Commit Graph

702 Commits

Author SHA1 Message Date
Mathias Agopian
debc234c24 Revert "merge various SF fixes from gingerbread to honeycomb-mr2" (DO NOT MERGE)
Also revert all dependent changes:
This reverts commit 8e18668d14adf601cbe5973030c310ec23d88461.
This reverts commit 69b4587bfbb3e98f793959d9123340360fa233a2.
This reverts commit a9c9a4baf24700e8817d47d8ea8da1742caea0b5.
This reverts commit 2c0042b666a969091c931614f2fc0dce2f1cfac8.
This reverts commit f6c8206735e7e078461e5f2aef6e1a1446fdd075.
This reverts commit 24855c09173a6caaec7dcedd0c2d7ce15121d39b.

Change-Id: I33e699640f3f59e42fa03c99a9a1b7af0d27d4d8
2011-06-16 17:22:28 -07:00
Mathias Agopian
1b2c2a9ea0 revert surfaceflinger leak fix as it uncovered a crasher on xoom (DO NOT MERGE)
This reverts commit 52a43990880b27808bcf562afcc4209d34728e6e.

Change-Id: I1856a48f863b051395b8091ddfd1e01292fa1b1e
2011-06-15 20:45:32 -07:00
Mathias Agopian
63ad28fb53 Revert "revert surfaceflinger leak fix as it uncovered a crasher on xoom"
This reverts commit af6edba59e250adbdfa5b3c3be134f70d8c38a16.

Change-Id: I7793d3ca8a4d20a2b188364f47854328ab5f586d
2011-06-15 20:42:25 -07:00
Mathias Agopian
3790e7997a revert surfaceflinger leak fix as it uncovered a crasher on xoom
Bug: 4600244
Change-Id: Ia68ebf0f243a051ff6a21b3863e3e5d259bbf7ac
2011-06-15 19:31:04 -07:00
Mathias Agopian
7b1ef58d56 DO NOT MERGE. may fix build on some version of gcc
Change-Id: Iff6d9ab3a7caf58f65fc3f60633a3bd577b7af25
2011-06-14 12:05:42 -07:00
Mathias Agopian
867740df05 fix RefBase so it retains binary-compatibility with gingerbread (DO NOT MERGE)
Bug: 4595257
Change-Id: I1db83149107d7dab1f0b7e73c684e0ff82e17e62
2011-06-13 13:44:28 -07:00
Dianne Hackborn
d4bfc93113 Enforce public resource restriction on bag parents.
Need to put some more styles in the SDK to avoid breaking apps.

Also, welcome Android 3.2.

Change-Id: Ia31d07c9b1b91ad868d8630437fdc1b5ae24f37d
2011-06-09 15:27:39 -07:00
Jeff Brown
1d3a7130f9 Merge "Revert velocity damping. Bug: 4364920" into honeycomb-mr2 2011-06-06 20:32:18 -07:00
Jeff Brown
7ca7ba2064 Revert velocity damping.
Bug: 4364920

Velocity damping proved to be a bad idea because it would
cause a significant ramp in velocity at the beginning of
a gesture, instead of the desired smooth behavior.  Oh well.

Change-Id: Ie631946f47ef2492bd71fbed1ab44bbb39a875a8
2011-06-06 20:23:54 -07:00
Mathias Agopian
f3d939c5e5 merge various SF fixes from gingerbread to honeycomb-mr2 (DO NOT MERGE)
Fix a race that could cause GL commands to be executed from the wrong thread.
  RefBase subclasses can now decide how they want to be destroyed.
  Fix a race in SurfaceFlinger that could cause layers to be leaked forever.
  Fix a race-condtion in SurfaceFlinger that could lead to a crash.

initial cherry-pick:
resolved conflicts for merge of b9783b49 to honeycomb-plus-aosp

Change-Id: I2a335e03fff219e35c18a7b0089b3a11d636576f
2011-06-06 15:14:25 -07:00
Jeff Brown
adab620383 Implement pointer acceleration.
Bug: 4124987
Change-Id: I1f31a28f1594c55302ccabe13fe3ca6d2ff71d50
2011-06-02 14:12:05 -07:00
Dianne Hackborn
c6291e0ff4 Add "tv" density for 720p screens.
Change-Id: I028969b007f2fceea66947d77a2ae31ef1d1a630
2011-05-27 13:40:26 -07:00
Dianne Hackborn
c3f07924a5 Small fixes and cleanup of resource config handling.
Change-Id: I402c31b68f2b4825cb4c610a65ee8e1da471c7bb
2011-05-27 12:09:11 -07:00
Jeff Brown
d3e6d3e763 Initial checkin of spot presentation for touchpad gestures. (DO NOT MERGE)
Added a new PointerIcon API (hidden for now) for loading
pointer icons.

Fixed a starvation problem in the native Looper's sendMessage
implementation which caused new messages to be posted ahead
of old messages sent with sendMessageDelayed.

Redesigned the touch pad gestures to be defined in terms of
more fluid finger / spot movements.  The objective is to reinforce
the natural mapping between fingers and spots which means there
must not be any discontinuities in spot motion relative to
the fingers.

Removed the SpotController stub and folded its responsibilities
into PointerController.

Change-Id: Ib647dbd7a57a7f30dd9c6e2c260df51d7bbdd18e
2011-05-25 14:37:17 -07:00
Jeff Brown
1eb42cf6db Refactor how timeouts are calculated. (DO NOT MERGE)
Added a timeout mechanism to EventHub and InputReader so that
InputMappers can request timeouts to perform delayed processing of
input when needed.

Change-Id: I89c1171c9326c6e413042e3ee13aa9f7f1fc0454
2011-05-23 17:20:42 -07:00
Jeff Brown
c5982b7bee Improve VelocityTracker numerical stability. (DO NOT MERGE)
Replaced VelocityTracker with a faster and more accurate
native implementation.  This avoids the duplicate maintenance
overhead of having two implementations.

The new algorithm requires that the sample duration be at least
10ms in order to contribute to the velocity calculation.  This
ensures that the velocity is not severely overestimated when
samples arrive in bursts.

The new algorithm computes the exponentially weighted moving
average using weights based on the relative duration of successive
sample periods.

The new algorithm is also more careful about how it handles
individual pointers going down or up and their effects on the
collected movement traces.  The intent is to preserve the last
known velocity of pointers as they go up while also ensuring
that other motion samples do not count twice in that case.

Bug: 4086785
Change-Id: I95054102397c4b6a9076dc6a0fc841b4beec7920
2011-05-23 17:19:59 -07:00
Jeff Brown
247da72a5b Use touch pad gestures to manipulate the pointer. (DO NOT MERGE)
1. Single finger tap performs a click.
2. Single finger movement moves the pointer (hovers).
3. Button press plus movement performs click or drag.
   While dragging, the pointer follows the finger that is moving
   fastest.  This is important if there are additional fingers
   down on the touch pad for the purpose of applying force
   to an integrated button underneath.
4. Two fingers near each other moving in the same direction
   are coalesced as a swipe gesture under the pointer.
5. Two or more fingers moving in arbitrary directions are
   transformed into touches in the vicinity of the pointer.
   This makes scale/zoom and rotate gestures possible.

Added a native VelocityTracker implementation to enable intelligent
switching of the active pointer during drags.

Change-Id: I7b7ddacc724fb1306e1590dbaebb740d3130d7cd
2011-05-23 17:19:38 -07:00
Dianne Hackborn
a6b34ef26a Add "television" mode.
Change-Id: Ida1fdb61b036a8b489dbeda196fb4bc82e651b2b
2011-05-23 15:11:08 -07:00
Dianne Hackborn
22585947ff Add new "-swNNNdp" resource qualifier.
Change-Id: I0101e88ca9d8d44138bdcaf571f24b0352f4f6ce
2011-05-19 18:23:29 -07:00
Dianne Hackborn
88c0d696cc DO NOT MERGE. Integrate add new screen width/height in "dp" configs.
You can now specify resource configuration variants "wNNNdp"
and "hNNNdp".  These are the minimum screen width/height in "dp"
units.  This allows you to do things like have your app adjust
its layout based only on the about of horizontal space available.

This introduces a new configuration change flag for screen size.
Note that this configuration change happens each time the orientation
changes.  Applications often say they handle the orientation change
to avoid being restarted at a screen rotation, and this will now
cause them to be restarted.  To address this, we assume the app can
handle this new config change if its target SDK version is < ICS.

Change-Id: I4acb73d82677b74092c1da9e4046a4951921f9f4
2011-05-12 18:39:51 -07:00
Dianne Hackborn
16fe3c2c1f Better compat mode part one: start scaling windows.
First step of improving app screen size compatibility mode.  When
running in compat mode, an application's windows are scaled up on
the screen rather than being small with 1:1 pixels.

Currently we scale the application to fill the entire screen, so
don't use an even pixel scaling.  Though this may have some
negative impact on the appearance (it looks okay to me), it has a
big benefit of allowing us to now treat these apps as normal
full-screens apps and do the normal transition animations as you
move in and out and around in them.

This introduces fun stuff in the input system to take care of
modifying pointer coordinates to account for the app window
surface scaling.  The input dispatcher is told about the scale
that is being applied to each window and, when there is one,
adjusts pointer events appropriately as they are being sent
to the transport.

Also modified is CompatibilityInfo, which has been greatly
simplified to not be so insane and incomprehendible.  It is
now simple -- when constructed it determines if the given app
is compatible with the current screen size and density, and
that is that.

There are new APIs on ActivityManagerService to put applications
that we would traditionally consider compatible with larger screens
in compatibility mode.  This is the start of a facility to have
a UI affordance for a user to switch apps in and out of
compatibility.

To test switching of modes, there is a new variation of the "am"
command to do this: am screen-compat [on|off] [package]

This mode switching has the fundamentals of restarting activities
when it is changed, though the state still needs to be persisted
and the overall mode switch cleaned up.

For the few small apps I have tested, things mostly seem to be
working well.  I know of one problem with the text selection
handles being drawn at the wrong position because at some point
the window offset is being scaled incorrectly.  There are
probably other similar issues around the interaction between
two windows because the different window coordinate spaces are
done in a hacky way instead of being formally integrated into
the window manager layout process.

Change-Id: Ie038e3746b448135117bd860859d74e360938557
2011-05-09 17:03:24 -07:00
Mathias Agopian
d0b55c011a fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
a memory corruption happned when the buffer pool was resized
(like when playing a video or using camera) and there was
no current active buffer. In this case, the faulty code
would index into an array at position -1 which corrupted
24 bytes of data.

also improved region validation code (ifdef'ed out by default)

Bug: 4093196
Change-Id: I915c581d131148959d720e00e3892e9186ab733d
2011-03-17 00:04:42 -07:00
Romain Guy
a08152f43c Modify the GL renderer's functor to pass the clip to WebView
Change-Id: If5efe399ca58f3000b2883e24e9f3736a2025184
2011-03-16 15:31:33 -07:00
Glenn Kasten
ad4c66d8bb Merge "Bug 4016329 do full string comparisons" into honeycomb-mr1 2011-03-15 13:44:58 -07:00
Glenn Kasten
bb959f5b10 Bug 4016329 do full string comparisons
Use full string comparisons instead of partial for
  file extension and MIME type.
Do case-insensitive comparison of MIME type and file extensions.
Fix error in comment for String8::getPathExtension.
Remove dead code -- StringTokenizer is unused.

Change-Id: I322be6235abbdaab5f7eafa48926dbb2cf46dc29
2011-03-14 17:59:51 -07:00
Jamie Gennis
bae774eb20 SurfaceTextureClient: Add ISurfaceTexture getter.
This change adds a getter method to SurfaceTextureClient to get the
ISurfaceTexture object with which the SurfaceTextureClient is
communicating.

Bug: 4086509
Change-Id: Ifec621e0fe5392a5be56b2348fdc54067cbebcdd
2011-03-14 17:47:11 -07:00
Jamie Gennis
391bbe2246 ANativeWindow: add query for the concrete type.
This change adds a query to the ANativeWindow interface for getting the
concrete type of the ANativeWindow.

Bug: 4086509
Change-Id: I64aa86d72fbca3b52a98e1fc35608737781a3178
2011-03-14 17:47:11 -07:00
Jeff Brown
46689da7ee Input improvements and bug fixes.
Associate each motion axis with the source from which it comes.
It is possible for multiple sources of the same device to define
the same axis.  This fixes new API that was introduced in MR1.
(Bug: 4066146)

Fixed a bug that might cause a segfault when using a trackball.

Only fade out the mouse pointer when touching the touch screen,
ignore other touch pads.

Changed the plural "sources" to "source" in several places in
the InputReader where we intend to refer to a particular source
rather than to a combination of sources.

Improved the batching code to support batching events from different
sources of the same device in parallel.  (Bug: 3391564)

Change-Id: I0189e18e464338f126f7bf94370b928e1b1695f2
2011-03-09 18:30:28 -08:00
Jamie Gennis
ec8a5ef78d Merge "ANativeWindow: add queues-to-window-composer check." into honeycomb-mr1 2011-03-09 14:47:56 -08:00
Jamie Gennis
134f042286 ANativeWindow: add queues-to-window-composer check.
This change adds a new 'method' to the ANativeWindow interface to check
whether buffers queued to the window will be sent directly to the system
window compositor.

Change-Id: I4d4b199e328c110b68b250029aea650f03c8724d
Bug: 3495535
2011-03-08 16:49:51 -08:00
Romain Guy
8a2a2f4689 Merge "Add support for partial invalidates in WebView Bug #3461349" into honeycomb-mr1 2011-03-07 22:40:27 -08:00
Romain Guy
9fb2277f39 Add support for partial invalidates in WebView
Bug #3461349

This change also fixes two bugs that prevented partial invalidates
from working with other views. Both bugs were in our EGL implementation:
they were preventing the caller from comparing the current context/surface
with another context/surface. This was causing HardwareRenderer to always
redraw the entire screen.

Change-Id: I33e096b304d4a0b7e6c8f92930f71d2ece9bebf5
2011-03-07 18:09:03 -08:00
Jeff Brown
e89d1041dd Joystick tweaks. (DO NOT MERGE)
Ensure that the joystick can always reach -1.0, 0.0 and 1.0 positions
even when noise filtering is applied.  (Bug: 3514510)

Add support for a few more standard axes.

Add additional mapping modes for axes.
Some axes are inverted from standard interpretation
or are actually intended to be split into two distict axes
such as left/right trigger controls or accelerator/brake.

Add key layout file for a G25 racing wheel and XBox 360 controller
to tweak behavior.  They work fine without them but the axis mappings
are not ideal.

Change-Id: I0fddd90309af4dc14d35f34fe99ed6e521c0b7c7
2011-03-04 19:12:41 -08:00
Jeff Brown
d5ed285606 Wake screen from external HID peripherals.
Added some plumbing to enable the policy to intercept motion
events when the screen is off to handle wakeup if needed.

Added a basic concept of an external device to limit the scope
of the wakeup policy to external devices only.  The wakeup policy
for internal devices should be based on explicit rules such as
policy flags in key layout files.

Moved isTouchEvent to native.

Ensure the dispatcher sends the right event type to userActivity
for non-touch pointer events like HOVER_MOVE and SCROLL.

Bug: 3193114
Change-Id: I15dbd48a16810dfaf226ff7ad117d46908ca4f86
2011-03-02 19:57:07 -08:00
Jeff Brown
80f3e7cc15 Fade out the mouse pointer after inactivity or other events.
Fades out the mouse pointer:
- after 15 seconds of inactivity normally
- after 3 seconds of inactivity in lights out mode
- after a non-modifier key down
- after a touch down

Extended the native Looper to support enqueuing time delayed
messages.  This is used by the PointerController to control
pointer fade timing.

Change-Id: I87792fea7dbe2d9376c78cf354fe3189a484d9da
2011-03-02 15:37:57 -08:00
Mathias Agopian
17290c5583 Merge "Add support for up to 32 buffers per Surface" 2011-03-01 20:08:07 -08:00
Jamie Gennis
ea72db3737 Merge "Add the MIN_UNDEQUEUED_BUFFERS query to ANW." 2011-03-01 14:38:20 -08:00
Mathias Agopian
acd116daea Add support for up to 32 buffers per Surface
Bug: 3488016

Change-Id: Ie5536ad77d42a4d0e8270e0fd87ecb73471bcbbc
2011-03-01 14:09:06 -08:00
Christopher Tate
b1586e69a1 Merge "Binder linkage no longer depends on JNI objrefs as persistent tokens" 2011-02-28 12:50:09 -08:00
Jamie Gennis
9d4d6c101d Add the MIN_UNDEQUEUED_BUFFERS query to ANW.
This change adds a new query to ANativeWindow for getting the minimum
number of buffers that must be left un-dequeued during the steady-state
operation of the ANativeWindow.

Change-Id: Ie8c461fc26b02ecde02ddb4f95bf763662cf1551
Related-Bug: 3356050
2011-02-28 12:24:40 -08:00
Christopher Tate
71f64dd876 Binder linkage no longer depends on JNI objrefs as persistent tokens
There are two areas that have changed to eliminate the assumption that
local jobject references are both canonical and persistent:

1. JavaBBinderHolder no longer holds onto and reuses it parent object
reference per se.  Since the underlying JavaBBinder object holds a
real global ref, this was redundant anyway.  Now, for purposes of its
transient need to perform JNI operations, it simply uses the current
jobject ref(s) passed during method invocation, and no longer attempts
to hold these refs beyond the scope of a single invocation.

2. Binder obituaries no longer assume that a jobject reference to a
recipient will always compare == as a 32-bit value with any future
reference to the same object.  The implementation now asks Dalvik
whether object references match.

This amended patch fixes the earlier bug around races between
remote binder death cleanup and local explicit unregistration of
VM-side death recipients.

Bug 2090115

Change-Id: I70bd788a80ea953632b1f466f385ab6b78ef2913
2011-02-28 11:37:20 -08:00
Mathias Agopian
32bebb0a58 Fix sp<> conversion operator / constructor
some of the conversion operators were not using the proper
pointer type when calling incStrong/decStrong, usually it
has no bad consequences, but for some implementation
of the ref-counted object it could lead to recording the wrong
owner id.

Change-Id: If574b9069b8a4cf6e0911a992c8f095aba799995
2011-02-25 16:20:52 -08:00
Christopher Tate
9f5b53d4b0 Revert "Binder linkage no longer depends on JNI objrefs as persistent tokens"
This reverts commit c2d55dd89743c8a38deb809f3cdf1ad2d1dbac2b.
2011-02-25 15:18:53 -08:00
Mathias Agopian
d4e5832b69 Merge "Fix a wp<> bug where the owner ID would be wrong" 2011-02-24 18:27:40 -08:00
Mathias Agopian
d005004f14 Fix a wp<> bug where the owner ID would be wrong
this was introduced recently. we make sure to use
the correct owner id (the sp) instead of the wp.

Change-Id: I78fdc6ec0c2d3e687278b70442d74d1924b512a2
2011-02-24 18:12:34 -08:00
Mathias Agopian
da26c6662d Merge "Fix some issues with RefBase debugging." 2011-02-24 16:23:51 -08:00
Christopher Tate
5a5ca785e2 Merge "Binder linkage no longer depends on JNI objrefs as persistent tokens" 2011-02-24 13:22:19 -08:00
Christopher Tate
c811e7a775 Binder linkage no longer depends on JNI objrefs as persistent tokens
There are two areas that have changed to eliminate the assumption that
local jobject references are both canonical and persistent:

1. JavaBBinderHolder no longer holds onto and reuses it parent object
reference per se.  Since the underlying JavaBBinder object holds a
real global ref, this was redundant anyway.  Now, for purposes of its
transient need to perform JNI operations, it simply uses the current
jobject ref(s) passed during method invocation, and no longer attempts
to hold these refs beyond the scope of a single invocation.

2. Binder obituaries no longer assume that a jobject reference to a
recipient will always compare == as a 32-bit value with any future
reference to the same object.  The implementation now asks Dalvik
whether object references match.

Bug 2090115

Change-Id: If62edd554d0a9fbb2d2977b0cbf8ad7cc8e2e68d
2011-02-24 13:15:09 -08:00
Glenn Kasten
3477a8cff2 Merge "Bug 3362814 Fix SMP race in access to mRequestExit" 2011-02-24 10:01:31 -08:00
Mathias Agopian
f14a1046e7 Fix some issues with RefBase debugging.
First slipt sp<> out of RefBase into StrongPointer.h so it can be reused
more easily and to make it clear that it doesn't require RefBase.

Note: the rest of the change only affects the system when DEBUG_REFS is enabled.

The main problem we fix here is that the owner id associated with each
reference could get out of date when a sp<> or wp<> was moved, for
instance when they're used in a Vector< >.

We fix this issue by calling into RefBase::moveReferences from
a template specialization for sp<TYPE> and wp<TYPE> of the
type helpers. RefBase::moveReferences() has then a chance to
update the owner ids.

There is a little bit of trickery to implement this generically in
RefBase, where we need to use a templatized functor that can turn
a sp<TYPE>* casted to a void* into a RefBase*.

Introduced a new debug option DEBUG_REFS_FATAL_SANITY_CHECKS
currently set to 0 by default as there seem to be an issue
with sp<ANativeWindow> which trips the sanity checks.

Change-Id: I4825b21c8ec47d4a0ef35d760760ae0c9cdfbd7f
2011-02-23 22:21:41 -08:00