2012-01-22 23:26:27 +00:00
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/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "BufferQueue"
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2012-02-24 03:27:23 +00:00
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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2012-03-15 21:01:24 +00:00
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//#define LOG_NDEBUG 0
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2012-01-22 23:26:27 +00:00
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#define GL_GLEXT_PROTOTYPES
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#define EGL_EGLEXT_PROTOTYPES
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <gui/BufferQueue.h>
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2012-02-26 02:48:35 +00:00
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#include <gui/ISurfaceComposer.h>
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2012-01-22 23:26:27 +00:00
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#include <private/gui/ComposerService.h>
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#include <utils/Log.h>
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2012-01-22 23:26:27 +00:00
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#include <gui/SurfaceTexture.h>
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2012-02-24 03:27:23 +00:00
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#include <utils/Trace.h>
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2012-01-22 23:26:27 +00:00
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// This compile option causes SurfaceTexture to return the buffer that is currently
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// attached to the GL texture from dequeueBuffer when no other buffers are
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// available. It requires the drivers (Gralloc, GL, OMX IL, and Camera) to do
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// implicit cross-process synchronization to prevent the buffer from being
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// written to before the buffer has (a) been detached from the GL texture and
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// (b) all GL reads from the buffer have completed.
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2012-01-22 23:26:27 +00:00
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// During refactoring, do not support dequeuing the current buffer
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#undef ALLOW_DEQUEUE_CURRENT_BUFFER
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2012-01-22 23:26:27 +00:00
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#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
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#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER true
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#warning "ALLOW_DEQUEUE_CURRENT_BUFFER enabled"
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#else
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#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER false
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#endif
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// Macros for including the BufferQueue name in log messages
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2012-01-22 23:26:27 +00:00
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#define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
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#define ST_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
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#define ST_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
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#define ST_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
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#define ST_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
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2012-01-22 23:26:27 +00:00
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2012-03-02 06:11:25 +00:00
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#define ATRACE_BUFFER_INDEX(index) \
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2012-04-17 03:34:58 +00:00
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if (ATRACE_ENABLED()) { \
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char ___traceBuf[1024]; \
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snprintf(___traceBuf, 1024, "%s: %d", mConsumerName.string(), \
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(index)); \
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android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf); \
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}
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2012-03-02 06:11:25 +00:00
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2012-01-22 23:26:27 +00:00
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namespace android {
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// Get an ID that's unique within this process.
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static int32_t createProcessUniqueId() {
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static volatile int32_t globalCounter = 0;
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return android_atomic_inc(&globalCounter);
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}
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2012-03-27 03:37:15 +00:00
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BufferQueue::BufferQueue( bool allowSynchronousMode, int bufferCount ) :
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2012-01-22 23:26:27 +00:00
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mDefaultWidth(1),
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mDefaultHeight(1),
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mPixelFormat(PIXEL_FORMAT_RGBA_8888),
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2012-03-27 03:37:15 +00:00
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mMinUndequeuedBuffers(bufferCount),
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mMinAsyncBufferSlots(bufferCount + 1),
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mMinSyncBufferSlots(bufferCount),
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mBufferCount(mMinAsyncBufferSlots),
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2012-01-22 23:26:27 +00:00
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mClientBufferCount(0),
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2012-03-27 03:37:15 +00:00
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mServerBufferCount(mMinAsyncBufferSlots),
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2012-01-22 23:26:27 +00:00
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mSynchronousMode(false),
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mAllowSynchronousMode(allowSynchronousMode),
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mConnectedApi(NO_CONNECTED_API),
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mAbandoned(false),
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2012-01-22 23:26:27 +00:00
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mFrameCounter(0),
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2012-02-23 22:35:13 +00:00
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mBufferHasBeenQueued(false),
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mDefaultBufferFormat(0),
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mConsumerUsageBits(0),
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mTransformHint(0)
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2012-01-22 23:26:27 +00:00
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{
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// Choose a name using the PID and a process-unique ID.
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2012-01-22 23:26:27 +00:00
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mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
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2012-01-22 23:26:27 +00:00
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ST_LOGV("BufferQueue");
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sp<ISurfaceComposer> composer(ComposerService::getComposerService());
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mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
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2012-03-27 03:37:15 +00:00
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if (mGraphicBufferAlloc == 0) {
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ST_LOGE("createGraphicBufferAlloc() failed in BufferQueue()");
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}
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2012-01-22 23:26:27 +00:00
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}
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BufferQueue::~BufferQueue() {
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ST_LOGV("~BufferQueue");
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}
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status_t BufferQueue::setBufferCountServerLocked(int bufferCount) {
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if (bufferCount > NUM_BUFFER_SLOTS)
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return BAD_VALUE;
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// special-case, nothing to do
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if (bufferCount == mBufferCount)
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return OK;
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if (!mClientBufferCount &&
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bufferCount >= mBufferCount) {
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// easy, we just have more buffers
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mBufferCount = bufferCount;
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mServerBufferCount = bufferCount;
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2012-03-13 04:49:41 +00:00
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mDequeueCondition.broadcast();
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2012-01-22 23:26:27 +00:00
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} else {
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// we're here because we're either
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// - reducing the number of available buffers
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// - or there is a client-buffer-count in effect
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// less than 2 buffers is never allowed
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if (bufferCount < 2)
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return BAD_VALUE;
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// when there is non client-buffer-count in effect, the client is not
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// allowed to dequeue more than one buffer at a time,
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// so the next time they dequeue a buffer, we know that they don't
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// own one. the actual resizing will happen during the next
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// dequeueBuffer.
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mServerBufferCount = bufferCount;
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2012-02-23 22:35:13 +00:00
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mDequeueCondition.broadcast();
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2012-01-22 23:26:27 +00:00
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}
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return OK;
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}
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2012-01-22 23:26:27 +00:00
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bool BufferQueue::isSynchronousMode() const {
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Mutex::Autolock lock(mMutex);
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return mSynchronousMode;
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}
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void BufferQueue::setConsumerName(const String8& name) {
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Mutex::Autolock lock(mMutex);
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mConsumerName = name;
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}
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2012-02-23 22:35:13 +00:00
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status_t BufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) {
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Mutex::Autolock lock(mMutex);
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mDefaultBufferFormat = defaultFormat;
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return OK;
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}
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status_t BufferQueue::setConsumerUsageBits(uint32_t usage) {
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Mutex::Autolock lock(mMutex);
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mConsumerUsageBits = usage;
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return OK;
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}
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status_t BufferQueue::setTransformHint(uint32_t hint) {
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Mutex::Autolock lock(mMutex);
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mTransformHint = hint;
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return OK;
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}
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2012-01-22 23:26:27 +00:00
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status_t BufferQueue::setBufferCount(int bufferCount) {
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ST_LOGV("setBufferCount: count=%d", bufferCount);
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2012-03-27 03:37:15 +00:00
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sp<ConsumerListener> listener;
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{
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Mutex::Autolock lock(mMutex);
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2012-01-22 23:26:27 +00:00
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2012-03-27 03:37:15 +00:00
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if (mAbandoned) {
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ST_LOGE("setBufferCount: SurfaceTexture has been abandoned!");
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return NO_INIT;
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}
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if (bufferCount > NUM_BUFFER_SLOTS) {
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ST_LOGE("setBufferCount: bufferCount larger than slots available");
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return BAD_VALUE;
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2012-01-22 23:26:27 +00:00
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}
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2012-03-27 03:37:15 +00:00
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// Error out if the user has dequeued buffers
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for (int i=0 ; i<mBufferCount ; i++) {
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if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
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ST_LOGE("setBufferCount: client owns some buffers");
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return -EINVAL;
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}
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}
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2012-01-22 23:26:27 +00:00
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2012-03-27 03:37:15 +00:00
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const int minBufferSlots = mSynchronousMode ?
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2012-03-27 03:37:15 +00:00
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mMinSyncBufferSlots : mMinAsyncBufferSlots;
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2012-03-27 03:37:15 +00:00
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if (bufferCount == 0) {
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mClientBufferCount = 0;
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bufferCount = (mServerBufferCount >= minBufferSlots) ?
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mServerBufferCount : minBufferSlots;
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return setBufferCountServerLocked(bufferCount);
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}
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if (bufferCount < minBufferSlots) {
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ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
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"minimum (%d)", bufferCount, minBufferSlots);
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return BAD_VALUE;
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}
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// here we're guaranteed that the client doesn't have dequeued buffers
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// and will release all of its buffer references.
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freeAllBuffersLocked();
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mBufferCount = bufferCount;
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mClientBufferCount = bufferCount;
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mBufferHasBeenQueued = false;
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mQueue.clear();
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mDequeueCondition.broadcast();
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listener = mConsumerListener;
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} // scope for lock
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if (listener != NULL) {
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listener->onBuffersReleased();
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2012-01-22 23:26:27 +00:00
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}
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return OK;
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}
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2012-01-30 23:51:27 +00:00
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int BufferQueue::query(int what, int* outValue)
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{
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2012-02-24 03:27:23 +00:00
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ATRACE_CALL();
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2012-01-30 23:51:27 +00:00
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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ST_LOGE("query: SurfaceTexture has been abandoned!");
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return NO_INIT;
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}
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int value;
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switch (what) {
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case NATIVE_WINDOW_WIDTH:
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value = mDefaultWidth;
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break;
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case NATIVE_WINDOW_HEIGHT:
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value = mDefaultHeight;
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break;
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case NATIVE_WINDOW_FORMAT:
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value = mPixelFormat;
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break;
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case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
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value = mSynchronousMode ?
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2012-03-27 03:37:15 +00:00
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(mMinUndequeuedBuffers-1) : mMinUndequeuedBuffers;
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2012-01-30 23:51:27 +00:00
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break;
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2012-04-21 00:19:28 +00:00
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case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
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value = (mQueue.size() >= 2);
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break;
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2012-01-30 23:51:27 +00:00
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default:
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return BAD_VALUE;
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}
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outValue[0] = value;
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return NO_ERROR;
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}
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2012-01-22 23:26:27 +00:00
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status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
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2012-02-24 03:27:23 +00:00
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ATRACE_CALL();
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2012-01-22 23:26:27 +00:00
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ST_LOGV("requestBuffer: slot=%d", slot);
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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ST_LOGE("requestBuffer: SurfaceTexture has been abandoned!");
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return NO_INIT;
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}
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if (slot < 0 || mBufferCount <= slot) {
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ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
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mBufferCount, slot);
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return BAD_VALUE;
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}
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mSlots[slot].mRequestBufferCalled = true;
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*buf = mSlots[slot].mGraphicBuffer;
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return NO_ERROR;
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}
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status_t BufferQueue::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
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uint32_t format, uint32_t usage) {
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2012-02-24 03:27:23 +00:00
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ATRACE_CALL();
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2012-01-22 23:26:27 +00:00
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ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
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if ((w && !h) || (!w && h)) {
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ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
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return BAD_VALUE;
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}
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status_t returnFlags(OK);
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EGLDisplay dpy = EGL_NO_DISPLAY;
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EGLSyncKHR fence = EGL_NO_SYNC_KHR;
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{ // Scope for the lock
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Mutex::Autolock lock(mMutex);
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2012-02-23 22:35:13 +00:00
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if (format == 0) {
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format = mDefaultBufferFormat;
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}
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// turn on usage bits the consumer requested
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usage |= mConsumerUsageBits;
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2012-01-22 23:26:27 +00:00
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int found = -1;
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int foundSync = -1;
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int dequeuedCount = 0;
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bool tryAgain = true;
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while (tryAgain) {
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if (mAbandoned) {
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ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
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return NO_INIT;
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}
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// We need to wait for the FIFO to drain if the number of buffer
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// needs to change.
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//
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// The condition "number of buffers needs to change" is true if
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// - the client doesn't care about how many buffers there are
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// - AND the actual number of buffer is different from what was
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// set in the last setBufferCountServer()
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// - OR -
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// setBufferCountServer() was set to a value incompatible with
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// the synchronization mode (for instance because the sync mode
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// changed since)
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//
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// As long as this condition is true AND the FIFO is not empty, we
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|
|
// wait on mDequeueCondition.
|
|
|
|
|
|
|
|
const int minBufferCountNeeded = mSynchronousMode ?
|
2012-03-27 03:37:15 +00:00
|
|
|
mMinSyncBufferSlots : mMinAsyncBufferSlots;
|
2012-01-22 23:26:27 +00:00
|
|
|
|
|
|
|
const bool numberOfBuffersNeedsToChange = !mClientBufferCount &&
|
|
|
|
((mServerBufferCount != mBufferCount) ||
|
|
|
|
(mServerBufferCount < minBufferCountNeeded));
|
|
|
|
|
|
|
|
if (!mQueue.isEmpty() && numberOfBuffersNeedsToChange) {
|
|
|
|
// wait for the FIFO to drain
|
|
|
|
mDequeueCondition.wait(mMutex);
|
|
|
|
// NOTE: we continue here because we need to reevaluate our
|
|
|
|
// whole state (eg: we could be abandoned or disconnected)
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (numberOfBuffersNeedsToChange) {
|
|
|
|
// here we're guaranteed that mQueue is empty
|
|
|
|
freeAllBuffersLocked();
|
|
|
|
mBufferCount = mServerBufferCount;
|
|
|
|
if (mBufferCount < minBufferCountNeeded)
|
|
|
|
mBufferCount = minBufferCountNeeded;
|
2012-01-22 23:26:27 +00:00
|
|
|
mBufferHasBeenQueued = false;
|
2012-01-22 23:26:27 +00:00
|
|
|
returnFlags |= ISurfaceTexture::RELEASE_ALL_BUFFERS;
|
|
|
|
}
|
|
|
|
|
|
|
|
// look for a free buffer to give to the client
|
|
|
|
found = INVALID_BUFFER_SLOT;
|
|
|
|
foundSync = INVALID_BUFFER_SLOT;
|
|
|
|
dequeuedCount = 0;
|
|
|
|
for (int i = 0; i < mBufferCount; i++) {
|
|
|
|
const int state = mSlots[i].mBufferState;
|
|
|
|
if (state == BufferSlot::DEQUEUED) {
|
|
|
|
dequeuedCount++;
|
|
|
|
}
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
// this logic used to be if (FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER)
|
|
|
|
// but dequeuing the current buffer is disabled.
|
|
|
|
if (false) {
|
|
|
|
// This functionality has been temporarily removed so
|
|
|
|
// BufferQueue and SurfaceTexture can be refactored into
|
|
|
|
// separate objects
|
2012-01-22 23:26:27 +00:00
|
|
|
} else {
|
|
|
|
if (state == BufferSlot::FREE) {
|
|
|
|
/* We return the oldest of the free buffers to avoid
|
|
|
|
* stalling the producer if possible. This is because
|
|
|
|
* the consumer may still have pending reads of the
|
|
|
|
* buffers in flight.
|
|
|
|
*/
|
|
|
|
bool isOlder = mSlots[i].mFrameNumber <
|
|
|
|
mSlots[found].mFrameNumber;
|
|
|
|
if (found < 0 || isOlder) {
|
|
|
|
foundSync = i;
|
|
|
|
found = i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// clients are not allowed to dequeue more than one buffer
|
|
|
|
// if they didn't set a buffer count.
|
|
|
|
if (!mClientBufferCount && dequeuedCount) {
|
|
|
|
ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
|
|
|
|
"setting the buffer count");
|
|
|
|
return -EINVAL;
|
|
|
|
}
|
|
|
|
|
|
|
|
// See whether a buffer has been queued since the last
|
|
|
|
// setBufferCount so we know whether to perform the
|
2012-03-27 03:37:15 +00:00
|
|
|
// mMinUndequeuedBuffers check below.
|
2012-01-22 23:26:27 +00:00
|
|
|
if (mBufferHasBeenQueued) {
|
2012-01-22 23:26:27 +00:00
|
|
|
// make sure the client is not trying to dequeue more buffers
|
|
|
|
// than allowed.
|
|
|
|
const int avail = mBufferCount - (dequeuedCount+1);
|
2012-03-27 03:37:15 +00:00
|
|
|
if (avail < (mMinUndequeuedBuffers-int(mSynchronousMode))) {
|
|
|
|
ST_LOGE("dequeueBuffer: mMinUndequeuedBuffers=%d exceeded "
|
2012-01-22 23:26:27 +00:00
|
|
|
"(dequeued=%d)",
|
2012-03-27 03:37:15 +00:00
|
|
|
mMinUndequeuedBuffers-int(mSynchronousMode),
|
2012-01-22 23:26:27 +00:00
|
|
|
dequeuedCount);
|
|
|
|
return -EBUSY;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-03-07 22:11:29 +00:00
|
|
|
// if no buffer is found, wait for a buffer to be released
|
|
|
|
tryAgain = found == INVALID_BUFFER_SLOT;
|
2012-01-22 23:26:27 +00:00
|
|
|
if (tryAgain) {
|
|
|
|
mDequeueCondition.wait(mMutex);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (found == INVALID_BUFFER_SLOT) {
|
|
|
|
// This should not happen.
|
|
|
|
ST_LOGE("dequeueBuffer: no available buffer slots");
|
|
|
|
return -EBUSY;
|
|
|
|
}
|
|
|
|
|
|
|
|
const int buf = found;
|
|
|
|
*outBuf = found;
|
|
|
|
|
2012-03-02 06:11:25 +00:00
|
|
|
ATRACE_BUFFER_INDEX(buf);
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
const bool useDefaultSize = !w && !h;
|
|
|
|
if (useDefaultSize) {
|
|
|
|
// use the default size
|
|
|
|
w = mDefaultWidth;
|
|
|
|
h = mDefaultHeight;
|
|
|
|
}
|
|
|
|
|
|
|
|
const bool updateFormat = (format != 0);
|
|
|
|
if (!updateFormat) {
|
|
|
|
// keep the current (or default) format
|
|
|
|
format = mPixelFormat;
|
|
|
|
}
|
|
|
|
|
|
|
|
// buffer is now in DEQUEUED (but can also be current at the same time,
|
|
|
|
// if we're in synchronous mode)
|
|
|
|
mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
|
|
|
|
|
|
|
|
const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
|
|
|
|
if ((buffer == NULL) ||
|
|
|
|
(uint32_t(buffer->width) != w) ||
|
|
|
|
(uint32_t(buffer->height) != h) ||
|
|
|
|
(uint32_t(buffer->format) != format) ||
|
|
|
|
((uint32_t(buffer->usage) & usage) != usage))
|
|
|
|
{
|
|
|
|
status_t error;
|
|
|
|
sp<GraphicBuffer> graphicBuffer(
|
|
|
|
mGraphicBufferAlloc->createGraphicBuffer(
|
|
|
|
w, h, format, usage, &error));
|
|
|
|
if (graphicBuffer == 0) {
|
|
|
|
ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer "
|
|
|
|
"failed");
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
if (updateFormat) {
|
|
|
|
mPixelFormat = format;
|
|
|
|
}
|
2012-01-22 23:26:27 +00:00
|
|
|
|
|
|
|
mSlots[buf].mAcquireCalled = false;
|
2012-01-22 23:26:27 +00:00
|
|
|
mSlots[buf].mGraphicBuffer = graphicBuffer;
|
|
|
|
mSlots[buf].mRequestBufferCalled = false;
|
|
|
|
mSlots[buf].mFence = EGL_NO_SYNC_KHR;
|
2012-01-22 23:26:27 +00:00
|
|
|
mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
|
|
|
|
}
|
|
|
|
|
|
|
|
dpy = mSlots[buf].mEglDisplay;
|
|
|
|
fence = mSlots[buf].mFence;
|
|
|
|
mSlots[buf].mFence = EGL_NO_SYNC_KHR;
|
2012-01-22 23:26:27 +00:00
|
|
|
} // end lock scope
|
2012-01-22 23:26:27 +00:00
|
|
|
|
|
|
|
if (fence != EGL_NO_SYNC_KHR) {
|
|
|
|
EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
|
|
|
|
// If something goes wrong, log the error, but return the buffer without
|
|
|
|
// synchronizing access to it. It's too late at this point to abort the
|
|
|
|
// dequeue operation.
|
|
|
|
if (result == EGL_FALSE) {
|
|
|
|
ALOGE("dequeueBuffer: error waiting for fence: %#x", eglGetError());
|
|
|
|
} else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
|
|
|
|
ALOGE("dequeueBuffer: timeout waiting for fence");
|
|
|
|
}
|
|
|
|
eglDestroySyncKHR(dpy, fence);
|
|
|
|
}
|
|
|
|
|
|
|
|
ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf,
|
|
|
|
mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
|
|
|
|
|
|
|
|
return returnFlags;
|
|
|
|
}
|
|
|
|
|
|
|
|
status_t BufferQueue::setSynchronousMode(bool enabled) {
|
2012-02-24 03:27:23 +00:00
|
|
|
ATRACE_CALL();
|
2012-01-22 23:26:27 +00:00
|
|
|
ST_LOGV("setSynchronousMode: enabled=%d", enabled);
|
|
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
|
|
|
|
if (mAbandoned) {
|
|
|
|
ST_LOGE("setSynchronousMode: SurfaceTexture has been abandoned!");
|
|
|
|
return NO_INIT;
|
|
|
|
}
|
|
|
|
|
|
|
|
status_t err = OK;
|
|
|
|
if (!mAllowSynchronousMode && enabled)
|
|
|
|
return err;
|
|
|
|
|
|
|
|
if (!enabled) {
|
|
|
|
// going to asynchronous mode, drain the queue
|
|
|
|
err = drainQueueLocked();
|
|
|
|
if (err != NO_ERROR)
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mSynchronousMode != enabled) {
|
|
|
|
// - if we're going to asynchronous mode, the queue is guaranteed to be
|
|
|
|
// empty here
|
|
|
|
// - if the client set the number of buffers, we're guaranteed that
|
|
|
|
// we have at least 3 (because we don't allow less)
|
|
|
|
mSynchronousMode = enabled;
|
2012-03-13 04:49:41 +00:00
|
|
|
mDequeueCondition.broadcast();
|
2012-01-22 23:26:27 +00:00
|
|
|
}
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
2012-04-09 23:14:01 +00:00
|
|
|
status_t BufferQueue::queueBuffer(int buf,
|
|
|
|
const QueueBufferInput& input, QueueBufferOutput* output) {
|
2012-02-24 03:27:23 +00:00
|
|
|
ATRACE_CALL();
|
2012-03-02 06:11:25 +00:00
|
|
|
ATRACE_BUFFER_INDEX(buf);
|
|
|
|
|
2012-04-18 02:36:18 +00:00
|
|
|
Rect crop;
|
|
|
|
uint32_t transform;
|
|
|
|
int scalingMode;
|
|
|
|
int64_t timestamp;
|
|
|
|
Rect activeRect;
|
|
|
|
|
|
|
|
input.deflate(×tamp, &crop, &scalingMode, &transform,
|
|
|
|
&activeRect);
|
|
|
|
|
|
|
|
ST_LOGV("queueBuffer: slot=%d time=%lld crop=[%d,%d,%d,%d] "
|
|
|
|
"active=[%d,%d,%d,%d]", buf, timestamp, crop.left, crop.top,
|
|
|
|
crop.right, crop.bottom, activeRect.left, activeRect.top,
|
|
|
|
activeRect.right, activeRect.bottom);
|
2012-01-22 23:26:27 +00:00
|
|
|
|
2012-03-15 21:01:24 +00:00
|
|
|
sp<ConsumerListener> listener;
|
2012-01-22 23:26:27 +00:00
|
|
|
|
|
|
|
{ // scope for the lock
|
|
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
if (mAbandoned) {
|
|
|
|
ST_LOGE("queueBuffer: SurfaceTexture has been abandoned!");
|
|
|
|
return NO_INIT;
|
|
|
|
}
|
|
|
|
if (buf < 0 || buf >= mBufferCount) {
|
|
|
|
ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
|
|
|
|
mBufferCount, buf);
|
|
|
|
return -EINVAL;
|
|
|
|
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
|
|
|
ST_LOGE("queueBuffer: slot %d is not owned by the client "
|
|
|
|
"(state=%d)", buf, mSlots[buf].mBufferState);
|
|
|
|
return -EINVAL;
|
|
|
|
} else if (!mSlots[buf].mRequestBufferCalled) {
|
|
|
|
ST_LOGE("queueBuffer: slot %d was enqueued without requesting a "
|
|
|
|
"buffer", buf);
|
|
|
|
return -EINVAL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mSynchronousMode) {
|
|
|
|
// In synchronous mode we queue all buffers in a FIFO.
|
|
|
|
mQueue.push_back(buf);
|
|
|
|
|
|
|
|
// Synchronous mode always signals that an additional frame should
|
|
|
|
// be consumed.
|
2012-03-15 21:01:24 +00:00
|
|
|
listener = mConsumerListener;
|
2012-01-22 23:26:27 +00:00
|
|
|
} else {
|
|
|
|
// In asynchronous mode we only keep the most recent buffer.
|
|
|
|
if (mQueue.empty()) {
|
|
|
|
mQueue.push_back(buf);
|
|
|
|
|
|
|
|
// Asynchronous mode only signals that a frame should be
|
|
|
|
// consumed if no previous frame was pending. If a frame were
|
|
|
|
// pending then the consumer would have already been notified.
|
2012-03-15 21:01:24 +00:00
|
|
|
listener = mConsumerListener;
|
2012-01-22 23:26:27 +00:00
|
|
|
} else {
|
|
|
|
Fifo::iterator front(mQueue.begin());
|
|
|
|
// buffer currently queued is freed
|
|
|
|
mSlots[*front].mBufferState = BufferSlot::FREE;
|
|
|
|
// and we record the new buffer index in the queued list
|
|
|
|
*front = buf;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-04-18 02:36:18 +00:00
|
|
|
mSlots[buf].mTimestamp = timestamp;
|
|
|
|
mSlots[buf].mCrop = crop;
|
|
|
|
mSlots[buf].mTransform = transform;
|
|
|
|
mSlots[buf].mActiveRect = activeRect;
|
2012-04-09 23:14:01 +00:00
|
|
|
|
2012-03-30 00:10:08 +00:00
|
|
|
switch (scalingMode) {
|
|
|
|
case NATIVE_WINDOW_SCALING_MODE_FREEZE:
|
|
|
|
case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
|
2012-04-03 22:54:58 +00:00
|
|
|
case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
|
2012-03-30 00:10:08 +00:00
|
|
|
break;
|
|
|
|
default:
|
|
|
|
ST_LOGE("unknown scaling mode: %d (ignoring)", scalingMode);
|
|
|
|
scalingMode = mSlots[buf].mScalingMode;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
mSlots[buf].mBufferState = BufferSlot::QUEUED;
|
2012-03-30 00:10:08 +00:00
|
|
|
mSlots[buf].mScalingMode = scalingMode;
|
2012-01-22 23:26:27 +00:00
|
|
|
mFrameCounter++;
|
|
|
|
mSlots[buf].mFrameNumber = mFrameCounter;
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
mBufferHasBeenQueued = true;
|
2012-03-13 04:49:41 +00:00
|
|
|
mDequeueCondition.broadcast();
|
2012-01-22 23:26:27 +00:00
|
|
|
|
2012-04-21 00:19:28 +00:00
|
|
|
output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
|
|
|
|
mQueue.size());
|
2012-02-24 03:27:23 +00:00
|
|
|
|
|
|
|
ATRACE_INT(mConsumerName.string(), mQueue.size());
|
2012-01-22 23:26:27 +00:00
|
|
|
} // scope for the lock
|
|
|
|
|
|
|
|
// call back without lock held
|
|
|
|
if (listener != 0) {
|
|
|
|
listener->onFrameAvailable();
|
|
|
|
}
|
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
void BufferQueue::cancelBuffer(int buf) {
|
2012-02-24 03:27:23 +00:00
|
|
|
ATRACE_CALL();
|
2012-01-22 23:26:27 +00:00
|
|
|
ST_LOGV("cancelBuffer: slot=%d", buf);
|
|
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
|
|
|
|
if (mAbandoned) {
|
|
|
|
ST_LOGW("cancelBuffer: BufferQueue has been abandoned!");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (buf < 0 || buf >= mBufferCount) {
|
|
|
|
ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
|
|
|
|
mBufferCount, buf);
|
|
|
|
return;
|
|
|
|
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
|
|
|
ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
|
|
|
|
buf, mSlots[buf].mBufferState);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
mSlots[buf].mBufferState = BufferSlot::FREE;
|
|
|
|
mSlots[buf].mFrameNumber = 0;
|
2012-03-13 04:49:41 +00:00
|
|
|
mDequeueCondition.broadcast();
|
2012-01-22 23:26:27 +00:00
|
|
|
}
|
|
|
|
|
2012-04-23 21:28:58 +00:00
|
|
|
status_t BufferQueue::connect(int api, QueueBufferOutput* output) {
|
2012-02-24 03:27:23 +00:00
|
|
|
ATRACE_CALL();
|
2012-01-22 23:26:27 +00:00
|
|
|
ST_LOGV("connect: api=%d", api);
|
|
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
|
|
|
|
if (mAbandoned) {
|
|
|
|
ST_LOGE("connect: BufferQueue has been abandoned!");
|
|
|
|
return NO_INIT;
|
|
|
|
}
|
|
|
|
|
2012-03-15 21:01:24 +00:00
|
|
|
if (mConsumerListener == NULL) {
|
|
|
|
ST_LOGE("connect: BufferQueue has no consumer!");
|
|
|
|
return NO_INIT;
|
|
|
|
}
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
int err = NO_ERROR;
|
|
|
|
switch (api) {
|
|
|
|
case NATIVE_WINDOW_API_EGL:
|
|
|
|
case NATIVE_WINDOW_API_CPU:
|
|
|
|
case NATIVE_WINDOW_API_MEDIA:
|
|
|
|
case NATIVE_WINDOW_API_CAMERA:
|
|
|
|
if (mConnectedApi != NO_CONNECTED_API) {
|
|
|
|
ST_LOGE("connect: already connected (cur=%d, req=%d)",
|
|
|
|
mConnectedApi, api);
|
|
|
|
err = -EINVAL;
|
|
|
|
} else {
|
|
|
|
mConnectedApi = api;
|
2012-04-21 00:19:28 +00:00
|
|
|
output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
|
|
|
|
mQueue.size());
|
2012-01-22 23:26:27 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
err = -EINVAL;
|
|
|
|
break;
|
|
|
|
}
|
2012-01-22 23:26:27 +00:00
|
|
|
|
|
|
|
mBufferHasBeenQueued = false;
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
status_t BufferQueue::disconnect(int api) {
|
2012-02-24 03:27:23 +00:00
|
|
|
ATRACE_CALL();
|
2012-01-22 23:26:27 +00:00
|
|
|
ST_LOGV("disconnect: api=%d", api);
|
|
|
|
|
|
|
|
int err = NO_ERROR;
|
2012-03-15 21:01:24 +00:00
|
|
|
sp<ConsumerListener> listener;
|
|
|
|
|
|
|
|
{ // Scope for the lock
|
|
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
|
|
|
|
if (mAbandoned) {
|
|
|
|
// it is not really an error to disconnect after the surface
|
|
|
|
// has been abandoned, it should just be a no-op.
|
|
|
|
return NO_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (api) {
|
|
|
|
case NATIVE_WINDOW_API_EGL:
|
|
|
|
case NATIVE_WINDOW_API_CPU:
|
|
|
|
case NATIVE_WINDOW_API_MEDIA:
|
|
|
|
case NATIVE_WINDOW_API_CAMERA:
|
|
|
|
if (mConnectedApi == api) {
|
|
|
|
drainQueueAndFreeBuffersLocked();
|
|
|
|
mConnectedApi = NO_CONNECTED_API;
|
|
|
|
mDequeueCondition.broadcast();
|
|
|
|
listener = mConsumerListener;
|
|
|
|
} else {
|
|
|
|
ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
|
|
|
|
mConnectedApi, api);
|
|
|
|
err = -EINVAL;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
ST_LOGE("disconnect: unknown API %d", api);
|
2012-01-22 23:26:27 +00:00
|
|
|
err = -EINVAL;
|
2012-03-15 21:01:24 +00:00
|
|
|
break;
|
|
|
|
}
|
2012-01-22 23:26:27 +00:00
|
|
|
}
|
2012-03-15 21:01:24 +00:00
|
|
|
|
|
|
|
if (listener != NULL) {
|
|
|
|
listener->onBuffersReleased();
|
|
|
|
}
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
void BufferQueue::dump(String8& result) const
|
|
|
|
{
|
|
|
|
char buffer[1024];
|
|
|
|
BufferQueue::dump(result, "", buffer, 1024);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BufferQueue::dump(String8& result, const char* prefix,
|
|
|
|
char* buffer, size_t SIZE) const
|
|
|
|
{
|
|
|
|
Mutex::Autolock _l(mMutex);
|
|
|
|
|
|
|
|
String8 fifo;
|
|
|
|
int fifoSize = 0;
|
|
|
|
Fifo::const_iterator i(mQueue.begin());
|
|
|
|
while (i != mQueue.end()) {
|
|
|
|
snprintf(buffer, SIZE, "%02d ", *i++);
|
|
|
|
fifoSize++;
|
|
|
|
fifo.append(buffer);
|
|
|
|
}
|
|
|
|
|
|
|
|
snprintf(buffer, SIZE,
|
|
|
|
"%s-BufferQueue mBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
|
|
|
|
"mPixelFormat=%d, FIFO(%d)={%s}\n",
|
|
|
|
prefix, mBufferCount, mSynchronousMode, mDefaultWidth,
|
|
|
|
mDefaultHeight, mPixelFormat, fifoSize, fifo.string());
|
|
|
|
result.append(buffer);
|
|
|
|
|
|
|
|
|
|
|
|
struct {
|
|
|
|
const char * operator()(int state) const {
|
|
|
|
switch (state) {
|
|
|
|
case BufferSlot::DEQUEUED: return "DEQUEUED";
|
|
|
|
case BufferSlot::QUEUED: return "QUEUED";
|
|
|
|
case BufferSlot::FREE: return "FREE";
|
|
|
|
case BufferSlot::ACQUIRED: return "ACQUIRED";
|
|
|
|
default: return "Unknown";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} stateName;
|
|
|
|
|
|
|
|
for (int i=0 ; i<mBufferCount ; i++) {
|
|
|
|
const BufferSlot& slot(mSlots[i]);
|
|
|
|
snprintf(buffer, SIZE,
|
|
|
|
"%s%s[%02d] "
|
|
|
|
"state=%-8s, crop=[%d,%d,%d,%d], "
|
|
|
|
"transform=0x%02x, timestamp=%lld",
|
|
|
|
prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i,
|
|
|
|
stateName(slot.mBufferState),
|
|
|
|
slot.mCrop.left, slot.mCrop.top, slot.mCrop.right,
|
|
|
|
slot.mCrop.bottom, slot.mTransform, slot.mTimestamp
|
|
|
|
);
|
|
|
|
result.append(buffer);
|
|
|
|
|
|
|
|
const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
|
|
|
|
if (buf != NULL) {
|
|
|
|
snprintf(buffer, SIZE,
|
|
|
|
", %p [%4ux%4u:%4u,%3X]",
|
|
|
|
buf->handle, buf->width, buf->height, buf->stride,
|
|
|
|
buf->format);
|
|
|
|
result.append(buffer);
|
|
|
|
}
|
|
|
|
result.append("\n");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
void BufferQueue::freeBufferLocked(int i) {
|
|
|
|
mSlots[i].mGraphicBuffer = 0;
|
2012-03-27 03:37:15 +00:00
|
|
|
if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
|
|
|
|
mSlots[i].mNeedsCleanupOnRelease = true;
|
|
|
|
}
|
2012-01-22 23:26:27 +00:00
|
|
|
mSlots[i].mBufferState = BufferSlot::FREE;
|
|
|
|
mSlots[i].mFrameNumber = 0;
|
2012-01-22 23:26:27 +00:00
|
|
|
mSlots[i].mAcquireCalled = false;
|
|
|
|
|
|
|
|
// destroy fence as BufferQueue now takes ownership
|
|
|
|
if (mSlots[i].mFence != EGL_NO_SYNC_KHR) {
|
|
|
|
eglDestroySyncKHR(mSlots[i].mEglDisplay, mSlots[i].mFence);
|
|
|
|
mSlots[i].mFence = EGL_NO_SYNC_KHR;
|
2012-01-22 23:26:27 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void BufferQueue::freeAllBuffersLocked() {
|
|
|
|
ALOGW_IF(!mQueue.isEmpty(),
|
|
|
|
"freeAllBuffersLocked called but mQueue is not empty");
|
2012-01-22 23:26:27 +00:00
|
|
|
mQueue.clear();
|
|
|
|
mBufferHasBeenQueued = false;
|
2012-01-22 23:26:27 +00:00
|
|
|
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
|
|
|
freeBufferLocked(i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-03-15 21:01:24 +00:00
|
|
|
status_t BufferQueue::acquireBuffer(BufferItem *buffer) {
|
2012-03-02 06:11:25 +00:00
|
|
|
ATRACE_CALL();
|
2012-01-22 23:26:27 +00:00
|
|
|
Mutex::Autolock _l(mMutex);
|
|
|
|
// check if queue is empty
|
|
|
|
// In asynchronous mode the list is guaranteed to be one buffer
|
|
|
|
// deep, while in synchronous mode we use the oldest buffer.
|
|
|
|
if (!mQueue.empty()) {
|
|
|
|
Fifo::iterator front(mQueue.begin());
|
|
|
|
int buf = *front;
|
|
|
|
|
2012-03-02 06:11:25 +00:00
|
|
|
ATRACE_BUFFER_INDEX(buf);
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
if (mSlots[buf].mAcquireCalled) {
|
|
|
|
buffer->mGraphicBuffer = NULL;
|
2012-03-15 21:01:24 +00:00
|
|
|
} else {
|
2012-01-22 23:26:27 +00:00
|
|
|
buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
|
|
|
|
}
|
|
|
|
buffer->mCrop = mSlots[buf].mCrop;
|
|
|
|
buffer->mTransform = mSlots[buf].mTransform;
|
|
|
|
buffer->mScalingMode = mSlots[buf].mScalingMode;
|
|
|
|
buffer->mFrameNumber = mSlots[buf].mFrameNumber;
|
2012-03-02 18:17:34 +00:00
|
|
|
buffer->mTimestamp = mSlots[buf].mTimestamp;
|
2012-01-22 23:26:27 +00:00
|
|
|
buffer->mBuf = buf;
|
2012-04-18 02:36:18 +00:00
|
|
|
buffer->mActiveRect = mSlots[buf].mActiveRect;
|
2012-01-22 23:26:27 +00:00
|
|
|
mSlots[buf].mAcquireCalled = true;
|
|
|
|
|
|
|
|
mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
|
|
|
|
mQueue.erase(front);
|
2012-03-13 04:49:41 +00:00
|
|
|
mDequeueCondition.broadcast();
|
2012-02-24 03:27:23 +00:00
|
|
|
|
|
|
|
ATRACE_INT(mConsumerName.string(), mQueue.size());
|
2012-03-15 21:01:24 +00:00
|
|
|
} else {
|
2012-04-10 05:51:52 +00:00
|
|
|
return NO_BUFFER_AVAILABLE;
|
2012-01-22 23:26:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
status_t BufferQueue::releaseBuffer(int buf, EGLDisplay display,
|
|
|
|
EGLSyncKHR fence) {
|
2012-03-02 06:11:25 +00:00
|
|
|
ATRACE_CALL();
|
|
|
|
ATRACE_BUFFER_INDEX(buf);
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
Mutex::Autolock _l(mMutex);
|
|
|
|
|
|
|
|
if (buf == INVALID_BUFFER_SLOT) {
|
|
|
|
return -EINVAL;
|
|
|
|
}
|
|
|
|
|
|
|
|
mSlots[buf].mEglDisplay = display;
|
|
|
|
mSlots[buf].mFence = fence;
|
|
|
|
|
2012-03-27 03:37:15 +00:00
|
|
|
// The buffer can now only be released if its in the acquired state
|
|
|
|
if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) {
|
2012-01-22 23:26:27 +00:00
|
|
|
mSlots[buf].mBufferState = BufferSlot::FREE;
|
2012-03-27 03:37:15 +00:00
|
|
|
} else if (mSlots[buf].mNeedsCleanupOnRelease) {
|
|
|
|
ST_LOGV("releasing a stale buf %d its state was %d", buf, mSlots[buf].mBufferState);
|
|
|
|
mSlots[buf].mNeedsCleanupOnRelease = false;
|
|
|
|
return STALE_BUFFER_SLOT;
|
|
|
|
} else {
|
|
|
|
ST_LOGE("attempted to release buf %d but its state was %d", buf, mSlots[buf].mBufferState);
|
|
|
|
return -EINVAL;
|
2012-01-22 23:26:27 +00:00
|
|
|
}
|
|
|
|
|
2012-03-27 03:37:15 +00:00
|
|
|
mDequeueCondition.broadcast();
|
2012-01-22 23:26:27 +00:00
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
2012-03-15 21:01:24 +00:00
|
|
|
status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener) {
|
|
|
|
ST_LOGV("consumerConnect");
|
|
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
|
|
|
|
if (mAbandoned) {
|
|
|
|
ST_LOGE("consumerConnect: BufferQueue has been abandoned!");
|
|
|
|
return NO_INIT;
|
|
|
|
}
|
|
|
|
|
|
|
|
mConsumerListener = consumerListener;
|
|
|
|
|
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
status_t BufferQueue::consumerDisconnect() {
|
2012-03-15 21:01:24 +00:00
|
|
|
ST_LOGV("consumerDisconnect");
|
2012-01-22 23:26:27 +00:00
|
|
|
Mutex::Autolock lock(mMutex);
|
2012-02-23 22:35:13 +00:00
|
|
|
|
2012-03-15 21:01:24 +00:00
|
|
|
if (mConsumerListener == NULL) {
|
|
|
|
ST_LOGE("consumerDisconnect: No consumer is connected!");
|
|
|
|
return -EINVAL;
|
|
|
|
}
|
2012-02-23 22:35:13 +00:00
|
|
|
|
2012-03-15 21:01:24 +00:00
|
|
|
mAbandoned = true;
|
|
|
|
mConsumerListener = NULL;
|
2012-02-23 22:35:13 +00:00
|
|
|
mQueue.clear();
|
2012-01-22 23:26:27 +00:00
|
|
|
freeAllBuffersLocked();
|
2012-03-13 04:49:41 +00:00
|
|
|
mDequeueCondition.broadcast();
|
2012-01-22 23:26:27 +00:00
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
2012-03-15 21:01:24 +00:00
|
|
|
status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) {
|
|
|
|
ST_LOGV("getReleasedBuffers");
|
|
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
|
|
|
|
if (mAbandoned) {
|
|
|
|
ST_LOGE("getReleasedBuffers: BufferQueue has been abandoned!");
|
|
|
|
return NO_INIT;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t mask = 0;
|
|
|
|
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
|
|
|
if (!mSlots[i].mAcquireCalled) {
|
|
|
|
mask |= 1 << i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
*slotMask = mask;
|
|
|
|
|
|
|
|
ST_LOGV("getReleasedBuffers: returning mask %#x", mask);
|
|
|
|
return NO_ERROR;
|
|
|
|
}
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h)
|
|
|
|
{
|
|
|
|
ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
|
|
|
|
if (!w || !h) {
|
|
|
|
ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
|
|
|
|
w, h);
|
|
|
|
return BAD_VALUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
mDefaultWidth = w;
|
|
|
|
mDefaultHeight = h;
|
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
status_t BufferQueue::setBufferCountServer(int bufferCount) {
|
2012-02-24 03:27:23 +00:00
|
|
|
ATRACE_CALL();
|
2012-01-22 23:26:27 +00:00
|
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
return setBufferCountServerLocked(bufferCount);
|
|
|
|
}
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
void BufferQueue::freeAllBuffersExceptHeadLocked() {
|
|
|
|
ALOGW_IF(!mQueue.isEmpty(),
|
|
|
|
"freeAllBuffersExceptCurrentLocked called but mQueue is not empty");
|
|
|
|
int head = -1;
|
|
|
|
if (!mQueue.empty()) {
|
|
|
|
Fifo::iterator front(mQueue.begin());
|
|
|
|
head = *front;
|
|
|
|
}
|
2012-01-22 23:26:27 +00:00
|
|
|
mBufferHasBeenQueued = false;
|
2012-01-22 23:26:27 +00:00
|
|
|
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
|
|
|
if (i != head) {
|
|
|
|
freeBufferLocked(i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
status_t BufferQueue::drainQueueLocked() {
|
|
|
|
while (mSynchronousMode && !mQueue.isEmpty()) {
|
|
|
|
mDequeueCondition.wait(mMutex);
|
|
|
|
if (mAbandoned) {
|
|
|
|
ST_LOGE("drainQueueLocked: BufferQueue has been abandoned!");
|
|
|
|
return NO_INIT;
|
|
|
|
}
|
|
|
|
if (mConnectedApi == NO_CONNECTED_API) {
|
|
|
|
ST_LOGE("drainQueueLocked: BufferQueue is not connected!");
|
|
|
|
return NO_INIT;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NO_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
status_t BufferQueue::drainQueueAndFreeBuffersLocked() {
|
|
|
|
status_t err = drainQueueLocked();
|
|
|
|
if (err == NO_ERROR) {
|
|
|
|
if (mSynchronousMode) {
|
|
|
|
freeAllBuffersLocked();
|
|
|
|
} else {
|
|
|
|
freeAllBuffersExceptHeadLocked();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
2012-03-15 21:01:24 +00:00
|
|
|
BufferQueue::ProxyConsumerListener::ProxyConsumerListener(
|
|
|
|
const wp<BufferQueue::ConsumerListener>& consumerListener):
|
|
|
|
mConsumerListener(consumerListener) {}
|
|
|
|
|
|
|
|
BufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
|
|
|
|
|
|
|
|
void BufferQueue::ProxyConsumerListener::onFrameAvailable() {
|
|
|
|
sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote());
|
|
|
|
if (listener != NULL) {
|
|
|
|
listener->onFrameAvailable();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void BufferQueue::ProxyConsumerListener::onBuffersReleased() {
|
|
|
|
sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote());
|
|
|
|
if (listener != NULL) {
|
|
|
|
listener->onBuffersReleased();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-01-22 23:26:27 +00:00
|
|
|
}; // namespace android
|