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DisplayHardware
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Force a repaint when hwc invalidate hook is called
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2011-10-05 15:00:22 -07:00 |
tests
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SF transactions are now O(1) wrt IPC instead of O(N).
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2011-06-29 15:05:41 -07:00 |
Android.mk
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as a debug option SrufaceFlinger can now connect to DDMS
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2011-08-15 20:44:40 -07:00 |
Barrier.h
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clz.cpp
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clz.h
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implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
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2011-07-19 15:24:46 -07:00 |
DdmConnection.cpp
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as a debug option SrufaceFlinger can now connect to DDMS
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2011-08-15 20:44:40 -07:00 |
DdmConnection.h
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as a debug option SrufaceFlinger can now connect to DDMS
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2011-08-15 20:44:40 -07:00 |
GLExtensions.cpp
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add support for [1974164] Be able to take a screen shot on the device
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2010-09-24 14:56:39 -07:00 |
GLExtensions.h
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add support for [1974164] Be able to take a screen shot on the device
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2010-09-24 14:56:39 -07:00 |
Layer.cpp
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Merge changes Ib302d79e,Ib4ee085f
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2011-09-27 14:24:09 -07:00 |
Layer.h
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SurfaceFlinger: set layer names on SurfaceTextures
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2011-09-22 17:50:05 -07:00 |
LayerBase.cpp
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SurfaceFlinger: fix the transform hint
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2011-09-24 11:27:20 -07:00 |
LayerBase.h
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Merge changes Ib302d79e,Ib4ee085f
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2011-09-27 14:24:09 -07:00 |
LayerDim.cpp
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unify SurfaceTexture and Surface
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2011-06-13 15:51:35 -07:00 |
LayerDim.h
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unify SurfaceTexture and Surface
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2011-06-13 15:51:35 -07:00 |
MessageQueue.cpp
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deliver invalidate messages AFTER other messages
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2010-10-11 14:11:15 -07:00 |
MessageQueue.h
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MODULE_LICENSE_APACHE2
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SurfaceFlinger.cpp
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don't clear the framebuffer when the framebuffer is not used
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2011-09-26 16:14:05 -07:00 |
SurfaceFlinger.h
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Force a repaint when hwc invalidate hook is called
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2011-10-05 15:00:22 -07:00 |
SurfaceTextureLayer.cpp
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Add a debug option to turn the "transformation hint" off
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2011-08-23 21:10:35 -07:00 |
SurfaceTextureLayer.h
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return correct value from query after connecting a surface
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2011-08-08 20:25:44 -07:00 |
Transform.cpp
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fix Surface positions are not floats
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2011-08-30 18:51:54 -07:00 |
Transform.h
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fix Surface positions are not floats
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2011-08-30 18:51:54 -07:00 |