replicant-frameworks_native/opengl/libs/EGL
Michael Lentine 87dd528bee Modify EGL to disconnect the window when the surface gets destroyed.
Bug: 14445579

Change-Id: I1d263ff6cffcb6e448761fca7ca4b06466ad65aa
(cherry picked from commit 00699fa641)
2015-05-28 14:09:36 -07:00
..
egl_cache.cpp
egl_cache.h
egl_display.cpp Remove lock around ref count check in terminate. 2015-01-28 11:54:15 -08:00
egl_display.h am d6fce7ab: Merge "Remove lock around ref count check in terminate." into lmp-mr1-dev 2015-01-28 22:38:42 +00:00
egl_entries.in libEGL: Add wrappers for partial update functions 2015-04-15 13:02:27 -07:00
egl_object.cpp Fix EGL shim extension injection for GL ES 3 drivers. 2015-05-22 14:10:09 -07:00
egl_object.h Fix EGL shim extension injection for GL ES 3 drivers. 2015-05-22 14:10:09 -07:00
egl_tls.cpp
egl_tls.h
egl.cpp Fix EGL shim extension injection for GL ES 3 drivers. 2015-05-22 14:10:09 -07:00
eglApi.cpp Modify EGL to disconnect the window when the surface gets destroyed. 2015-05-28 14:09:36 -07:00
egldefs.h
getProcAddress.cpp [MIPS] Fix mips32r1 build 2015-02-02 16:54:15 -08:00
Loader.cpp
Loader.h
trace.cpp