replicant-frameworks_native/opengl/libs/EGL
Jamie Gennis 010dd4fb89 EGL: Add the EGL_ANDROID_wait_sync extension
Change-Id: Ie9a78e07fcaf27c5c13797141ad3c692217607fb
2012-09-09 17:52:18 -07:00
..
egl_cache.cpp EGL: do not use sparse files for shader 2012-07-23 14:26:57 +03:00
egl_cache.h
egl_display.cpp EGL: add the native_fence_sync extension 2012-09-06 16:11:37 -07:00
egl_display.h
egl_entries.in EGL: Add the EGL_ANDROID_wait_sync extension 2012-09-09 17:52:18 -07:00
egl_object.cpp
egl_object.h
egl_tls.cpp
egl_tls.h
egl.cpp
eglApi.cpp EGL: Add the EGL_ANDROID_wait_sync extension 2012-09-09 17:52:18 -07:00
egldefs.h
getProcAddress.cpp
Loader.cpp
Loader.h
trace.cpp