replicant-frameworks_native/libs/ui
Jeff Brown a50ee3ecb3 Don't build framework tests for simulator target.
Change-Id: I70f29c7eb307e4f3ec5702f4eb9d97b4342e2f36
2010-07-14 22:55:02 -07:00
..
tests Don't build framework tests for simulator target. 2010-07-14 22:55:02 -07:00
Android.mk Add initial gamepad support. 2010-07-13 17:04:57 -07:00
EGLUtils.cpp
EventHub.cpp Add initial gamepad support. 2010-07-13 17:04:57 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp Introduce official public NativeWindow type. 2010-06-30 15:32:04 -07:00
GraphicBuffer.cpp fix live wallpapers on Droid 2010-06-30 15:43:47 -07:00
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
Input.cpp Add initial gamepad support. 2010-07-13 17:04:57 -07:00
InputDevice.cpp Add initial gamepad support. 2010-07-13 17:04:57 -07:00
InputDispatcher.cpp Add initial gamepad support. 2010-07-13 17:04:57 -07:00
InputManager.cpp Native input event dispatching. 2010-06-28 19:10:54 -07:00
InputReader.cpp Add initial gamepad support. 2010-07-13 17:04:57 -07:00
InputTransport.cpp IME events are now dispatched to native applications. 2010-07-13 18:36:46 -07:00
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp Remove the YV16 format for simplicity's sake. 2010-07-14 15:12:05 -07:00
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp