Merge "Destroy eglSurface before recreating." into lmp-dev
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4d7c41008d
@ -401,6 +401,11 @@ status_t DisplayDevice::orientationToTransfrom(
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void DisplayDevice::setDisplaySize(const int newWidth, const int newHeight) {
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dirtyRegion.set(getBounds());
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if (mSurface != EGL_NO_SURFACE) {
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eglDestroySurface(mDisplay, mSurface);
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mSurface = EGL_NO_SURFACE;
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}
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mDisplaySurface->resizeBuffers(newWidth, newHeight);
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ANativeWindow* const window = mNativeWindow.get();
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