..
BitTube.h
use a socketpair instead of a pipe in BitTube
2012-04-02 18:41:10 -07:00
BufferItemConsumer.h
Add BufferItemConsumer, a simple BufferQueue consumer.
2012-08-21 15:46:35 -07:00
BufferQueue.h
BufferQueue: add a setMaxAcquiredBufferCount check
2012-09-04 14:54:34 -07:00
ConsumerBase.h
libgui: move fence handling into ConsumerBase
2012-09-06 17:54:53 -07:00
CpuConsumer.h
Add BufferItemConsumer, a simple BufferQueue consumer.
2012-08-21 15:46:35 -07:00
DisplayEventReceiver.h
use a socketpair instead of a pipe in BitTube
2012-04-02 18:41:10 -07:00
DummyConsumer.h
Refactored DummyConsumer
2012-03-27 16:47:12 -07:00
IDisplayEventConnection.h
Improve the VSYNC api a bit.
2011-12-06 22:43:10 -08:00
IGraphicBufferAlloc.h
fix libgui header location
2012-02-27 13:03:08 -08:00
ISensorEventConnection.h
Rename SensorChannel to BitTube
2011-10-20 18:42:02 -07:00
ISensorServer.h
ISurface.h
fix libgui header location
2012-02-27 13:03:08 -08:00
ISurfaceComposer.h
Banish DisplayID from the SurfaceFlinger API.
2012-08-27 14:40:17 -07:00
ISurfaceComposerClient.h
Eradicate DisplayID.
2012-08-27 17:43:43 -07:00
ISurfaceTexture.h
libgui: add BufferQueue test infrastructure
2012-08-31 17:02:49 -07:00
Sensor.h
improve [un]marshalling of non-binder objects
2012-08-13 02:46:05 -07:00
SensorEventQueue.h
use a socketpair instead of a pipe in BitTube
2012-04-02 18:41:10 -07:00
SensorManager.h
SensorManager reconnects to sensor service when the later dies
2011-10-16 22:15:23 -07:00
Surface.h
Remove unused "layer" argument from show().
2012-08-27 14:40:17 -07:00
SurfaceComposerClient.h
display projection API now has a single function instead of 3
2012-09-04 19:30:46 -07:00
SurfaceTexture.h
SurfaceTexture: use eglWaitSync
2012-09-10 13:27:23 -07:00
SurfaceTextureClient.h
Update ANativeWindow clients for sync
2012-06-20 15:48:30 -07:00