Commit Graph

1758 Commits

Author SHA1 Message Date
Mathias Agopian
f0bc2f1d8d use in/out structures for queueBuffer() IPC
Change-Id: Ie125df2444b62a9a2200586a717dca268852afc9
2012-04-10 21:04:12 -07:00
Mathias Agopian
cac72cdbdf Merge "BufferQueue returns proper code on acquire" 2012-04-10 18:53:50 -07:00
Daniel Lam
fbcda930dd BufferQueue returns proper code on acquire
Also removed unnecessary debug messages from
SurfaceTextureClient.

Change-Id: I291897a44170142f9d42a007b008823fad4683e0
2012-04-09 23:21:33 -07:00
Mathias Agopian
d5caca1d0d Merge "BufferQueue no longer hardcodes buffer counts" 2012-04-09 17:35:00 -07:00
Daniel Lam
abe61bfda4 BufferQueue no longer hardcodes buffer counts
BufferQueue is now more flexible as it can be used
by SurfaceMediaSource in addition to SurfaceTexture.

Change-Id: I4222be8918d63372c44fcd412d9ad241c6a3eeb9
2012-04-06 21:02:13 -07:00
Glenn Kasten
485744e694 Merge "Add a log tag" 2012-04-06 14:50:42 -07:00
Jamie Gennis
8cce8a9a75 Merge "Fixed disconnect bug in SurfaceTexture" 2012-04-06 09:05:49 -07:00
Glenn Kasten
84ed8001d4 Add a log tag
Change-Id: If30aa8536130cf6ff9918ce97c5e4e8651ae2fef
2012-04-05 13:43:57 -07:00
Mathias Agopian
7b5be95cb3 use a socketpair instead of a pipe in BitTube
Bug: 6252830
Change-Id: Ia7a7b08409517214136261c05569dc5959a597ab
2012-04-02 18:41:10 -07:00
Daniel Lam
9abe1ebc95 Fixed disconnect bug in SurfaceTexture
BufferQueue's disconnect could race with updateTexImage
where invalid buffers could be released.  Additionally
fixed similar bug with setBufferCount.  Tests were added
to stress the disconnect mechanism.

Change-Id: I9afa4c64f3e025984e8a9e8d924852a71d044716
2012-04-02 14:55:01 -07:00
Jamie Gennis
0e1080f887 Merge "SurfaceTexture: add context attach & detach" 2012-04-01 15:41:24 -07:00
Jamie Gennis
74bed55fff SurfaceTexture: add context attach & detach
This change adds the detachFromContext and attachToContext methods to
SurfaceTexture.  These methods allow the SurfaceTexture to switch from
one consumer GLES context to another.  This change also includes a few
cleanups to the error return codes in updateTexImage.

Change-Id: I0df1eb599aa7b6f58f07431f242f8f09269559ed
2012-03-30 16:47:28 -07:00
Mathias Agopian
851ef8f1bf reduce IPC with BufferQueue
collapse setCrop, setTransform and setScalingMode to queueBuffer()
this ends up simplifying things quite a bit and reducing the numnber
of IPC needed per frame.

Change-Id: I3a13c07603abe4e76b8251e6380b107fde22e6d9
2012-03-30 15:16:30 -07:00
Jamie Gennis
9285a16450 Merge "Refactored DummyConsumer" 2012-03-29 13:57:10 -07:00
Daniel Lam
9d61a28d72 Refactored DummyConsumer
DummyConsumer no longer uses a ProxyConsumerListener

Change-Id: I0a99428b3f9dae82cb47d5da3589de77653f3d7c
2012-03-27 16:47:12 -07:00
Colin Cross
9e0b1f880b remove libandroid.so from targets that don't need it
pdk builds don't have libandroid.so available.  Remove it from
projects that aren't actually using it.

Change-Id: I100dc84aaf8160c1062a122ef6d5aec0534d73fa
2012-03-27 13:57:43 -07:00
Jamie Gennis
87579669e0 Merge "Added a DummyConsumer for use with BufferQueue." 2012-03-26 17:17:49 -07:00
Keun young Park
e377d7de18 Merge "add Looper.cpp to build for linux host to use in CTS audio" 2012-03-26 15:30:38 -07:00
Daniel Lam
f71c4ae136 Added a DummyConsumer for use with BufferQueue.
The DummyConsumer is a consumer that can connect to BufferQueue
that does nothing.  It is required as BufferQueue checks
if a consumer is connected.  Also fixes a bug where SurfaceTexture
was reusing old texture slots.

Bug: 6172739
Change-Id: I5e7a118dd4d07807ba4c763200242b5ee7d3412b
2012-03-26 15:29:35 -07:00
Keun young Park
b7beba4548 add Looper.cpp to build for linux host to use in CTS audio
Change-Id: I59cfe30fd48fcba0bb949033f4d2aef5ce9916e4
2012-03-26 14:44:24 -07:00
Glenn Kasten
0b94dcd03d mv libcpustats from frameworks/base to /native
OK to lose history

Change-Id: I563fec271e0bc240e4a09a8b9647c7439badd85b
2012-03-26 12:18:24 -07:00
Mathias Agopian
b0e76f456a remove dependency of EGL on ndk header
Change-Id: Ia6e489b5b4f028864bdf54923e81f604710dd8ad
2012-03-23 14:15:44 -07:00
Colin Cross
1c6cd3803e frameworks/native: link host libutils against external/zlib
Fix the SDK build by statically linking host libutils against libz
from external/zlib.

Change-Id: Id6805d3c9071e6fa0559024336642b5386cf3c52
2012-03-23 10:14:56 -07:00
Colin Cross
163d5a9fa7 frameworks/native: move Zip* from libandroidfw to libutils
ZipUtils is needed by build/tools, move it from libandroidfw
(frameworks/base) to libutils (frameworks/native).

Change-Id: Ib8c41134ccdec6d6aa8d49860f8dddef49a24783
2012-03-22 18:50:03 -07:00
Jamie Gennis
de3b072b12 Merge "libgui: have ST::updateTexImage check the GL ctx" 2012-03-20 12:03:29 -07:00
Jamie Gennis
782cb13c12 Merge "libgui: add BQ consumer buffer free notifications" 2012-03-20 12:03:06 -07:00
Jamie Gennis
ce56137218 libgui: have ST::updateTexImage check the GL ctx
This change adds a check to SurfaceTexture::updateTexImage to verify
that the current GL context is the same as the one that was used for
previous updateTexImage calls.

Change-Id: If02d2f787bcfdb528046dc9ddf6665f8a90e1bf4
2012-03-19 18:33:05 -07:00
Jamie Gennis
fa5b40ebb8 libgui: add BQ consumer buffer free notifications
This change adds a new callback for BufferQueue consumers to be notified
when the BufferQueue frees some or all of its buffers.  This is needed
to retain SurfaceTexture behavior where all buffers would be freed when
the producer disconnects.  This change also modifies the
SurfaceTextureGLToGLTest.EglDestroySurfaceUnrefsBuffers test to catch
when the buffers are not freed.

The implementation is a little complicated because it needs to avoid
circular sp<> references across what will be a binder interface (so wp<>
can't be used directly).  It also needs to avoid the possibility of
locking the BufferQueue and consumer (e.g. SurfaceTexture) mutexes in
the wrong order.

This change also includes a few additional fixes and test cleanups.

Change-Id: I27b77d0af15cb4b135f4b63573f634f5f0da2182
2012-03-19 15:09:09 -07:00
Jeff Brown
0818b0921e Add a simple work queue abstraction.
Makes it easy to schedule a bunch of work to happen in parallel.

Change-Id: Id9c0e52fc8b6d78d2b9ed4c2ee47abce0a01775c
2012-03-17 14:28:38 -07:00
Andrew Hsieh
9eeebe3980 Merge "Added rules to build f/n/libs/utils in 64-bit: lib64utils.a" 2012-03-13 15:48:50 -07:00
Daniel Lam
b267579ba8 SurfaceTexture: Fully refactored from BufferQueue
SurfaceTexture and BufferQueue are separate objects.

Change-Id: I230bc0ae6f78d0f9b2b5df902f40ab443ed5a055
2012-03-13 14:39:07 -07:00
Andrew Hsieh
93f283dba4 Added rules to build f/n/libs/utils in 64-bit: lib64utils.a
It's needed to build four shared libraries in 64-bit for 64-bit
emulator with "-gpu on"
  lib64OpenglRender.so
  lib64EGL_translator.so
  lib64GLES_CM_translator.so
  lib64GLES_V2_translator.so

Change-Id: Ia6c05b23df1e9cd9e7f2e94e4cd5bde4be5d336b
2012-03-13 00:55:34 -07:00
Dave Burke
74ff8c23f4 attempt to fix a deadlock in SurfaceTextureClient::disconnect
- condition wasn't signaled if an error happened between acquire and release
- also replace signal with broadcasts

Bug: 6109450
Change-Id: I8ac03c7eca35c9cc04a00ef7fad36bb9cb3fcef6
2012-03-12 21:49:41 -07:00
Jeff Brown
4d0f967484 Merge "Expose the set of enabled tags." 2012-03-12 13:25:00 -07:00
Jeff Brown
45b80c69ad Expose the set of enabled tags.
This is used by the Java trace wrappers to avoid JNI overhead
when trace tags are disabled.

Also added a new tag for the input subsystem and view hierarchy.

Change-Id: Ia04a507e42a37b1d3bbb19859e6c07a92f4fe9aa
2012-03-09 15:43:12 -08:00
Daniel Lam
c2c1f2f24c BufferQueue: fixed issues with buffer slots not available
Bug: 6120953
Change-Id: I61d97d650c8dee0a6d7c19f2f50aa92a5f159095
2012-03-08 23:40:56 -08:00
Glenn Kasten
a440dc1562 Merge "Remove obsolete references to sched_policy.h" 2012-03-06 08:17:43 -08:00
Mathias Agopian
757507e3a0 Merge "Add ATRACEs for Buffer indices" 2012-03-05 19:41:29 -08:00
Glenn Kasten
4bcb57502c Remove obsolete references to sched_policy.h
As part of scheduling policy cleanup, remove or isolate
all references to the scheduling policy APIs.

Change-Id: Ia1ea2fe711a399039f25217309e061267744b856
2012-03-05 18:12:45 -08:00
Daniel Lam
3fcee50ffa BufferQueue: fixed acquire operation
Bug: 6082872
Change-Id: I897dc61eb84fed953e51f97871cd3ae6321505d4
2012-03-02 11:30:56 -08:00
Mathias Agopian
546ed2d7d9 Add ATRACEs for Buffer indices
Change-Id: I44d7a9a9bf03f418cab2a4854583aac9e533daee
2012-03-01 22:20:24 -08:00
Mathias Agopian
cf56319d4d add more tracing for buffer allocation
Change-Id: I8408850d0625985992ef2e2cd0c9f300b1fca293
2012-02-29 20:47:20 -08:00
Andrew Hsieh
5b06718071 Merge "Fixed several 64-bit porting issues" 2012-02-29 16:41:55 -08:00
Glenn Kasten
67f8b5228e Merge "Shorten thread names" 2012-02-29 14:59:08 -08:00
Glenn Kasten
102d539a4c Shorten thread names
prctl(PR_SET_NAME) limits to 15 characters.  Before we had names like
"Binder Thread #" and the counter was cut off :-( Also remove redundant
"thread" at end of name; it's always a thread.

Change-Id: I1f99c2730ba0787ed9b59c15914356cddf698e2f
2012-02-28 16:38:09 -08:00
Mathias Agopian
7a7524810a get rid of MemoryHeapPmem
MemoryHeapPmem is not used any longer. PMEM is not a supported
type of memory by the system anymore. a particular device might
use PMEM and need something like MemoryHeapPmem, in this case this
should be implemented in device specific code (HAL).

This will most likely break older no longer supported targets.

Change-Id: I434e4291219950018de8b793b0403bb2d92dd5cc
2012-02-27 19:58:57 -08:00
Mathias Agopian
e0dec77b25 Merge "move CursorWindow from libbinder to libandroidfw" 2012-02-27 19:48:21 -08:00
Andrew Hsieh
0ae8c14b4b Fixed several 64-bit porting issues
1. Use "%zu" instead of "%d" for size_t in printf
2. Variable precision specifier (eg. "%.*s") in printf should be of type int.
   (iov_len is size_t which is 64-bit when compiled with -m64)
3. Use PRId64 instead of "%lld" to print variables of type int64_t

Change-Id: I2be40a6514b5dffa0038d62b9bccc3401b8756e6
2012-02-27 18:50:55 -08:00
Mathias Agopian
89d353a4c5 move CursorWindow from libbinder to libandroidfw
Change-Id: I3b304e4f74e0d0ec8b20c57296c62449c9a0f792
2012-02-27 18:11:20 -08:00
Jamie Gennis
1c8e95cf86 Add tracing to various graphics components.
This change adds ATRACE call tracing to BufferQueue,
SurfaceTextureClient, SurfaceTexture, SurfaceFlinger, Layer, and EGL.

Change-Id: I9d75ed26f5a3f0d1af635da38289520134cfbbb7
2012-02-27 17:50:35 -08:00