.. |
DisplayHardware
|
make sure to disable VSYNC while screen is off
|
2012-04-11 15:31:40 -07:00 |
tests
|
remove libandroid.so from targets that don't need it
|
2012-03-27 13:57:43 -07:00 |
Android.mk
|
SurfaceFlinger now uses the new VSYNC HAL API.
|
2012-04-04 19:01:20 -07:00 |
Barrier.h
|
|
|
clz.cpp
|
|
|
clz.h
|
implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
|
2011-07-19 15:24:46 -07:00 |
DdmConnection.cpp
|
as a debug option SrufaceFlinger can now connect to DDMS
|
2011-08-15 20:44:40 -07:00 |
DdmConnection.h
|
as a debug option SrufaceFlinger can now connect to DDMS
|
2011-08-15 20:44:40 -07:00 |
EventThread.cpp
|
don't wake-up eventthread every 16ms if there are no vsync requests
|
2012-04-12 20:43:16 -07:00 |
EventThread.h
|
make sure to disable VSYNC while screen is off
|
2012-04-11 15:31:40 -07:00 |
GLExtensions.cpp
|
add support for [1974164] Be able to take a screen shot on the device
|
2010-09-24 14:56:39 -07:00 |
GLExtensions.h
|
add support for [1974164] Be able to take a screen shot on the device
|
2010-09-24 14:56:39 -07:00 |
Layer.cpp
|
SurfaceTexture: Fully refactored from BufferQueue
|
2012-03-13 14:39:07 -07:00 |
Layer.h
|
SurfaceTexture: Fully refactored from BufferQueue
|
2012-03-13 14:39:07 -07:00 |
LayerBase.cpp
|
improve SF dumpsys
|
2012-02-05 00:19:27 -08:00 |
LayerBase.h
|
fix libgui header location
|
2012-02-27 13:03:08 -08:00 |
LayerDim.cpp
|
Make sure set GL state properly
|
2011-10-18 15:32:57 -07:00 |
LayerDim.h
|
unify SurfaceTexture and Surface
|
2011-06-13 15:51:35 -07:00 |
LayerScreenshot.cpp
|
SurfaceFlinger: set wrap mode on screenshot texture
|
2012-01-13 00:36:45 -08:00 |
LayerScreenshot.h
|
Fix rotation displays frame N-1 briefly while rotating
|
2011-11-04 15:15:32 -07:00 |
MessageQueue.cpp
|
Revert "handle surfaces posts independently from composition"
|
2012-04-11 20:43:40 -07:00 |
MessageQueue.h
|
separate transactions from updates
|
2012-02-01 20:43:06 -08:00 |
MODULE_LICENSE_APACHE2
|
|
|
SurfaceFlinger.cpp
|
make sure to repaint the screen when screen turns on
|
2012-04-13 16:18:55 -07:00 |
SurfaceFlinger.h
|
rework screen on/off code
|
2012-04-10 22:18:43 -07:00 |
SurfaceTextureLayer.cpp
|
SurfaceTexture: Fully refactored from BufferQueue
|
2012-03-13 14:39:07 -07:00 |
SurfaceTextureLayer.h
|
SurfaceTexture: Fully refactored from BufferQueue
|
2012-03-13 14:39:07 -07:00 |
Transform.cpp
|
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
|
2012-01-03 22:38:27 +00:00 |
Transform.h
|
fix Surface positions are not floats
|
2011-08-30 18:51:54 -07:00 |