Commit Graph

1232 Commits

Author SHA1 Message Date
Byunghun Jeon 987034b563 SurfaceFlinger: Native changes to add blur effect
Native changes to add blur-behind and blur mask effect

Change-Id: I54faf82d750e8299de6d261f6a893ab26d08df84

SurfaceFlinger: Adding template for LayerBlur files

Change-Id: I444009113b7bdd6c5284863fd1f56358e67d9fe6

SurfaceFlinger: Featurize libuiblur module for OSS build

Change-Id: Ifdc176e699434125d17b111c044b8ba954cf717c
2015-11-08 01:07:13 -08:00
Clyde Tan 5b6a10373e Fix boot animation rotation problem when ro.sf.hwrotation is set to 90 or 270
Change-Id: I7ad3c83e23ce38280818ec5283d173d50c889531
2015-11-07 13:45:41 -08:00
Ricardo Cerqueira 94d724071d surfaceflinger: Reimplement hwrotation
Change-Id: Ia26bb36b5b6de132af49c272c4472ad2703afbda
2015-11-07 13:45:19 -08:00
Naseer Ahmed b9127bdbe3 surfaceflinger: Set max acquired buffer count
If triple framebuffers are enabled, the number of acquired
buffers isn't increased by default. Set the count to one less
than the max buffers to make sure all three buffers come into
play.

Change-Id: I8fae1b5564fbea598e415a86b0a21c3449c92d87
2015-11-07 01:21:36 -08:00
Ricardo Cerqueira 1cdd1b5ad2 Android 6.0.0 release 26
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Merge tag 'android-6.0.0_r26' into HEAD

Android 6.0.0 release 26

Conflicts:
	include/android/input.h

Change-Id: Ifa374c6d3055be3b8a5d60967f8b4c0043da739b
2015-11-05 01:41:42 +00:00
Steve Kondik 8f0e75211f Merge branch 'm' of git://codeaurora.org/platform/frameworks/native into cm-13.0
Change-Id: I7830f596b2e7da809a759491d8115ff158c43734
2015-10-21 16:56:23 -07:00
chaochen ac086d353e Fix for landscape thumbnail images on GLES11RenderEngine
Change-Id: If825345be2c30645c7b87258b7e24d6009f3090a
Signed-off-by: Raj Mamadgi <rmamadgi@sta.samsung.com>
2015-10-17 13:59:32 -07:00
Ricardo Cerqueira b87c456431 surfaceflinger: Track the last surfaceview frame for latency dumps
When measuring GL latency with dumpsys, it's possible to hit a
race condition if the hardware is fast enough to complete rendering
the test cycle before the latency dump is requested, since it only
matches the latency for live layers (unless it's an animation. See
change I8bded1ea08a4cddefef0aa955401052bb9107c90)

So always save a reference to the last rendered SurfaceView frame,
and dump its values if there isn't an active one.

Change-Id: I740e9830161396ea955b5a53322bd8576b5136bc
2015-10-17 13:58:36 -07:00
Steve Kondik ccf7c200ce input: Adjust priority
* Bring into the desired group to get the best result.

Change-Id: I3bd031074cd7006994736b4c22d0294b6012f662
2015-10-17 13:51:11 -07:00
Michael Gernoth 80216f6442 RenderEngine: remove warning "using EGL_IMG_context_priority"
This warning breaks the build as it is treated as an error,
so just remove it.

Change-Id: I1a6353e5960866a9302a8c00eb97d1779b35b6be
2015-10-16 14:46:08 -07:00
Pawit Pornkitprasan fd1fb639a1 Bring back support for glReadPixels screenshot path
Squashed commit of the following:

commit 012d3fe41d1d6cd38a0858b59145e9a4447641fa
Author: Hashcode <hashcode0f@gmail.com>
Date:   Sun Dec 8 19:36:50 2013 +0000

    sf: Always use opengles for screen capture

    Go back to the usage of GRALLOC_USAGE_HW_TEXTURE and GRALLOC_USAGE_HW_RENDERER
    in captureScreenImplLocked regardless of useReadPixels value

    This fixes the EGL_NO_IMAGE_KHR error returned from
    eglCreateImageKHR (blank images returned from screenshot path)

    Change-Id: I62fe90a081607b9e89c67f3dcfd34c84efc89d35

commit 4866ddf98ac98d8e22a1cd6a21894bb17f274588
Author: Ricardo Cerqueira <cyanogenmod@cerqueira.org>
Date:   Thu Oct 31 03:53:39 2013 +0000

    Revert "remove support for glReadPixels screenshot path"

    This reverts commit 3ca76f416b.

    Conflicts:
    	include/gui/ISurfaceComposer.h
    	libs/gui/ISurfaceComposer.cpp
    	libs/gui/SurfaceComposerClient.cpp
    	services/surfaceflinger/SurfaceFlinger.cpp
    	services/surfaceflinger/SurfaceFlinger.h

    Change-Id: I8c239e533757af770e418dbb198f5a86c736961f

Change-Id: I8c239e533757af770e418dbb198f5a86c736961f
2015-10-16 14:45:10 -07:00
Steve Kondik 3141dc73b6 surfaceflinger: Clean up use of QC extended API
Change-Id: I1256605e63e90f3baaa213453246fb0e44e0c770
2015-10-12 23:36:09 -07:00
Steve Kondik 0bef28f4e6 native: Use project pathmap
Change-Id: I81752c2c433752c02ab2a922f974f363e10d8def
2015-10-12 23:36:09 -07:00
Baldev Sahu dfab0ee254 SurfaceFlinger: Add support for MDP3
This change is porting of following commits related to MDP3

1) SurfaceFlinger: Change to support framebuffer flip for 2D blitters
- Surfaceflinger does not flip framebuffers when there are
  no layers marked for HWC_FRAMEBUFFER
- This change checks for the HWC_BLIT flag and will request a flip
  to a new FB_TARGET buffer even if there are no FRAMEBUFFER layers

  "Change-Id: I1cb44389a05c9ec049d7f0d39c288feccb11a91c"

2) SF: Avoid wormhole clear for BLIT calls
- Do not call GPU clear from SF when composition
  type is BLIT as it'll be taken care in HAL.

  "Change-Id: Ia613eb9b824c6484ecc8c8fa4ee883545d8541b8"

3) surfaceflinger: Allow gpu to render widevine level3
- Allow gpu to render widevine level3 but keep
  blocking screen shots.

  "Change-Id: I914232a062acbb7b17901dbf2b414973230e59d9"

Change-Id: I35eef9eb1597af21c195e07d5fe4c0c73ab3a269
2015-10-07 02:52:17 -07:00
Raj Kamal 67ec1ad104 sf: Avoid disabling DispSync resync
Avoid disabling DispSync resync if app and SF events aren't
using phase offsets. This prevents hardware VSYNC from turning
on always whenever something needs to be drawn, thereby
bringing down the power numbers.

Change-Id: I83c8f79eb46b9fdaa730ec32767ebed3286347b8
2015-10-06 03:22:28 -06:00
Dileep Marchya 24e0fdd93b SurfaceFlinger: Add dim layer information into HWC layer.
- Set dim layer flag = 0x80000000 to send dim layer hint to HWC.
- Clear HWC_SKIP_LAYER flag when dim layer flag is set.

Change-Id: I56904c65fb487e6e89d4c057015443730d727299
2015-10-06 03:22:28 -06:00
Ramkumar Radhakrishnan cfd539bf4a sf: This is a combination of following changes.
Author: Prabhanjan Kandula<pkandula@codeaurora.org>
SF: Add support for inverse mounted panels.

Add 180 rotation in SF to account for inverse mounted panels.
The framework will be unaffected and use policies for a 0 mounted
panel. SF changes the global transform and silently induces the H,V
flips. Similar flips are added to screenshots as well.

CRs-Fixed: 894147

Change-Id: I6e9576ee734ee85097491eaa1e8e94cfb3731e0f

Author: Ramkumar Radhakrishnan<ramkumar@codeaurora.org>
SF: Clear visible region of layer appropriately.

Clear visible region of layer having layer stack id different than
the display layer stack id to ensure that the layer won't be present
on the wrong display layer list.

Change-Id: I59289fea63ec7a2451d4715cfe7926ba34fdb8e3

Change-Id: I5ad08a6013aa173d621ee80c766a6e19e1086a35
2015-10-06 03:22:26 -06:00
Baldev Sahu 3652b23865 SurfaceFlinger: Add support for V4L2 based wfd solution.
This change add support for V4L2 based Wi-Fi display.

Change-Id: Ib3f3868eb0b7fa2bf7e58246fb2c5cd0ddceb7e1
2015-10-06 03:22:26 -06:00
Raj Kamal 20f9ced881 SurfaceFlinger: Add support for DisplayUtils
Add DisplayUtils class which uses the custom implementations
of ExLayer, ExSurfaceFlinger, ExHWComposer,
and ExVirtualDisplaySurface classes if needed

Change-Id: Ibdd8da5d3d0d602f42b76a15d0994c6aa98bee3f
2015-10-06 03:22:25 -06:00
Tatenda Chipeperekwa 8eaa19460d SurfaceFlinger: Support get/set ActiveConfigs
This includes the following two changes squashed into one and
retaining the change I182f41edbaf9226fc62d6d17ee964998cd9f21f7

sf: Fixes for resolution change in SurfaceFlinger

1. Use active config from HWC when querying display attributes

   When we query the display attributes we should use the active
   config as reported by HWC in cases where HWC version is 1.4.
   In all other cases we should revert to the default config,
   config 0, as the active config.

2. Set/update the display config if HWC config change was successful

   The new config should only be applied if HWC succeeded in changing
   the active config. This would otherwise cause failure or undefined
   behavior if the client sets an invalid/unsupported display config.

3. Set the active config at display creation time

   When a new display device is added update the active config by
   querying HWC.

   Change-Id: I182f41edbaf9226fc62d6d17ee964998cd9f21f7

sf: Initialize active config for non-virtual displays at boot time

When a non-virtual display device is added at boot time, update the
active config by querying HWC otherwise the default config (config 0)
will be used.

    Change-Id: I90f42fa1d20ed6176c4be464a10ae69a2f6a6d55

Change-Id: I182f41edbaf9226fc62d6d17ee964998cd9f21f7
2015-10-06 03:22:24 -06:00
Dan Stoza f2699fc3a8 SF: Add colorTransform to DisplayInfo
Adds the colorTransform field, which defines a vendor-specific color
transform (e.g., wide gamut, sRGB, etc.) to the DisplayInfo class, and
populates it from the HWC interface.

Bug: 20853317
Change-Id: I153edc36a361407656f3eb5082b96c2da2ecbec7
2015-08-31 13:41:24 -07:00
Dan Stoza 50be1df76e Merge "SF: Track missed frames and optionally drop them" into mnc-dr-dev 2015-08-05 18:48:10 +00:00
Dan Stoza 03d7e301c8 am d87defaf: SF: Allow present if sideband stream changed
* commit 'd87defaf486ff4e9c0066754564851cfb7be49ed':
  SF: Allow present if sideband stream changed
2015-07-31 15:44:52 +00:00
Dan Stoza d87defaf48 SF: Allow present if sideband stream changed
Allows the sideband layer to be passed all the way to HWC instead of
getting blocked by the updated PTS tracking code.

Bug: 22291067
Change-Id: Ic2f20a7528e276fff054e86ca35789c26873b348
2015-07-29 16:15:50 -07:00
Dan Stoza 14cd37cf3d SF: Track missed frames and optionally drop them
Adds code to track whether SurfaceFlinger has sent two frames to HWC in
the same vsync window. This can occur if one frame is delayed so far
it slips into the next window or just if one frame takes an abnormal
amount of time. If this occurs, it shows up as FrameMissed in systrace.

Also adds a property debug.sf.drop_missed_frames which, if set, tells
SurfaceFlinger to skip sending a frame to HWC (i.e., calling
prepare/set) when we detect this condition, which can help prevent
backpressure from the HWC implementation.

Bug: 22513558
Change-Id: I2df0d44cec5fd6edba419388d8c90b5710d1a5b6
2015-07-23 11:15:32 -07:00
Michael Wright f37143d8a5 Merge "Cancel touches as well as pointer gestures." into mnc-dev 2015-07-09 21:56:21 +00:00
Dan Stoza 0eb2d39866 SF: Ignore PTS more than one second in the future
Some of this logic already existed, but when we optimized
SurfaceFlinger to avoid unnecessary wake-ups, we didn't carry the logic
over into the new readiness test. shouldPresentNow now returns true if
the timestamp is more than a second in the future (since it's likely a
bogus timestamp and should be ignored).

Bug: 21932760
Change-Id: Ib50970a4eb621588c0b60766c8d8d1a8bddf853b
2015-07-06 13:15:25 -07:00
Dan Stoza 6a25a28728 am 806334aa: am 1998615f: Merge "sf: Initialize EventThread before creating HWC"
* commit '806334aacd089d1c419ed77021a2b1bb4f7644ef':
  sf: Initialize EventThread before creating HWC
2015-06-30 17:38:41 +00:00
Dan Stoza db4850c01f libgui: Fix handling of rotated surface damage
Incoming surface damage was not aware that the EGL implementation was
rotating buffers in response to SurfaceFlinger's transform hint. This
didn't affect all cases because the effect was to apply a 90 degree
rotation instead of a 270 degree rotation. For full-screen updates,
things more or less worked, but in other cases this caused corruption.

This fixes that by correctly undoing the effect of rotated buffers on
the incoming surface damage, and then passing that damage down
untouched to HWC.

Bug: 22068334
Change-Id: I226ecfc7a91fe2e16edd2aa6d9149f0d26b529d6
2015-06-25 16:10:18 -07:00
Dan Stoza 2311608667 libgui/SF: Propagate SECURE Layer flag changes
This allows changes to the SECURE flag to propagate down to
Layers in SurfaceFlinger so that WindowManager can change it on the fly
in response to device policy updates.

Bug: 20934462
Change-Id: I558f6d22c6273be373f1f480365e42536af18a33
2015-06-18 15:11:20 -07:00
Saurabh Shah f948105810 sf: Initialize EventThread before creating HWC
Once HWC is created, it could use any of the provided hooks, which
could lead to a crash if the EventThread (handler) isn't initialized
prior to creating HWC.

Change-Id: I5ea35fe9bcb150fb74aae1295b798bd787ad6cee
2015-06-17 11:08:29 -07:00
Manoj Kumar AVM e04e4edcd1 sf: Fix incorrect state reporting in dumpsys
Dumpsys utility accesses layer compositionType variable
with out proper protection. These variables are modified
during hwc_prepare call. Existing HAL lock protection is not
sufficient to address this issue. Failure to do this will
result in incorrect state reporting in dumpsys.

A new displayLock mutex in HWComposer will be used in both
dumpsys and draw calls to ensure correct state is accessed.

Change-Id: I8a57de59525adc0e089b3bed95c067c01e42b666
(cherry picked from commit e54506b81a)
2015-06-12 09:48:07 -07:00
Manoj Kumar AVM e54506b81a sf: Fix incorrect state reporting in dumpsys
Dumpsys utility accesses layer compositionType variable
with out proper protection. These variables are modified
during hwc_prepare call. Existing HAL lock protection is not
sufficient to address this issue. Failure to do this will
result in incorrect state reporting in dumpsys.

A new displayLock mutex in HWComposer will be used in both
dumpsys and draw calls to ensure correct state is accessed.

Change-Id: I8a57de59525adc0e089b3bed95c067c01e42b666
2015-06-11 18:21:18 -04:00
Tatenda Chipeperekwa 40da48bfdf sf: Add a NULL check in getDisplayConfigs
Validate the display binder by adding a NULL check in getDisplayConfigs.
This will prevent a false match if the caller queries the display
configs for an inactive display (whose binder is NULL by default).

Without this change we might end up attempting to index the display
config array, which is unpopulated for inactive displays, and this will
result in a crash. (See getDisplayInfo in SurfaceComposerClient.cpp for
an example of this scenario)

Change-Id: Ib32a7dc8378d3438df0dba1ecd608bbcfc837717
2015-06-11 12:28:41 -07:00
Tatenda Chipeperekwa 23e16bb5da sf: Add a NULL check in getDisplayConfigs
Validate the display binder by adding a NULL check in getDisplayConfigs.
This will prevent a false match if the caller queries the display
configs for an inactive display (whose binder is NULL by default).

Without this change we might end up attempting to index the display
config array, which is unpopulated for inactive displays, and this will
result in a crash. (See getDisplayInfo in SurfaceComposerClient.cpp for
an example of this scenario)

Change-Id: I1a12f43b7c375b9c01998dadd5b658275c733fb2
(cherry picked from commit ac71c26e9180d9d181be5ec9e45da72d39144a8b)
2015-06-11 10:40:21 -07:00
Dan Stoza 65dc7eeff0 SF: Swap w/h when capturing rotated screenshots
Swaps width and height when capturing a screenshot that is rotated by
90 or 270 degrees.

Bug: 8433742
Change-Id: Ibf0b604f541e3cc271e56fe0ad04dc366beb5d79
(cherry picked from commit 3502416204)
2015-06-10 10:33:21 -07:00
Dan Stoza 3502416204 SF: Swap w/h when capturing rotated screenshots
Swaps width and height when capturing a screenshot that is rotated by
90 or 270 degrees.

Bug: 8433742
Change-Id: Ibf0b604f541e3cc271e56fe0ad04dc366beb5d79
2015-06-09 16:46:20 -07:00
Dan Stoza 074a13a3cb SF: Don't crop surface damage against viewport
Apply the display transform to surface damage, but don't intersect it
with the viewport.

Bug: 21486007
Change-Id: I94e697cea52096a960385d5f3b89609fdcf30a02
(cherry picked from commit 17833a1b0d)
2015-06-09 13:27:45 -07:00
Dan Stoza 53a2e97a78 libgui/SurfaceFlinger: Add getConsumerName
Adds a getConsumerName method to IGraphicBufferProducer and Surface.
Currently, the name is cached inside of IGBP and is update on connect
and dequeueBuffer, which should be good enough for most uses.

Bug: 6667401
Change-Id: I22c7881d778e495cf8276de7bbcd769e52429915
(cherry picked from commit c6f30bdee1)
2015-06-09 11:28:37 -07:00
Dan Stoza 993772a60a libgui: Add generation numbers to BufferQueue
This change allows producers to set a generation number on a
BufferQueue. This number will be embedded in any new GraphicBuffers
created in that BufferQueue, and attempts to attach buffers which have
a different generation number will fail.

It also plumbs the setGenerationNumber method through Surface, with the
additional effect that any buffers attached to the Surface after
setting a new generation number will automatically be updated with the
new number (as opposed to failing, as would happen on through IGBP).

Bug: 20923096
Change-Id: I32bf726b035f99c3e5834beaf76afb9f01adcbc2
(cherry picked from commit 812ed0644f)
2015-06-08 11:18:16 -07:00
Dan Stoza c6f30bdee1 libgui/SurfaceFlinger: Add getConsumerName
Adds a getConsumerName method to IGraphicBufferProducer and Surface.
Currently, the name is cached inside of IGBP and is update on connect
and dequeueBuffer, which should be good enough for most uses.

Bug: 6667401
Change-Id: I22c7881d778e495cf8276de7bbcd769e52429915
2015-06-08 09:40:49 -07:00
Dan Stoza 9d2c5a7c67 Merge "libgui: Add generation numbers to BufferQueue" into mnc-dev 2015-06-05 15:38:35 +00:00
Dan Stoza 17833a1b0d SF: Don't crop surface damage against viewport
Apply the display transform to surface damage, but don't intersect it
with the viewport.

Bug: 21486007
Change-Id: I94e697cea52096a960385d5f3b89609fdcf30a02
2015-06-04 19:41:06 -07:00
Dan Stoza 812ed0644f libgui: Add generation numbers to BufferQueue
This change allows producers to set a generation number on a
BufferQueue. This number will be embedded in any new GraphicBuffers
created in that BufferQueue, and attempts to attach buffers which have
a different generation number will fail.

It also plumbs the setGenerationNumber method through Surface, with the
additional effect that any buffers attached to the Surface after
setting a new generation number will automatically be updated with the
new number (as opposed to failing, as would happen on through IGBP).

Bug: 20923096
Change-Id: I32bf726b035f99c3e5834beaf76afb9f01adcbc2
2015-06-03 11:09:33 -07:00
Dan Stoza ef78916d86 SF: Reduce resync samples without present
Reduces the number of resync samples that DispSync will attempt to
collect without an intervening present from 12 to 4. The former value
was causing excessive power draw for some vendors' implementations, and
reducing it doesn't seem to harm anything.

Bug: 20724456
Change-Id: Ifd6e0490be67756ed001d509a38e8a36953b4618
(cherry picked from commit 9c64757f65)
2015-06-01 11:26:34 -07:00
Dan Stoza 9c64757f65 SF: Reduce resync samples without present
Reduces the number of resync samples that DispSync will attempt to
collect without an intervening present from 12 to 4. The former value
was causing excessive power draw for some vendors' implementations, and
reducing it doesn't seem to harm anything.

Bug: 20724456
Change-Id: Ifd6e0490be67756ed001d509a38e8a36953b4618
2015-05-29 13:00:23 -07:00
Dan Stoza 42ace4b5c6 SurfaceFlinger: Tweak whitespace in DdmConnection
Change-Id: I99e7b09e4bc3611ffb790eddfbb9b3c8b9bc5d4c
2015-05-28 14:23:54 -07:00
Jeff Brown 8b04725f14 Bypass surface flinger permission check for calls from system.
Early during the boot, before activity manager is ready to handle
permission checks, the system needs to be able to change the display
state.  Added a hardcoded exemption for AID_SYSTEM (which already
has permission to talk to surface flinger anyhow).

Bug: 19029490
Change-Id: I6222edcab8e394e5fb6adf7a982be446e4505a1e
(cherry picked from commit 3bfe51d790)
2015-05-28 14:19:22 -07:00
Ajay Dudani ae569747b6 surfaceflinger: Fix range check for getFormat
Fix potential buffer overflow error in getFormat with indices
greater than MAX_HWC_DISPLAYS.

Change-Id: I5e5b69d8d043e900f5e33ca9a62e94ae5f857b68
(cherry picked from commit 4e3e30c2d5)
2015-05-28 14:19:10 -07:00
Dan Stoza 8e8eba5091 SF: Skip render-to-texture for color transforms
In cases where SurfaceFlinger is applying a color matrix (usually for
accessibility features), we previously would perform a render-to-
texture for the initial composition, and then apply the matrix during
a copy to the framebuffer. This changes that behavior to just apply the
matrix during composition without a render-to-texture pass.

This may result in a perceived change of the image in cases with alpha
blending, since the blending is performed at a different stage of the
pipeline and the system effectively performs non-linear blends.
However, neither this nor the prior render-to-texture pass is strictly
correct in that regard, and this approach is less error-prone and
likely faster.

Change-Id: I2110ff0374f61d76df7b087dde8a1ed98990440c
(cherry picked from commit f008799d37)
2015-05-28 13:35:39 -07:00