..
DisplayHardware
All consumers now take an IGraphicBufferConsumer instead of a BufferQueue
2013-08-06 20:05:36 +00:00
EventLog
surfaceflinger: add frame duration logging
2013-07-23 17:28:47 -07:00
RenderEngine
Simplify handling of opaque layers in shader generation
2013-08-15 15:11:01 -07:00
tests
Android.mk
SurfaceFlinger now uses GLES 2.x when available
2013-08-13 16:07:45 -07:00
Barrier.h
Client.cpp
Client.h
clz.h
Colorizer.h
Add a --color option to dumpsys SurfaceFlinger
2013-04-22 21:51:28 +02:00
DdmConnection.cpp
DdmConnection.h
DisplayDevice.cpp
SurfaceFlinger now uses GLES 2.x when available
2013-08-13 16:07:45 -07:00
DisplayDevice.h
Merge "Set the swap interval of virtual display surfaces to 0"
2013-08-07 15:23:00 +00:00
EventThread.cpp
clean-up/simplify all dump() APIs
2013-04-22 21:51:28 +02:00
EventThread.h
SurfaceFlinger: EventThread: Fix Vsync array size.
2013-07-12 16:29:48 -07:00
FrameTracker.cpp
surfaceflinger: add frame duration logging
2013-07-23 17:28:47 -07:00
FrameTracker.h
surfaceflinger: add frame duration logging
2013-07-23 17:28:47 -07:00
Layer.cpp
don't reallocate the mesh each time we use it
2013-08-13 20:51:23 -07:00
Layer.h
don't reallocate the mesh each time we use it
2013-08-13 20:51:23 -07:00
LayerDim.cpp
SurfaceFlinger now uses GLES 2.x when available
2013-08-13 16:07:45 -07:00
LayerDim.h
Refactor SF. Move all GL operations in their own class.
2013-07-03 14:39:27 -07:00
main_surfaceflinger.cpp
move services executables sources in their respective src folder
2013-07-22 12:25:18 -07:00
MessageQueue.cpp
fix another bug where screenshots could end-up all black
2013-04-10 16:27:17 -07:00
MessageQueue.h
fix another bug where screenshots could end-up all black
2013-04-10 16:27:17 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
SurfaceFlinger now uses GLES 2.x when available
2013-08-13 16:07:45 -07:00
SurfaceFlinger.h
SurfaceFlinger now uses GLES 2.x when available
2013-08-13 16:07:45 -07:00
SurfaceFlingerConsumer.cpp
SurfaceFlinger now uses GLES 2.x when available
2013-08-13 16:07:45 -07:00
SurfaceFlingerConsumer.h
SurfaceFlinger now uses GLES 2.x when available
2013-08-13 16:07:45 -07:00
SurfaceTextureLayer.cpp
Binderize the consumer side of BufferQueue
2013-08-01 17:20:08 -07:00
SurfaceTextureLayer.h
BufferQueue improvements and APIs changes
2013-07-18 22:28:18 -07:00
Transform.cpp
Transform.h