..
DisplayHardware
fix an issue where the screen could stay off
2011-10-10 22:18:55 -07:00
tests
SF transactions are now O(1) wrt IPC instead of O(N).
2011-06-29 15:05:41 -07:00
Android.mk
Add a LayerScreenshot
2011-10-18 20:21:47 -07:00
Barrier.h
clz.cpp
clz.h
implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
2011-07-19 15:24:46 -07:00
DdmConnection.cpp
as a debug option SrufaceFlinger can now connect to DDMS
2011-08-15 20:44:40 -07:00
DdmConnection.h
as a debug option SrufaceFlinger can now connect to DDMS
2011-08-15 20:44:40 -07:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp
Add a LayerScreenshot
2011-10-18 20:21:47 -07:00
Layer.h
SurfaceFlinger: set layer names on SurfaceTextures
2011-09-22 17:50:05 -07:00
LayerBase.cpp
Make sure set GL state properly
2011-10-18 15:32:57 -07:00
LayerBase.h
Merge changes Ib302d79e,Ib4ee085f
2011-09-27 14:24:09 -07:00
LayerDim.cpp
Make sure set GL state properly
2011-10-18 15:32:57 -07:00
LayerDim.h
unify SurfaceTexture and Surface
2011-06-13 15:51:35 -07:00
LayerScreenshot.cpp
Add a LayerScreenshot
2011-10-18 20:21:47 -07:00
LayerScreenshot.h
Add a LayerScreenshot
2011-10-18 20:21:47 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
mDirtyRegion is single threaded, but could be accessed from a hwc thread
2011-10-21 15:41:01 -07:00
SurfaceFlinger.h
mDirtyRegion is single threaded, but could be accessed from a hwc thread
2011-10-21 15:41:01 -07:00
SurfaceTextureLayer.cpp
Add a debug option to turn the "transformation hint" off
2011-08-23 21:10:35 -07:00
SurfaceTextureLayer.h
return correct value from query after connecting a surface
2011-08-08 20:25:44 -07:00
Transform.cpp
fix Surface positions are not floats
2011-08-30 18:51:54 -07:00
Transform.h
fix Surface positions are not floats
2011-08-30 18:51:54 -07:00