EGL: Add the EGL_ANDROID_wait_sync extension
Change-Id: Ie9a78e07fcaf27c5c13797141ad3c692217607fb
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@ -284,6 +284,16 @@ EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSyncKHR
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typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROID) (EGLDisplay dpy, EGLSyncKHR sync);
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#endif
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/* EGL_ANDROID_wait_sync
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*/
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#ifndef EGL_ANDROID_wait_sync
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#define EGL_ANDROID_wait_sync
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#ifdef EGL_EGLEXT_PROTOTYPES
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EGLAPI EGLint EGLAPIENTRY eglWaitSyncANDROID(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
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#endif
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typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCANDROID) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
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#endif
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#ifdef __cplusplus
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}
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#endif
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@ -653,6 +653,7 @@ __eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
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// internally by the Android EGL layer.
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if (!strcmp(procname, "eglSetBlobCacheFuncsANDROID") ||
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!strcmp(procname, "eglDupNativeFenceFDANDROID") ||
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!strcmp(procname, "eglWaitSyncANDROID") ||
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!strcmp(procname, "eglHibernateProcessIMG") ||
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!strcmp(procname, "eglAwakenProcessIMG")) {
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return NULL;
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@ -1206,6 +1207,21 @@ EGLint eglDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSyncKHR sync)
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return result;
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}
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EGLint eglWaitSyncANDROID(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags)
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{
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clearError();
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const egl_display_ptr dp = validate_display(dpy);
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if (!dp) return EGL_NO_NATIVE_FENCE_FD_ANDROID;
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EGLint result = EGL_FALSE;
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egl_connection_t* const cnx = &gEGLImpl;
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if (cnx->dso && cnx->egl.eglWaitSyncANDROID) {
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result = cnx->egl.eglWaitSyncANDROID(dp->disp.dpy, sync, flags);
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}
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return result;
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}
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// ----------------------------------------------------------------------------
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// NVIDIA extensions
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// ----------------------------------------------------------------------------
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@ -63,6 +63,7 @@ EGL_ENTRY(EGLBoolean, eglGetSyncAttribKHR, EGLDisplay, EGLSyncKHR, EGLint,
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EGL_ENTRY(EGLBoolean, eglSetSwapRectangleANDROID, EGLDisplay, EGLSurface, EGLint, EGLint, EGLint, EGLint)
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EGL_ENTRY(EGLClientBuffer, eglGetRenderBufferANDROID, EGLDisplay, EGLSurface)
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EGL_ENTRY(EGLint, eglDupNativeFenceFDANDROID, EGLDisplay, EGLSyncKHR)
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EGL_ENTRY(EGLint, eglWaitSyncANDROID, EGLDisplay, EGLSyncKHR, EGLint)
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/* NVIDIA extensions */
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