replicant-frameworks_native/include/ui
Jeff Brown ef3a823482 Fix bug where home presses were not poking user activity.
We now poke user activity twice: once upon dequeueing an event
for dispatch and then again just before we dispatch it.  The second
poke is to compensate for the fact that it can take a few seconds to
identify the dispatch target (if the application is responding slowly)
but we want to keep the display from going to sleep for X amount of time
after the app gets a chance to actually receive the event.  This mirrors
pre-Gingerbread behavior.

Removed some unnecessary code that filters user activity pokes when sending
events to KeyGuard.  We don't need this because KeyGuard already tells the
power manager to disable user activity.

Bug: 3101397
Change-Id: I8c3a77601fdef8f584e84cfdd11aa79da0ff51db
2010-10-18 14:50:13 -07:00
..
egl fix [2835280] Add support for cancelling buffers to ANativeWindow 2010-10-04 20:10:11 -07:00
android_native_buffer.h Add incStrong and decStrong methods to android_native_{window,buffer}_t. 2010-05-10 17:33:32 -07:00
DisplayInfo.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
EGLNativeSurface.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
EGLUtils.h added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
EventHub.h Wait for initial device scan to finish before updating config. 2010-10-01 18:55:43 -07:00
FramebufferNativeWindow.h Add logging of various important graphics events 2010-09-13 23:16:58 -07:00
GraphicBuffer.h split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
GraphicBufferAllocator.h when a zero dimension buffer is allocated, turn the allocation into 2010-04-15 15:23:25 -07:00
GraphicBufferMapper.h fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
GraphicLog.h fix a typo where the eventtags code were wrong 2010-09-15 12:46:59 -07:00
Input.h Fix an event injection bug when the policy is bypassed. 2010-10-11 16:26:13 -07:00
InputDispatcher.h Fix bug where home presses were not poking user activity. 2010-10-18 14:50:13 -07:00
InputManager.h Input dispatcher ANR handling enhancements. 2010-09-12 16:52:03 -07:00
InputReader.h Improve input device calibration format. 2010-10-14 21:44:16 -07:00
InputTransport.h Replace epoll() with poll() and rename PollLoop to Looper. 2010-09-14 01:59:45 -07:00
IOverlay.h move libbinder's header files under includes/binder 2009-05-20 12:55:03 -07:00
KeyCharacterMap.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
KeycodeLabels.h Support haptic feedback for virtual keys defined in key layout. 2010-10-01 15:08:56 -07:00
Overlay.h Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
PixelFormat.h fix a bug I introduced recently where YUV formats would crash the system 2010-02-16 20:43:39 -08:00
Point.h minor clean-up to Rect and Point. 2009-05-26 17:47:39 -07:00
PowerManager.h Input dispatcher ANR handling enhancements. 2010-09-12 16:52:03 -07:00
Rect.h Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.h Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00