Remove lock around ref count check in terminate.

Replace the global lock in terminate for the ref count check with atomics and a
local lock.

Bug: 19072064

Change-Id: I0cfd6564e227a75b8387a8788b16381d5bc2cc88
This commit is contained in:
Michael Lentine 2015-01-27 09:01:03 -08:00
parent ef1c17ae94
commit 54466bc441
2 changed files with 162 additions and 135 deletions

View File

@ -57,7 +57,7 @@ static bool findExtension(const char* exts, const char* name, size_t nameLen) {
egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
egl_display_t::egl_display_t() :
magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0) {
magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0), eglIsInitialized(false) {
}
egl_display_t::~egl_display_t() {
@ -120,163 +120,188 @@ EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
Mutex::Autolock _l(lock);
{
Mutex::Autolock _rf(refLock);
refs++;
if (refs > 1) {
if (major != NULL)
*major = VERSION_MAJOR;
if (minor != NULL)
*minor = VERSION_MINOR;
while(!eglIsInitialized) refCond.wait(refLock);
return EGL_TRUE;
}
while(eglIsInitialized) refCond.wait(refLock);
}
{
Mutex::Autolock _l(lock);
#if EGL_TRACE
// Called both at early_init time and at this time. (Early_init is pre-zygote, so
// the information from that call may be stale.)
initEglTraceLevel();
initEglDebugLevel();
#endif
setGLHooksThreadSpecific(&gHooksNoContext);
// initialize each EGL and
// build our own extension string first, based on the extension we know
// and the extension supported by our client implementation
egl_connection_t* const cnx = &gEGLImpl;
cnx->major = -1;
cnx->minor = -1;
if (cnx->dso) {
EGLDisplay idpy = disp.dpy;
if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
//ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
// idpy, cnx->major, cnx->minor, cnx);
// display is now initialized
disp.state = egl_display_t::INITIALIZED;
// get the query-strings for this display for each implementation
disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
EGL_VENDOR);
disp.queryString.version = cnx->egl.eglQueryString(idpy,
EGL_VERSION);
disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
EGL_EXTENSIONS);
disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
EGL_CLIENT_APIS);
} else {
ALOGW("eglInitialize(%p) failed (%s)", idpy,
egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
}
}
// the query strings are per-display
mVendorString.setTo(sVendorString);
mVersionString.setTo(sVersionString);
mClientApiString.setTo(sClientApiString);
mExtensionString.setTo(gBuiltinExtensionString);
char const* start = gExtensionString;
char const* end;
do {
// find the space separating this extension for the next one
end = strchr(start, ' ');
if (end) {
// length of the extension string
const size_t len = end - start;
if (len) {
// NOTE: we could avoid the copy if we had strnstr.
const String8 ext(start, len);
if (findExtension(disp.queryString.extensions, ext.string(),
len)) {
mExtensionString.append(start, len+1);
}
}
// process the next extension string, and skip the space.
start = end + 1;
}
} while (end);
egl_cache_t::get()->initialize(this);
char value[PROPERTY_VALUE_MAX];
property_get("debug.egl.finish", value, "0");
if (atoi(value)) {
finishOnSwap = true;
}
property_get("debug.egl.traceGpuCompletion", value, "0");
if (atoi(value)) {
traceGpuCompletion = true;
}
if (refs > 0) {
if (major != NULL)
*major = VERSION_MAJOR;
if (minor != NULL)
*minor = VERSION_MINOR;
refs++;
return EGL_TRUE;
mHibernation.setDisplayValid(true);
}
#if EGL_TRACE
// Called both at early_init time and at this time. (Early_init is pre-zygote, so
// the information from that call may be stale.)
initEglTraceLevel();
initEglDebugLevel();
#endif
setGLHooksThreadSpecific(&gHooksNoContext);
// initialize each EGL and
// build our own extension string first, based on the extension we know
// and the extension supported by our client implementation
egl_connection_t* const cnx = &gEGLImpl;
cnx->major = -1;
cnx->minor = -1;
if (cnx->dso) {
EGLDisplay idpy = disp.dpy;
if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
//ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
// idpy, cnx->major, cnx->minor, cnx);
// display is now initialized
disp.state = egl_display_t::INITIALIZED;
// get the query-strings for this display for each implementation
disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
EGL_VENDOR);
disp.queryString.version = cnx->egl.eglQueryString(idpy,
EGL_VERSION);
disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
EGL_EXTENSIONS);
disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
EGL_CLIENT_APIS);
} else {
ALOGW("eglInitialize(%p) failed (%s)", idpy,
egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
}
{
Mutex::Autolock _rf(refLock);
eglIsInitialized = true;
refCond.broadcast();
}
// the query strings are per-display
mVendorString.setTo(sVendorString);
mVersionString.setTo(sVersionString);
mClientApiString.setTo(sClientApiString);
mExtensionString.setTo(gBuiltinExtensionString);
char const* start = gExtensionString;
char const* end;
do {
// find the space separating this extension for the next one
end = strchr(start, ' ');
if (end) {
// length of the extension string
const size_t len = end - start;
if (len) {
// NOTE: we could avoid the copy if we had strnstr.
const String8 ext(start, len);
if (findExtension(disp.queryString.extensions, ext.string(),
len)) {
mExtensionString.append(start, len+1);
}
}
// process the next extension string, and skip the space.
start = end + 1;
}
} while (end);
egl_cache_t::get()->initialize(this);
char value[PROPERTY_VALUE_MAX];
property_get("debug.egl.finish", value, "0");
if (atoi(value)) {
finishOnSwap = true;
}
property_get("debug.egl.traceGpuCompletion", value, "0");
if (atoi(value)) {
traceGpuCompletion = true;
}
refs++;
if (major != NULL)
*major = VERSION_MAJOR;
if (minor != NULL)
*minor = VERSION_MINOR;
mHibernation.setDisplayValid(true);
return EGL_TRUE;
}
EGLBoolean egl_display_t::terminate() {
Mutex::Autolock _l(lock);
{
Mutex::Autolock _rl(refLock);
if (refs == 0) {
/*
* From the EGL spec (3.2):
* "Termination of a display that has already been terminated,
* (...), is allowed, but the only effect of such a call is
* to return EGL_TRUE (...)
*/
return EGL_TRUE;
}
if (refs == 0) {
/*
* From the EGL spec (3.2):
* "Termination of a display that has already been terminated,
* (...), is allowed, but the only effect of such a call is
* to return EGL_TRUE (...)
*/
return EGL_TRUE;
}
// this is specific to Android, display termination is ref-counted.
if (refs > 1) {
// this is specific to Android, display termination is ref-counted.
refs--;
return EGL_TRUE;
if (refs > 0) {
return EGL_TRUE;
}
}
EGLBoolean res = EGL_FALSE;
egl_connection_t* const cnx = &gEGLImpl;
if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
{
Mutex::Autolock _l(lock);
egl_connection_t* const cnx = &gEGLImpl;
if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
}
// REVISIT: it's unclear what to do if eglTerminate() fails
disp.state = egl_display_t::TERMINATED;
res = EGL_TRUE;
}
// REVISIT: it's unclear what to do if eglTerminate() fails
disp.state = egl_display_t::TERMINATED;
res = EGL_TRUE;
mHibernation.setDisplayValid(false);
// Reset the extension string since it will be regenerated if we get
// reinitialized.
mExtensionString.setTo("");
// Mark all objects remaining in the list as terminated, unless
// there are no reference to them, it which case, we're free to
// delete them.
size_t count = objects.size();
ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
for (size_t i=0 ; i<count ; i++) {
egl_object_t* o = objects.itemAt(i);
o->destroy();
}
// this marks all object handles are "terminated"
objects.clear();
}
mHibernation.setDisplayValid(false);
// Reset the extension string since it will be regenerated if we get
// reinitialized.
mExtensionString.setTo("");
// Mark all objects remaining in the list as terminated, unless
// there are no reference to them, it which case, we're free to
// delete them.
size_t count = objects.size();
ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
for (size_t i=0 ; i<count ; i++) {
egl_object_t* o = objects.itemAt(i);
o->destroy();
{
Mutex::Autolock _rl(refLock);
eglIsInitialized = false;
refCond.broadcast();
}
// this marks all object handles are "terminated"
objects.clear();
refs--;
return res;
}

View File

@ -131,7 +131,9 @@ private:
void leave() { return mHibernation.decWakeCount(HibernationMachine::WEAK); }
uint32_t refs;
mutable Mutex lock;
bool eglIsInitialized;
mutable Mutex lock, refLock;
mutable Condition refCond;
SortedVector<egl_object_t*> objects;
String8 mVendorString;
String8 mVersionString;