -07:00
SurfaceTexture.h fix a crasher in SurfaceTexture's setFilteringEnabled 2012-09-24 19:26:11 -07:00
SurfaceTextureClient.h Update ANativeWindow clients for sync 2012-06-20 15:48:30 -07:00