replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 015fb3fb41 may fix 3097381 and 3097482. don't abort on/off if the animation fails
now that sf handles more of the screen on/off state, we don't want to abort
because/if the animation fails for some reason (which will be the case on the
emulator).

Change-Id: I239e0a39cf8aff3074647e82db92de4a0bf0e494
2010-10-14 12:24:54 -07:00
..
DisplayHardware
tests
Android.mk
Barrier.h
BlurFilter.cpp
BlurFilter.h
clz.cpp
clz.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp
Layer.h
LayerBase.cpp
LayerBase.h
LayerBlur.cpp
LayerBlur.h
LayerBuffer.cpp
LayerBuffer.h
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp may fix 3097381 and 3097482. don't abort on/off if the animation fails 2010-10-14 12:24:54 -07:00
SurfaceFlinger.h
TextureManager.cpp
TextureManager.h
Transform.cpp
Transform.h