Commit Graph

15 Commits

Author SHA1 Message Date
Andy McFadden
882e3a39ed Add some comments.
Also, minor tweak to SurfaceTextureLayer.

Change-Id: If616d5ee4e8226dd0e16c5dbb0e0f80db553110e
2013-01-11 10:16:10 -08:00
Mathias Agopian
24202f5676 update the binder protocol for connect to match that of queueBuffer
indeed, connect and queueBuffer return the same data, so it's
easier to have them use the same protocol.

Change-Id: I4f9fa3be0a80c9ab0a7a4039b282ae843aab02e1
2012-04-23 20:06:02 -07:00
Mathias Agopian
ac6035a12a s/w rendered apps can now use n-buffering (n>2)
Bug: 6311881
Change-Id: I6e52e281e8d432430aad011f6d9dcf35d7b4ac7d
2012-04-13 16:04:44 -07:00
Daniel Lam
b267579ba8 SurfaceTexture: Fully refactored from BufferQueue
SurfaceTexture and BufferQueue are separate objects.

Change-Id: I230bc0ae6f78d0f9b2b5df902f40ab443ed5a055
2012-03-13 14:39:07 -07:00
Mathias Agopian
8aedd4737d SF now synchronizes to VSYNC
Change-Id: Ic5e4f2ea9927ce133eef9499c03161325e9d02c5
2012-01-30 15:21:23 -08:00
Steve Block
9d45368352 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/156016

Bug: 5449033
Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
2012-01-03 22:38:27 +00:00
Jamie Gennis
86edf4f647 SurfaceTexture: add EGL_KHR_fence_sync option
This change adds a compile-time option for SurfaceTexture to use the
EGL_KHR_fence_sync extension to synchronize access to Gralloc buffers.

Bug: 5122031
Change-Id: I7e973a358631fff5308acf377581b811911fe790
2011-11-29 17:09:01 -08:00
Mathias Agopian
a45836466c Add a debug option to turn the "transformation hint" off
transformation hint is disabled with:

   adb shell service call SurfaceFlinger 1009 i32 1

Change-Id: I9aafe6f280f88ce41569ed69a06dc522b10e3a88
2011-08-23 21:10:35 -07:00
Mathias Agopian
5bfc24515b return correct value from query after connecting a surface
the first time a surface was connected, the values returned
by query NATIVE_WINDOW_DEFAULT_{WIDTH|HEIGHT} and
NATIVE_WINDOW_TRANSFORM_HINT were wrong until a call
to queueBuffer was performed.

Bug: 5137366, 5121607
Change-Id: I7ac6b5b0daa876638f6bed7c20f286a6e6d984f6
2011-08-08 20:25:44 -07:00
Jamie Gennis
cb6c755234 SurfaceFlinger: use async mode for video & cam
This change makes SurfaceFlinger's SurfaceTexture objects default to
async mode whenever a camera or video decoder connects.  This behavior
can be disabled by #defining NEVER_DEFAULT_TO_ASYNC_MODE.

Change-Id: I8965951d1775915da180e4af298dd7af3afafecc
2011-07-30 16:47:44 -07:00
Mathias Agopian
6dc49c09bc Fix typo which caused invalid rotations to be returned with NATIVE_WINDOW_TRANSFORM_HINT
Bug: 4487161
Change-Id: Ib2dfbbef15397b6d90695bd27f25849ca20704f1
2011-07-22 15:25:20 -07:00
Mathias Agopian
bb66c9b5a9 Fix a few issues with NATIVE_WINDOW_TRANSFORM_HINT
- fixed uninitialized variable
- set hint to indentity when transform is too complex
- make sure FrameBufferNativeWindow doesn't fail on needed perform commands

Bug: 4487161
Change-Id: I7cb2b0869b72404732eca7cb2d145ff669e2ed9b
2011-07-21 14:50:29 -07:00
Mathias Agopian
97c602c5af implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
Bug: 4487161
Change-Id: I883f34efe542c2a566d04966f873374f40c50092
2011-07-19 15:24:46 -07:00
Mathias Agopian
933389f758 use SurfaceTexture new scaling mode in SF
SF now obeys SurfaceTexture's scaling mode instead
of inferring it from the buffer's size

Change-Id: I4d50e9851abedd7e64bfcfc8af9eefb9fb668529
2011-07-19 13:05:12 -07:00
Mathias Agopian
a67932fe68 unify SurfaceTexture and Surface
Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
2011-06-13 15:51:35 -07:00