replicant-frameworks_native/include/gui
Mathias Agopian 8b33f03232 update SF binder protocol to support setting display attributes
no change of functionality -- the old behavior is implemented
on top of this new protocol.
this new protocol will allow, eventually, to pass informations
about displays and layer stacks.

Change-Id: Ic6c2295e61ec8ecbc8ce01ab7664e35d928202fc
2012-07-24 20:43:54 -07:00
..
BitTube.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
BufferQueue.h Return fence from acquireBuffer 2012-06-30 21:38:51 -07:00
CpuConsumer.h Add a BufferQueue CPU consumer. 2012-05-14 18:04:01 -07:00
DisplayEventReceiver.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
DummyConsumer.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
ISensorEventConnection.h
ISensorServer.h
ISurface.h
ISurfaceComposer.h update SF binder protocol to support setting display attributes 2012-07-24 20:43:54 -07:00
ISurfaceComposerClient.h
ISurfaceTexture.h Pass fences with buffers from SurfaceTextureClient 2012-06-30 21:38:51 -07:00
Sensor.h
SensorEventQueue.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
SensorManager.h
Surface.h Remove freeze(), unfreeze() and setFreezeTint(). 2012-07-16 15:38:18 -07:00
SurfaceComposerClient.h Remove freeze(), unfreeze() and setFreezeTint(). 2012-07-16 15:38:18 -07:00
SurfaceTexture.h Pass fence to HWC on first use of buffer 2012-06-30 21:38:51 -07:00
SurfaceTextureClient.h Update ANativeWindow clients for sync 2012-06-20 15:48:30 -07:00