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Colin Cross b1ce49b2ed atrace: avoid unnecessary writes to trace_clock
Writing to trace_clock erases the trace buffer, even if the value
hasn't changed.  This prevents use of --async_start and --async_dump
to leave background tracing running and dump after an even that
needs debugging, because --async_dump writes to trace_clock and
resets the buffer before it can read it.

Read and parse the current value from trace_clock before writing,
and skip the write if the value isn't changing.

Change-Id: Ia2ec5bb654fb0bd179771b511ff261731ba47dca
2014-08-20 14:28:47 -07:00
build Add Dalvik heap definition for 7" xhdpi devices. 2013-05-06 15:06:20 -07:00
cmds atrace: avoid unnecessary writes to trace_clock 2014-08-20 14:28:47 -07:00
data/etc Add OpenGL ES AEP feature xml. 2014-07-18 14:25:39 -07:00
include Shelve InputFlinger for another release. DO NOT MERGE 2014-08-18 10:17:18 -07:00
libs Shelve InputFlinger for another release. DO NOT MERGE 2014-08-18 10:17:18 -07:00
opengl Revert "Modify EGL to disconnect the window when the surface gets destroyed." 2014-08-08 10:30:44 -07:00
services Shelve InputFlinger for another release. DO NOT MERGE 2014-08-18 10:17:18 -07:00
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