Blur layer need to capture screen shot to create to blur
effect. Hence need to take care any user defined orientation
as well.
Change-Id: I1c0478810d12661edf2586293bbed342a5b4dc7e
Dedupe rotation calculation code and make rotation a statically
available property in the DisplayDevice
Change-Id: Ic517ab0d2c05026cd6fa46d664aab7926be17b62
This patch works in addition to the following commit
re-implementing ro.sf.hwrotation:
7d283431ef
When using values of 90 and 270 for ro.sf.hwrotation the
LCD width and height also need to be swapped to display properly.
Change-Id: I2874fdb8f8d8b855df6d62d338c9a22360491973
NOTE: This patch does not fix the initial startup of bootanimation
If triple framebuffers are enabled, the number of acquired
buffers isn't increased by default. Set the count to one less
than the max buffers to make sure all three buffers come into
play.
Change-Id: I8fae1b5564fbea598e415a86b0a21c3449c92d87
Reserve HWC for VDS for WFD use case. During WFD usecase, sink usage
will contain GRALLOC_USAGE_PRIVATE_WFD flag.
When HWC is avoided, all virtual displays are composed using GLES.
This means that GLES composes directly into the sink buffer and
signals the consumer. Furthermore, it is expected that any color
conversion will be handled on the consumer side.
CRs-Fixed: 908380
Change-Id: I93ff54c79ece788b6caf3f4172835d8ac1362f62
- Add support to set animating layer for HWCLayers
- After hwc_prepare, dont override the compType of a layer to
HWC_FRAMEBUFFER if its for non-primary displays
Change-Id: Iac462778ce5fb9016290846146e62f80dcfafd5c
CRs-fixed: 922304
When measuring GL latency with dumpsys, it's possible to hit a
race condition if the hardware is fast enough to complete rendering
the test cycle before the latency dump is requested, since it only
matches the latency for live layers (unless it's an animation. See
change I8bded1ea08a4cddefef0aa955401052bb9107c90)
So always save a reference to the last rendered SurfaceView frame,
and dump its values if there isn't an active one.
Change-Id: I740e9830161396ea955b5a53322bd8576b5136bc
Squashed commit of the following:
commit 012d3fe41d1d6cd38a0858b59145e9a4447641fa
Author: Hashcode <hashcode0f@gmail.com>
Date: Sun Dec 8 19:36:50 2013 +0000
sf: Always use opengles for screen capture
Go back to the usage of GRALLOC_USAGE_HW_TEXTURE and GRALLOC_USAGE_HW_RENDERER
in captureScreenImplLocked regardless of useReadPixels value
This fixes the EGL_NO_IMAGE_KHR error returned from
eglCreateImageKHR (blank images returned from screenshot path)
Change-Id: I62fe90a081607b9e89c67f3dcfd34c84efc89d35
commit 4866ddf98ac98d8e22a1cd6a21894bb17f274588
Author: Ricardo Cerqueira <cyanogenmod@cerqueira.org>
Date: Thu Oct 31 03:53:39 2013 +0000
Revert "remove support for glReadPixels screenshot path"
This reverts commit 3ca76f416b.
Conflicts:
include/gui/ISurfaceComposer.h
libs/gui/ISurfaceComposer.cpp
libs/gui/SurfaceComposerClient.cpp
services/surfaceflinger/SurfaceFlinger.cpp
services/surfaceflinger/SurfaceFlinger.h
Change-Id: I8c239e533757af770e418dbb198f5a86c736961f
Change-Id: I8c239e533757af770e418dbb198f5a86c736961f
This change is porting of following commits related to MDP3
1) SurfaceFlinger: Change to support framebuffer flip for 2D blitters
- Surfaceflinger does not flip framebuffers when there are
no layers marked for HWC_FRAMEBUFFER
- This change checks for the HWC_BLIT flag and will request a flip
to a new FB_TARGET buffer even if there are no FRAMEBUFFER layers
"Change-Id: I1cb44389a05c9ec049d7f0d39c288feccb11a91c"
2) SF: Avoid wormhole clear for BLIT calls
- Do not call GPU clear from SF when composition
type is BLIT as it'll be taken care in HAL.
"Change-Id: Ia613eb9b824c6484ecc8c8fa4ee883545d8541b8"
3) surfaceflinger: Allow gpu to render widevine level3
- Allow gpu to render widevine level3 but keep
blocking screen shots.
"Change-Id: I914232a062acbb7b17901dbf2b414973230e59d9"
Change-Id: I35eef9eb1597af21c195e07d5fe4c0c73ab3a269
Avoid disabling DispSync resync if app and SF events aren't
using phase offsets. This prevents hardware VSYNC from turning
on always whenever something needs to be drawn, thereby
bringing down the power numbers.
Change-Id: I83c8f79eb46b9fdaa730ec32767ebed3286347b8
- Set dim layer flag = 0x80000000 to send dim layer hint to HWC.
- Clear HWC_SKIP_LAYER flag when dim layer flag is set.
Change-Id: I56904c65fb487e6e89d4c057015443730d727299
Author: Prabhanjan Kandula<pkandula@codeaurora.org>
SF: Add support for inverse mounted panels.
Add 180 rotation in SF to account for inverse mounted panels.
The framework will be unaffected and use policies for a 0 mounted
panel. SF changes the global transform and silently induces the H,V
flips. Similar flips are added to screenshots as well.
CRs-Fixed: 894147
Change-Id: I6e9576ee734ee85097491eaa1e8e94cfb3731e0f
Author: Ramkumar Radhakrishnan<ramkumar@codeaurora.org>
SF: Clear visible region of layer appropriately.
Clear visible region of layer having layer stack id different than
the display layer stack id to ensure that the layer won't be present
on the wrong display layer list.
Change-Id: I59289fea63ec7a2451d4715cfe7926ba34fdb8e3
Change-Id: I5ad08a6013aa173d621ee80c766a6e19e1086a35
Add DisplayUtils class which uses the custom implementations
of ExLayer, ExSurfaceFlinger, ExHWComposer,
and ExVirtualDisplaySurface classes if needed
Change-Id: Ibdd8da5d3d0d602f42b76a15d0994c6aa98bee3f
This includes the following two changes squashed into one and
retaining the change I182f41edbaf9226fc62d6d17ee964998cd9f21f7
sf: Fixes for resolution change in SurfaceFlinger
1. Use active config from HWC when querying display attributes
When we query the display attributes we should use the active
config as reported by HWC in cases where HWC version is 1.4.
In all other cases we should revert to the default config,
config 0, as the active config.
2. Set/update the display config if HWC config change was successful
The new config should only be applied if HWC succeeded in changing
the active config. This would otherwise cause failure or undefined
behavior if the client sets an invalid/unsupported display config.
3. Set the active config at display creation time
When a new display device is added update the active config by
querying HWC.
Change-Id: I182f41edbaf9226fc62d6d17ee964998cd9f21f7
sf: Initialize active config for non-virtual displays at boot time
When a non-virtual display device is added at boot time, update the
active config by querying HWC otherwise the default config (config 0)
will be used.
Change-Id: I90f42fa1d20ed6176c4be464a10ae69a2f6a6d55
Change-Id: I182f41edbaf9226fc62d6d17ee964998cd9f21f7
Adds the colorTransform field, which defines a vendor-specific color
transform (e.g., wide gamut, sRGB, etc.) to the DisplayInfo class, and
populates it from the HWC interface.
Bug: 20853317
Change-Id: I153edc36a361407656f3eb5082b96c2da2ecbec7
Allows the sideband layer to be passed all the way to HWC instead of
getting blocked by the updated PTS tracking code.
Bug: 22291067
Change-Id: Ic2f20a7528e276fff054e86ca35789c26873b348
Adds code to track whether SurfaceFlinger has sent two frames to HWC in
the same vsync window. This can occur if one frame is delayed so far
it slips into the next window or just if one frame takes an abnormal
amount of time. If this occurs, it shows up as FrameMissed in systrace.
Also adds a property debug.sf.drop_missed_frames which, if set, tells
SurfaceFlinger to skip sending a frame to HWC (i.e., calling
prepare/set) when we detect this condition, which can help prevent
backpressure from the HWC implementation.
Bug: 22513558
Change-Id: I2df0d44cec5fd6edba419388d8c90b5710d1a5b6
Some of this logic already existed, but when we optimized
SurfaceFlinger to avoid unnecessary wake-ups, we didn't carry the logic
over into the new readiness test. shouldPresentNow now returns true if
the timestamp is more than a second in the future (since it's likely a
bogus timestamp and should be ignored).
Bug: 21932760
Change-Id: Ib50970a4eb621588c0b60766c8d8d1a8bddf853b
Incoming surface damage was not aware that the EGL implementation was
rotating buffers in response to SurfaceFlinger's transform hint. This
didn't affect all cases because the effect was to apply a 90 degree
rotation instead of a 270 degree rotation. For full-screen updates,
things more or less worked, but in other cases this caused corruption.
This fixes that by correctly undoing the effect of rotated buffers on
the incoming surface damage, and then passing that damage down
untouched to HWC.
Bug: 22068334
Change-Id: I226ecfc7a91fe2e16edd2aa6d9149f0d26b529d6
This allows changes to the SECURE flag to propagate down to
Layers in SurfaceFlinger so that WindowManager can change it on the fly
in response to device policy updates.
Bug: 20934462
Change-Id: I558f6d22c6273be373f1f480365e42536af18a33
Once HWC is created, it could use any of the provided hooks, which
could lead to a crash if the EventThread (handler) isn't initialized
prior to creating HWC.
Change-Id: I5ea35fe9bcb150fb74aae1295b798bd787ad6cee
Dumpsys utility accesses layer compositionType variable
with out proper protection. These variables are modified
during hwc_prepare call. Existing HAL lock protection is not
sufficient to address this issue. Failure to do this will
result in incorrect state reporting in dumpsys.
A new displayLock mutex in HWComposer will be used in both
dumpsys and draw calls to ensure correct state is accessed.
Change-Id: I8a57de59525adc0e089b3bed95c067c01e42b666
(cherry picked from commit e54506b81a)
Dumpsys utility accesses layer compositionType variable
with out proper protection. These variables are modified
during hwc_prepare call. Existing HAL lock protection is not
sufficient to address this issue. Failure to do this will
result in incorrect state reporting in dumpsys.
A new displayLock mutex in HWComposer will be used in both
dumpsys and draw calls to ensure correct state is accessed.
Change-Id: I8a57de59525adc0e089b3bed95c067c01e42b666
Validate the display binder by adding a NULL check in getDisplayConfigs.
This will prevent a false match if the caller queries the display
configs for an inactive display (whose binder is NULL by default).
Without this change we might end up attempting to index the display
config array, which is unpopulated for inactive displays, and this will
result in a crash. (See getDisplayInfo in SurfaceComposerClient.cpp for
an example of this scenario)
Change-Id: Ib32a7dc8378d3438df0dba1ecd608bbcfc837717
Validate the display binder by adding a NULL check in getDisplayConfigs.
This will prevent a false match if the caller queries the display
configs for an inactive display (whose binder is NULL by default).
Without this change we might end up attempting to index the display
config array, which is unpopulated for inactive displays, and this will
result in a crash. (See getDisplayInfo in SurfaceComposerClient.cpp for
an example of this scenario)
Change-Id: I1a12f43b7c375b9c01998dadd5b658275c733fb2
(cherry picked from commit ac71c26e9180d9d181be5ec9e45da72d39144a8b)
Swaps width and height when capturing a screenshot that is rotated by
90 or 270 degrees.
Bug: 8433742
Change-Id: Ibf0b604f541e3cc271e56fe0ad04dc366beb5d79
(cherry picked from commit 3502416204)
Swaps width and height when capturing a screenshot that is rotated by
90 or 270 degrees.
Bug: 8433742
Change-Id: Ibf0b604f541e3cc271e56fe0ad04dc366beb5d79
Apply the display transform to surface damage, but don't intersect it
with the viewport.
Bug: 21486007
Change-Id: I94e697cea52096a960385d5f3b89609fdcf30a02
(cherry picked from commit 17833a1b0d)
Adds a getConsumerName method to IGraphicBufferProducer and Surface.
Currently, the name is cached inside of IGBP and is update on connect
and dequeueBuffer, which should be good enough for most uses.
Bug: 6667401
Change-Id: I22c7881d778e495cf8276de7bbcd769e52429915
(cherry picked from commit c6f30bdee1)
This change allows producers to set a generation number on a
BufferQueue. This number will be embedded in any new GraphicBuffers
created in that BufferQueue, and attempts to attach buffers which have
a different generation number will fail.
It also plumbs the setGenerationNumber method through Surface, with the
additional effect that any buffers attached to the Surface after
setting a new generation number will automatically be updated with the
new number (as opposed to failing, as would happen on through IGBP).
Bug: 20923096
Change-Id: I32bf726b035f99c3e5834beaf76afb9f01adcbc2
(cherry picked from commit 812ed0644f)
Adds a getConsumerName method to IGraphicBufferProducer and Surface.
Currently, the name is cached inside of IGBP and is update on connect
and dequeueBuffer, which should be good enough for most uses.
Bug: 6667401
Change-Id: I22c7881d778e495cf8276de7bbcd769e52429915
Apply the display transform to surface damage, but don't intersect it
with the viewport.
Bug: 21486007
Change-Id: I94e697cea52096a960385d5f3b89609fdcf30a02