2eaefe198a
just ensure the alpha value is 1.0 in the opaque case when reading the color from the texture or the global color. Bug: 8679321 Change-Id: Ia38b30e97c3bce5a2d534a40c0d66e0bfc3ea40d |
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.. | ||
Description.cpp | ||
Description.h | ||
GLES10RenderEngine.cpp | ||
GLES10RenderEngine.h | ||
GLES11RenderEngine.cpp | ||
GLES11RenderEngine.h | ||
GLES20RenderEngine.cpp | ||
GLES20RenderEngine.h | ||
GLExtensions.cpp | ||
GLExtensions.h | ||
Mesh.cpp | ||
Mesh.h | ||
Program.cpp | ||
Program.h | ||
ProgramCache.cpp | ||
ProgramCache.h | ||
RenderEngine.cpp | ||
RenderEngine.h |