fix a bug where FLIP_H would do a 180 rotation
Change-Id: Ie2cc4a8543a5625750c8596f87edcb66fcbca31f
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@ -444,11 +444,11 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
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}
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if (transform & HAL_TRANSFORM_FLIP_V) {
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swap(vLT, vLB);
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swap(vRB, vRT);
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swap(vRT, vRB);
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}
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if (transform & HAL_TRANSFORM_FLIP_H) {
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swap(vLT, vRB);
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swap(vLB, vRT);
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swap(vLT, vRT);
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swap(vLB, vRB);
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}
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TexCoords texCoords[4];
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