SurfaceFlinger now uses the new VSYNC HAL API.

If h/w composer doesn't support vsync (version < 0.3) we
"fake" it with a timer.

Change-Id: I1e3be79f43c9631d1293ad7d6cf52f9bfc42d65b
This commit is contained in:
Mathias Agopian 2012-04-03 22:09:52 -07:00
parent 9d61b955db
commit 3eb38cb33e
9 changed files with 251 additions and 237 deletions

View File

@ -10,7 +10,6 @@ LOCAL_SRC_FILES:= \
DisplayHardware/DisplayHardware.cpp \
DisplayHardware/DisplayHardwareBase.cpp \
DisplayHardware/HWComposer.cpp \
DisplayHardware/VSyncBarrier.cpp \
GLExtensions.cpp \
MessageQueue.cpp \
SurfaceFlinger.cpp \

View File

@ -35,6 +35,7 @@
#include <hardware/gralloc.h>
#include "DisplayHardwareBase.h"
#include "GLExtensions.h"
#include "HWComposer.h"
#include "SurfaceFlinger.h"
@ -160,7 +161,6 @@ void DisplayHardware::init(uint32_t dpy)
mDpiX = mNativeWindow->xdpi;
mDpiY = mNativeWindow->ydpi;
mRefreshRate = fbDev->fps;
mNextFakeVSync = 0;
if (mDpiX == 0 || mDpiY == 0) {
ALOGE("invalid screen resolution from fb HAL (xdpi=%f, ydpi=%f), "
@ -353,12 +353,32 @@ void DisplayHardware::init(uint32_t dpy)
// initialize the H/W composer
mHwc = new HWComposer(mFlinger);
mHwc = new HWComposer(mFlinger, *this, mRefreshPeriod);
if (mHwc->initCheck() == NO_ERROR) {
mHwc->setFrameBuffer(mDisplay, mSurface);
}
}
void DisplayHardware::setVSyncHandler(const sp<VSyncHandler>& handler) {
Mutex::Autolock _l(mLock);
mVSyncHandler = handler;
}
void DisplayHardware::onVSyncReceived(int dpy, nsecs_t timestamp) {
sp<VSyncHandler> handler;
{ // scope for the lock
Mutex::Autolock _l(mLock);
mLastHwVSync = timestamp;
if (mVSyncHandler != NULL) {
handler = mVSyncHandler.promote();
}
}
if (handler != NULL) {
handler->onVSyncReceived(dpy, timestamp);
}
}
HWComposer& DisplayHardware::getHwComposer() const {
return *mHwc;
}
@ -393,22 +413,12 @@ uint32_t DisplayHardware::getPageFlipCount() const {
return mPageFlipCount;
}
// this needs to be thread safe
nsecs_t DisplayHardware::waitForRefresh() const {
nsecs_t timestamp;
if (mVSync.wait(&timestamp) < 0) {
// vsync not supported!
usleep( getDelayToNextVSyncUs(&timestamp) );
}
mLastHwVSync = timestamp; // FIXME: Not thread safe
return timestamp;
}
nsecs_t DisplayHardware::getRefreshTimestamp() const {
// this returns the last refresh timestamp.
// if the last one is not available, we estimate it based on
// the refresh period and whatever closest timestamp we have.
nsecs_t now = systemTime();
Mutex::Autolock _l(mLock);
nsecs_t now = systemTime(CLOCK_MONOTONIC);
return now - ((now - mLastHwVSync) % mRefreshPeriod);
}
@ -416,27 +426,6 @@ nsecs_t DisplayHardware::getRefreshPeriod() const {
return mRefreshPeriod;
}
int32_t DisplayHardware::getDelayToNextVSyncUs(nsecs_t* timestamp) const {
Mutex::Autolock _l(mFakeVSyncMutex);
const nsecs_t period = mRefreshPeriod;
const nsecs_t now = systemTime(CLOCK_MONOTONIC);
nsecs_t next_vsync = mNextFakeVSync;
nsecs_t sleep = next_vsync - now;
if (sleep < 0) {
// we missed, find where the next vsync should be
sleep = (period - ((now - next_vsync) % period));
next_vsync = now + sleep;
}
mNextFakeVSync = next_vsync + period;
timestamp[0] = next_vsync;
// round to next microsecond
int32_t sleep_us = (sleep + 999LL) / 1000LL;
// guaranteed to be > 0
return sleep_us;
}
status_t DisplayHardware::compositionComplete() const {
return mNativeWindow->compositionComplete();
}

View File

@ -30,16 +30,25 @@
#include "GLExtensions.h"
#include "DisplayHardware/DisplayHardwareBase.h"
#include "DisplayHardware/VSyncBarrier.h"
#include "HWComposer.h"
namespace android {
class FramebufferNativeWindow;
class HWComposer;
class DisplayHardware : public DisplayHardwareBase
class DisplayHardware :
public DisplayHardwareBase,
public HWComposer::EventHandler
{
public:
class VSyncHandler : virtual public RefBase {
friend class DisplayHardware;
virtual void onVSyncReceived(int dpy, nsecs_t timestamp) = 0;
protected:
virtual ~VSyncHandler() {}
};
enum {
COPY_BITS_EXTENSION = 0x00000008,
BUFFER_PRESERVED = 0x00010000,
@ -52,7 +61,7 @@ public:
const sp<SurfaceFlinger>& flinger,
uint32_t displayIndex);
~DisplayHardware();
virtual ~DisplayHardware();
void releaseScreen() const;
void acquireScreen() const;
@ -69,14 +78,15 @@ public:
int getHeight() const;
PixelFormat getFormat() const;
uint32_t getFlags() const;
void makeCurrent() const;
uint32_t getMaxTextureSize() const;
uint32_t getMaxViewportDims() const;
// waits for the next vsync and returns the timestamp of when it happened
nsecs_t waitForRefresh() const;
nsecs_t getRefreshPeriod() const;
nsecs_t getRefreshTimestamp() const;
void makeCurrent() const;
void setVSyncHandler(const sp<VSyncHandler>& handler);
uint32_t getPageFlipCount() const;
EGLDisplay getEGLDisplay() const { return mDisplay; }
@ -94,9 +104,9 @@ public:
inline Rect bounds() const { return getBounds(); }
private:
virtual void onVSyncReceived(int dpy, nsecs_t timestamp);
void init(uint32_t displayIndex) __attribute__((noinline));
void fini() __attribute__((noinline));
int32_t getDelayToNextVSyncUs(nsecs_t* timestamp) const;
sp<SurfaceFlinger> mFlinger;
EGLDisplay mDisplay;
@ -114,15 +124,18 @@ private:
mutable uint32_t mPageFlipCount;
GLint mMaxViewportDims[2];
GLint mMaxTextureSize;
VSyncBarrier mVSync;
mutable Mutex mFakeVSyncMutex;
mutable nsecs_t mNextFakeVSync;
nsecs_t mRefreshPeriod;
mutable nsecs_t mLastHwVSync;
// constant once set
HWComposer* mHwc;
mutable Mutex mLock;
// protected by mLock
wp<VSyncHandler> mVSyncHandler;
sp<FramebufferNativeWindow> mNativeWindow;
};

View File

@ -22,9 +22,11 @@
#include <utils/Errors.h>
#include <utils/String8.h>
#include <utils/Thread.h>
#include <utils/Vector.h>
#include <hardware/hardware.h>
#include <hardware/hwcomposer.h>
#include <cutils/log.h>
@ -37,11 +39,16 @@
namespace android {
// ---------------------------------------------------------------------------
HWComposer::HWComposer(const sp<SurfaceFlinger>& flinger)
HWComposer::HWComposer(
const sp<SurfaceFlinger>& flinger,
EventHandler& handler,
nsecs_t refreshPeriod)
: mFlinger(flinger),
mModule(0), mHwc(0), mList(0), mCapacity(0),
mNumOVLayers(0), mNumFBLayers(0),
mDpy(EGL_NO_DISPLAY), mSur(EGL_NO_SURFACE)
mDpy(EGL_NO_DISPLAY), mSur(EGL_NO_SURFACE),
mEventHandler(handler),
mRefreshPeriod(refreshPeriod)
{
int err = hw_get_module(HWC_HARDWARE_MODULE_ID, &mModule);
ALOGW_IF(err, "%s module not found", HWC_HARDWARE_MODULE_ID);
@ -57,12 +64,20 @@ HWComposer::HWComposer(const sp<SurfaceFlinger>& flinger)
mHwc->registerProcs(mHwc, &mCBContext.procs);
memset(mCBContext.procs.zero, 0, sizeof(mCBContext.procs.zero));
}
if (mHwc->common.version < HWC_DEVICE_API_VERSION_0_3) {
// we don't have VSYNC support, we need to fake it
mVSyncThread = new VSyncThread(*this);
}
}
}
}
HWComposer::~HWComposer() {
free(mList);
if (mVSyncThread != NULL) {
mVSyncThread->requestExitAndWait();
}
if (mHwc) {
hwc_close(mHwc);
}
@ -85,6 +100,21 @@ void HWComposer::invalidate() {
}
void HWComposer::vsync(int dpy, int64_t timestamp) {
mEventHandler.onVSyncReceived(dpy, timestamp);
}
status_t HWComposer::eventControl(int event, int enabled) {
status_t err = NO_ERROR;
if (mHwc->common.version >= HWC_DEVICE_API_VERSION_0_3) {
err = mHwc->methods->eventControl(mHwc, event, enabled);
} else {
if (mVSyncThread != NULL) {
mVSyncThread->setEnabled(enabled);
} else {
err = BAD_VALUE;
}
}
return err;
}
void HWComposer::setFrameBuffer(EGLDisplay dpy, EGLSurface sur) {

View File

@ -27,6 +27,10 @@
#include <utils/StrongPointer.h>
#include <utils/Vector.h>
extern "C" int clock_nanosleep(clockid_t clock_id, int flags,
const struct timespec *request,
struct timespec *remain);
namespace android {
// ---------------------------------------------------------------------------
@ -37,8 +41,15 @@ class LayerBase;
class HWComposer
{
public:
class EventHandler {
friend class HWComposer;
virtual void onVSyncReceived(int dpy, nsecs_t timestamp) = 0;
protected:
virtual ~EventHandler() {}
};
HWComposer(const sp<SurfaceFlinger>& flinger);
HWComposer(const sp<SurfaceFlinger>& flinger,
EventHandler& handler, nsecs_t refreshPeriod);
~HWComposer();
status_t initCheck() const;
@ -46,7 +57,7 @@ public:
// tells the HAL what the framebuffer is
void setFrameBuffer(EGLDisplay dpy, EGLSurface sur);
// create a work list for numLayers layer
// create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED.
status_t createWorkList(size_t numLayers);
// Asks the HAL what it can do
@ -61,13 +72,86 @@ public:
// release hardware resources
status_t release() const;
// get the layer array created by createWorkList()
size_t getNumLayers() const;
hwc_layer_t* getLayers() const;
// updated in preapre()
// get number of layers of the given type as updated in prepare().
// type is HWC_OVERLAY or HWC_FRAMEBUFFER
size_t getLayerCount(int type) const;
// for debugging
// Events handling ---------------------------------------------------------
enum {
EVENT_VSYNC = HWC_EVENT_VSYNC
};
status_t eventControl(int event, int enabled);
// this class is only used to fake the VSync event on systems that don't
// have it.
class VSyncThread : public Thread {
HWComposer& mHwc;
mutable Mutex mLock;
Condition mCondition;
bool mEnabled;
mutable nsecs_t mNextFakeVSync;
nsecs_t mRefreshPeriod;
virtual void onFirstRef() {
run("VSyncThread",
PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE);
}
virtual bool threadLoop() {
{ // scope for lock
Mutex::Autolock _l(mLock);
while (!mEnabled) {
mCondition.wait(mLock);
}
}
const nsecs_t period = mRefreshPeriod;
const nsecs_t now = systemTime(CLOCK_MONOTONIC);
nsecs_t next_vsync = mNextFakeVSync;
nsecs_t sleep = next_vsync - now;
if (sleep < 0) {
// we missed, find where the next vsync should be
sleep = (period - ((now - next_vsync) % period));
next_vsync = now + sleep;
}
mNextFakeVSync = next_vsync + period;
struct timespec spec;
spec.tv_sec = next_vsync / 1000000000;
spec.tv_nsec = next_vsync % 1000000000;
// NOTE: EINTR can happen with clock_nanosleep(), in case of
// any error (including EINTR) we go through the condition's
// test -- this is always correct and easy.
if (::clock_nanosleep(CLOCK_MONOTONIC,
TIMER_ABSTIME, &spec, NULL) == 0) {
mHwc.mEventHandler.onVSyncReceived(0, next_vsync);
}
return true;
}
public:
VSyncThread(HWComposer& hwc) :
mHwc(hwc), mEnabled(false),
mNextFakeVSync(0),
mRefreshPeriod(hwc.mRefreshPeriod) {
}
void setEnabled(bool enabled) {
Mutex::Autolock _l(mLock);
mEnabled = enabled;
mCondition.signal();
}
};
friend class VSyncThread;
// for debugging ----------------------------------------------------------
void dump(String8& out, char* scratch, size_t SIZE,
const Vector< sp<LayerBase> >& visibleLayersSortedByZ) const;
@ -88,8 +172,8 @@ private:
static void hook_invalidate(struct hwc_procs* procs);
static void hook_vsync(struct hwc_procs* procs, int dpy, int64_t timestamp);
void invalidate();
void vsync(int dpy, int64_t timestamp);
inline void invalidate();
inline void vsync(int dpy, int64_t timestamp);
sp<SurfaceFlinger> mFlinger;
hw_module_t const* mModule;
@ -101,6 +185,9 @@ private:
hwc_display_t mDpy;
hwc_surface_t mSur;
cb_context mCBContext;
EventHandler& mEventHandler;
nsecs_t mRefreshPeriod;
sp<VSyncThread> mVSyncThread;
};

View File

@ -1,81 +0,0 @@
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <linux/fb.h>
#include "DisplayHardware/VSyncBarrier.h"
#ifndef FBIO_WAITFORVSYNC
#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
#endif
namespace android {
// ---------------------------------------------------------------------------
VSyncBarrier::VSyncBarrier() : mFd(-EINVAL) {
#if HAS_WAITFORVSYNC
mFd = open("/dev/graphics/fb0", O_RDWR);
if (mFd < 0) {
mFd = -errno;
}
// try to see if FBIO_WAITFORVSYNC is supported
uint32_t crt = 0;
int err = ioctl(mFd, FBIO_WAITFORVSYNC, &crt);
if (err < 0) {
close(mFd);
mFd = -EINVAL;
}
#endif
}
VSyncBarrier::~VSyncBarrier() {
if (mFd >= 0) {
close(mFd);
}
}
status_t VSyncBarrier::initCheck() const {
return mFd < 0 ? mFd : status_t(NO_ERROR);
}
// this must be thread-safe
status_t VSyncBarrier::wait(nsecs_t* timestamp) const {
if (mFd < 0) {
return mFd;
}
int err;
uint32_t crt = 0;
do {
err = ioctl(mFd, FBIO_WAITFORVSYNC, &crt);
} while (err<0 && errno==EINTR);
if (err < 0) {
return -errno;
}
// ideally this would come from the driver
timestamp[0] = systemTime();
return NO_ERROR;
}
// ---------------------------------------------------------------------------
}; // namespace android

View File

@ -1,41 +0,0 @@
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SURFACE_FLINGER_VSYNCBARRIER_H_
#define ANDROID_SURFACE_FLINGER_VSYNCBARRIER_H_
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/Timers.h>
namespace android {
// ---------------------------------------------------------------------------
class VSyncBarrier {
int mFd;
public:
VSyncBarrier();
~VSyncBarrier();
status_t initCheck() const;
status_t wait(nsecs_t* timestamp) const;
};
// ---------------------------------------------------------------------------
}; // namespace android
#endif /* ANDROID_SURFACE_FLINGER_VSYNCBARRIER_H_ */

View File

@ -38,13 +38,15 @@ namespace android {
EventThread::EventThread(const sp<SurfaceFlinger>& flinger)
: mFlinger(flinger),
mHw(flinger->graphicPlane(0).displayHardware()),
mHw(flinger->graphicPlane(0).editDisplayHardware()),
mLastVSyncTimestamp(0),
mVSyncTimestamp(0),
mDeliveredEvents(0)
{
}
void EventThread::onFirstRef() {
mHw.setVSyncHandler(this);
run("EventThread", PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE);
}
@ -105,76 +107,89 @@ void EventThread::requestNextVsync(
}
}
void EventThread::onVSyncReceived(int, nsecs_t timestamp) {
Mutex::Autolock _l(mLock);
mVSyncTimestamp = timestamp;
mCondition.signal();
}
bool EventThread::threadLoop() {
nsecs_t timestamp;
DisplayEventReceiver::Event vsync;
Vector< wp<EventThread::Connection> > displayEventConnections;
{ // scope for the lock
do {
Mutex::Autolock _l(mLock);
do {
// see if we need to wait for the VSYNC at all
do {
bool waitForNextVsync = false;
size_t count = mDisplayEventConnections.size();
for (size_t i=0 ; i<count ; i++) {
sp<Connection> connection =
mDisplayEventConnections.itemAt(i).promote();
if (connection!=0 && connection->count >= 0) {
// at least one continuous mode or active one-shot event
waitForNextVsync = true;
break;
}
}
// check if we have received a VSYNC event
if (mVSyncTimestamp) {
// we have a VSYNC event pending
timestamp = mVSyncTimestamp;
mVSyncTimestamp = 0;
break;
}
if (waitForNextVsync)
break;
mCondition.wait(mLock);
} while(true);
// at least one listener requested VSYNC
mLock.unlock();
timestamp = mHw.waitForRefresh();
ATRACE_INT("VSYNC", mDeliveredEvents&1);
mLock.lock();
mDeliveredEvents++;
mLastVSyncTimestamp = timestamp;
// now see if we still need to report this VSYNC event
const size_t count = mDisplayEventConnections.size();
// check if we should be waiting for VSYNC events
bool waitForNextVsync = false;
size_t count = mDisplayEventConnections.size();
for (size_t i=0 ; i<count ; i++) {
bool reportVsync = false;
sp<Connection> connection =
mDisplayEventConnections.itemAt(i).promote();
if (connection == 0)
continue;
const int32_t count = connection->count;
if (count >= 1) {
if (count==1 || (mDeliveredEvents % count) == 0) {
// continuous event, and time to report it
reportVsync = true;
}
} else if (count >= -1) {
if (count == 0) {
// fired this time around
reportVsync = true;
}
connection->count--;
}
if (reportVsync) {
displayEventConnections.add(connection);
if (connection!=0 && connection->count >= 0) {
// at least one continuous mode or active one-shot event
waitForNextVsync = true;
break;
}
}
} while (!displayEventConnections.size());
// dispatch vsync events to listeners...
vsync.header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
vsync.header.timestamp = timestamp;
vsync.vsync.count = mDeliveredEvents;
}
// enable or disable VSYNC events
mHw.getHwComposer().eventControl(
HWComposer::EVENT_VSYNC, waitForNextVsync);
// wait for something to happen
mCondition.wait(mLock);
} while(true);
// process vsync event
ATRACE_INT("VSYNC", mDeliveredEvents&1);
mDeliveredEvents++;
mLastVSyncTimestamp = timestamp;
// now see if we still need to report this VSYNC event
const size_t count = mDisplayEventConnections.size();
for (size_t i=0 ; i<count ; i++) {
bool reportVsync = false;
sp<Connection> connection =
mDisplayEventConnections.itemAt(i).promote();
if (connection == 0)
continue;
const int32_t count = connection->count;
if (count >= 1) {
if (count==1 || (mDeliveredEvents % count) == 0) {
// continuous event, and time to report it
reportVsync = true;
}
} else if (count >= -1) {
if (count == 0) {
// fired this time around
reportVsync = true;
}
connection->count--;
}
if (reportVsync) {
displayEventConnections.add(connection);
}
}
} while (!displayEventConnections.size());
// dispatch vsync events to listeners...
vsync.header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
vsync.header.timestamp = timestamp;
vsync.vsync.count = mDeliveredEvents;
const size_t count = displayEventConnections.size();
for (size_t i=0 ; i<count ; i++) {

View File

@ -27,6 +27,8 @@
#include <utils/threads.h>
#include <utils/SortedVector.h>
#include "DisplayHardware/DisplayHardware.h"
// ---------------------------------------------------------------------------
namespace android {
@ -34,11 +36,10 @@ namespace android {
// ---------------------------------------------------------------------------
class SurfaceFlinger;
class DisplayHardware;
// ---------------------------------------------------------------------------
class EventThread : public Thread {
class EventThread : public Thread, public DisplayHardware::VSyncHandler {
class Connection : public BnDisplayEventConnection {
public:
Connection(const sp<EventThread>& eventThread);
@ -80,12 +81,13 @@ private:
virtual bool threadLoop();
virtual status_t readyToRun();
virtual void onFirstRef();
virtual void onVSyncReceived(int, nsecs_t timestamp);
void removeDisplayEventConnection(const wp<Connection>& connection);
// constants
sp<SurfaceFlinger> mFlinger;
const DisplayHardware& mHw;
DisplayHardware& mHw;
mutable Mutex mLock;
mutable Condition mCondition;
@ -93,6 +95,7 @@ private:
// protected by mLock
SortedVector< wp<Connection> > mDisplayEventConnections;
nsecs_t mLastVSyncTimestamp;
nsecs_t mVSyncTimestamp;
// main thread only
size_t mDeliveredEvents;