Leave default signal handler (terminate) for parent process,
add SIG_IGN as signal handler for children and let them
go down when the parent gets SIGPIPE.
Bug: 17109154
Change-Id: Id33db3e97a32f289eb2a9a1a0ca8acbe3dcd285d
System apps are now installed under their own directory
(system_app_dir/app_dir/app.apk). The new path doesn't pass installd
validation because of obsolete checks which verify that the path does
not contain subdirectories past the system_app_dir.
The CL fixes the validation to accept at most on subdirectory.
Bug: 17109858
(cherry picked from commit c597b6dd89)
Change-Id: Ic5f15d1864c6af9f4c4b07dc27244ebbb521ad5e
System apps are now installed under their own directory
(system_app_dir/app_dir/app.apk). The new path doesn't pass installd
validation because of obsolete checks which verify that the path does
not contain subdirectories past the system_app_dir.
The CL fixes the validation to accept at most on subdirectory.
Bug: 17109858
Change-Id: I13abb52c0016610ff436f6a26bb6b3b85dc4dfb0
In the current directory layout this prevented rm_dex and move_dex
commands to validate the apk path and thus cleaning up resources.
Bug: 16888084
(cherry picked from commit fd88ff2edd)
Change-Id: I1002529b0c35852c67540d3165d1444523460592
Display configs for external displays are stored in the framework
everytime we receive a hot plug to connect. However, since the
configs are not cleared on disconnect, framework will just assume
that the configs are valid. This does not work for use cases when
you connect/disconnect external displays with different resolutions.
e.g. 1080p to 4K and vice-versa
With this change we clear the display configs and repopulate when
we receive a hot plug to connect.
Change-Id: I2eeab186a8d8668a53390a2413b2ce5e044a1845
Acked-by: Tatenda Chipeperekwa <tatendac@codeaurora.org>
In the current directory layout this prevented rm_dex and move_dex
commands to validate the apk path and thus cleaning up resources.
Bug: 16888084
Change-Id: Iba579d075a9c6d7de047e7ffef95441498257086
Writing to trace_clock erases the trace buffer, even if the value
hasn't changed. This prevents use of --async_start and --async_dump
to leave background tracing running and dump after an even that
needs debugging, because --async_dump writes to trace_clock and
resets the buffer before it can read it.
Read and parse the current value from trace_clock before writing,
and skip the write if the value isn't changing.
Change-Id: Ia2ec5bb654fb0bd179771b511ff261731ba47dca
Do not wait for the screen capture to complete within surface flinger,
instead pass a sync point back with the captured gralloc buffer.
Change-Id: I7137c0e0fc710688d1d61f189159418fb27ea263
By not committing the results of composition for empty frames, we
avoid spitting out series of black frames for virtual displays that
don't have visible layers. We still draw one black frame when going
from having layers to not having any. In particular, this avoids
having a series of empty frames due to re-compositing the primary
display in the period between creating the virtual display and adding
layers to it.
Bug: 16786752
Change-Id: I7e9b2ed2e407d8d49c7af736b447d4c6181b0ad8