SurfaceFlinger: fix the transform hint

This change fixes the transform hint to use only the global display
transform rather than incorporating the transient layer-specific
transform used during animations.

Bug: 5366891
Change-Id: I5408dcd3f4771d010953e8a696a484c835bfe81e
This commit is contained in:
Jamie Gennis 2011-09-23 15:54:34 -07:00
parent 673a6445f8
commit 8d91b42507
3 changed files with 5 additions and 1 deletions

View File

@ -578,7 +578,7 @@ uint32_t Layer::getEffectiveUsage(uint32_t usage) const
uint32_t Layer::getTransformHint() const {
uint32_t orientation = 0;
if (!mFlinger->mDebugDisableTransformHint) {
orientation = getOrientation();
orientation = getPlaneOrientation();
if (orientation & Transform::ROT_INVALID) {
orientation = 0;
}

View File

@ -45,6 +45,7 @@ LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
mFlinger(flinger), mFiltering(false),
mNeedsFiltering(false), mInOverlay(false),
mOrientation(0),
mPlaneOrientation(0),
mTransactionFlags(0),
mPremultipliedAlpha(true), mName("unnamed"), mDebug(false),
mInvalidate(0)
@ -256,6 +257,7 @@ void LayerBase::validateVisibility(const Transform& planeTransform)
// cache a few things...
mOrientation = tr.getOrientation();
mPlaneOrientation = planeTransform.getOrientation();
mTransform = tr;
mTransformedBounds = tr.makeBounds(w, h);
}

View File

@ -221,6 +221,7 @@ public:
inline State& currentState() { return mCurrentState; }
int32_t getOrientation() const { return mOrientation; }
int32_t getPlaneOrientation() const { return mPlaneOrientation; }
protected:
const GraphicPlane& graphicPlane(int dpy) const;
@ -254,6 +255,7 @@ private:
protected:
// cached during validateVisibility()
int32_t mOrientation;
int32_t mPlaneOrientation;
Transform mTransform;
GLfloat mVertices[4][2];
Rect mTransformedBounds;