replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 118d0245ee Add a LayerScreenshot
A LayerScreenshot is a special type of layer that contains a screenshot of
the screen acquired when its created. It works just like LayerDim.

Make sure to call compositionComplete() after rendering into a FBO.

Bug: 5446982, 5467587, 5466259
Change-Id: I5d8a1b4c327f9973d950cd4f4c0bca7f62825cd4
2011-10-18 20:21:47 -07:00
..
DisplayHardware fix an issue where the screen could stay off 2011-10-10 22:18:55 -07:00
tests SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
Android.mk Add a LayerScreenshot 2011-10-18 20:21:47 -07:00
Barrier.h
clz.cpp
clz.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
DdmConnection.cpp as a debug option SrufaceFlinger can now connect to DDMS 2011-08-15 20:44:40 -07:00
DdmConnection.h as a debug option SrufaceFlinger can now connect to DDMS 2011-08-15 20:44:40 -07:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp Add a LayerScreenshot 2011-10-18 20:21:47 -07:00
Layer.h SurfaceFlinger: set layer names on SurfaceTextures 2011-09-22 17:50:05 -07:00
LayerBase.cpp Make sure set GL state properly 2011-10-18 15:32:57 -07:00
LayerBase.h Merge changes Ib302d79e,Ib4ee085f 2011-09-27 14:24:09 -07:00
LayerDim.cpp Make sure set GL state properly 2011-10-18 15:32:57 -07:00
LayerDim.h
LayerScreenshot.cpp Add a LayerScreenshot 2011-10-18 20:21:47 -07:00
LayerScreenshot.h Add a LayerScreenshot 2011-10-18 20:21:47 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp Add a LayerScreenshot 2011-10-18 20:21:47 -07:00
SurfaceFlinger.h Add a LayerScreenshot 2011-10-18 20:21:47 -07:00
SurfaceTextureLayer.cpp Add a debug option to turn the "transformation hint" off 2011-08-23 21:10:35 -07:00
SurfaceTextureLayer.h return correct value from query after connecting a surface 2011-08-08 20:25:44 -07:00
Transform.cpp fix Surface positions are not floats 2011-08-30 18:51:54 -07:00
Transform.h fix Surface positions are not floats 2011-08-30 18:51:54 -07:00