Fix EGL shim extension injection for GL ES 3 drivers.

The Android EGL shim injects GL_EXT_debug_marker into the ES driver
EXTENSIONS string for the OpenGL ES 1.x and 2.0/3.0/3.1 drivers if
the extension is not already provided. This feature is used by
GLES_trace.

In Open GL ES 3.0 it became possible to query an indexed version of
the EXTENSIONS string via GetStringi(). NUM_EXTENSIONS Gets were
also added to the specification (taken from Open GL).

If the shim does not have to inject the extension, then there is no
problem, as glGetString() and glGetStringi() / NUM_EXTENSIONS will
be consistent. However, if the Android EGL shim injects the
extension, NUM_EXTENSIONS and GetStringi() will report one less
extension than is really available.

Consistency between these methods is tested by the dEQP framework
with the dEQP-GLES3.functional.state_query.string.extensions test.
If the driver does not provide GL_EXT_debug_marker, this test
fails.

This change wraps all of the affected entry points so that the
wrapped driver extensions are never visible directly to dEQP,
eliminating the inconsistency.
This commit is contained in:
Alistair Strachan 2015-05-22 14:10:09 -07:00
parent e814b43c58
commit edfe72ed67
7 changed files with 155 additions and 16 deletions

View File

@ -292,6 +292,44 @@ const GLubyte * egl_get_string_for_current_context(GLenum name) {
return (const GLubyte *)c->gl_extensions.string();
}
const GLubyte * egl_get_string_for_current_context(GLenum name, GLuint index) {
// NOTE: returning NULL here will fall-back to the default
// implementation.
EGLContext context = egl_tls_t::getContext();
if (context == EGL_NO_CONTEXT)
return NULL;
egl_context_t const * const c = get_context(context);
if (c == NULL) // this should never happen, by construction
return NULL;
if (name != GL_EXTENSIONS)
return NULL;
// if index is out of bounds, assume it will be in the default
// implementation too, so we don't have to generate a GL error here
if (index >= c->tokenized_gl_extensions.size())
return NULL;
return (const GLubyte *)c->tokenized_gl_extensions.itemAt(index).string();
}
GLint egl_get_num_extensions_for_current_context() {
// NOTE: returning -1 here will fall-back to the default
// implementation.
EGLContext context = egl_tls_t::getContext();
if (context == EGL_NO_CONTEXT)
return -1;
egl_context_t const * const c = get_context(context);
if (c == NULL) // this should never happen, by construction
return -1;
return (GLint)c->tokenized_gl_extensions.size();
}
// ----------------------------------------------------------------------------
// this mutex protects:

View File

@ -113,6 +113,18 @@ void egl_context_t::onMakeCurrent(EGLSurface draw, EGLSurface read) {
temp.append(gl_extensions);
gl_extensions.setTo(temp);
}
// tokenize the supported extensions for the glGetStringi() wrapper
exts = gl_extensions.string();
while (1) {
const char *end = strchr(exts, ' ');
if (end == NULL) {
tokenized_gl_extensions.push(String8(exts));
break;
}
tokenized_gl_extensions.push(String8(exts, end - exts));
exts = end + 1;
}
}
}

View File

@ -27,6 +27,7 @@
#include <utils/threads.h>
#include <utils/String8.h>
#include <utils/Vector.h>
#include <system/window.h>
@ -159,6 +160,7 @@ public:
egl_connection_t const* cnx;
int version;
String8 gl_extensions;
Vector<String8> tokenized_gl_extensions;
};
// ----------------------------------------------------------------------------

View File

@ -205,13 +205,22 @@ extern "C" {
#undef CALL_GL_API_RETURN
/*
* glGetString() is special because we expose some extensions in the wrapper
* glGetString() and glGetStringi() are special because we expose some
* extensions in the wrapper. Also, wrapping glGetXXX() is required because
* the value returned for GL_NUM_EXTENSIONS may have been altered by the
* injection of the additional extensions.
*/
extern "C" const GLubyte * __glGetString(GLenum name);
extern "C" {
const GLubyte * __glGetString(GLenum name);
const GLubyte * __glGetStringi(GLenum name, GLuint index);
void __glGetBooleanv(GLenum pname, GLboolean * data);
void __glGetFloatv(GLenum pname, GLfloat * data);
void __glGetIntegerv(GLenum pname, GLint * data);
void __glGetInteger64v(GLenum pname, GLint64 * data);
}
const GLubyte * glGetString(GLenum name)
{
const GLubyte * glGetString(GLenum name) {
const GLubyte * ret = egl_get_string_for_current_context(name);
if (ret == NULL) {
gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
@ -219,3 +228,64 @@ const GLubyte * glGetString(GLenum name)
}
return ret;
}
const GLubyte * glGetStringi(GLenum name, GLuint index) {
const GLubyte * ret = egl_get_string_for_current_context(name, index);
if (ret == NULL) {
gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
if(_c) ret = _c->glGetStringi(name, index);
}
return ret;
}
void glGetBooleanv(GLenum pname, GLboolean * data) {
if (pname == GL_NUM_EXTENSIONS) {
int num_exts = egl_get_num_extensions_for_current_context();
if (num_exts >= 0) {
*data = num_exts > 0 ? GL_TRUE : GL_FALSE;
return;
}
}
gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
if (_c) _c->glGetBooleanv(pname, data);
}
void glGetFloatv(GLenum pname, GLfloat * data) {
if (pname == GL_NUM_EXTENSIONS) {
int num_exts = egl_get_num_extensions_for_current_context();
if (num_exts >= 0) {
*data = (GLfloat)num_exts;
return;
}
}
gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
if (_c) _c->glGetFloatv(pname, data);
}
void glGetIntegerv(GLenum pname, GLint * data) {
if (pname == GL_NUM_EXTENSIONS) {
int num_exts = egl_get_num_extensions_for_current_context();
if (num_exts >= 0) {
*data = (GLint)num_exts;
return;
}
}
gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
if (_c) _c->glGetIntegerv(pname, data);
}
void glGetInteger64v(GLenum pname, GLint64 * data) {
if (pname == GL_NUM_EXTENSIONS) {
int num_exts = egl_get_num_extensions_for_current_context();
if (num_exts >= 0) {
*data = (GLint64)num_exts;
return;
}
}
gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
if (_c) _c->glGetInteger64v(pname, data);
}

View File

@ -172,7 +172,7 @@ void API_ENTRY(glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *
GLint API_ENTRY(glGetAttribLocation)(GLuint program, const GLchar * name) {
CALL_GL_API_RETURN(glGetAttribLocation, program, name);
}
void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean * data) {
void API_ENTRY(__glGetBooleanv)(GLenum pname, GLboolean * data) {
CALL_GL_API(glGetBooleanv, pname, data);
}
void API_ENTRY(glGetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) {
@ -181,13 +181,13 @@ void API_ENTRY(glGetBufferParameteriv)(GLenum target, GLenum pname, GLint * para
GLenum API_ENTRY(glGetError)(void) {
CALL_GL_API_RETURN(glGetError);
}
void API_ENTRY(glGetFloatv)(GLenum pname, GLfloat * data) {
void API_ENTRY(__glGetFloatv)(GLenum pname, GLfloat * data) {
CALL_GL_API(glGetFloatv, pname, data);
}
void API_ENTRY(glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) {
CALL_GL_API(glGetFramebufferAttachmentParameteriv, target, attachment, pname, params);
}
void API_ENTRY(glGetIntegerv)(GLenum pname, GLint * data) {
void API_ENTRY(__glGetIntegerv)(GLenum pname, GLint * data) {
CALL_GL_API(glGetIntegerv, pname, data);
}
void API_ENTRY(glGetProgramiv)(GLuint program, GLenum pname, GLint * params) {
@ -604,7 +604,7 @@ void API_ENTRY(glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *
void API_ENTRY(glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) {
CALL_GL_API(glClearBufferfi, buffer, drawbuffer, depth, stencil);
}
const GLubyte * API_ENTRY(glGetStringi)(GLenum name, GLuint index) {
const GLubyte * API_ENTRY(__glGetStringi)(GLenum name, GLuint index) {
CALL_GL_API_RETURN(glGetStringi, name, index);
}
void API_ENTRY(glCopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
@ -649,7 +649,7 @@ GLenum API_ENTRY(glClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeo
void API_ENTRY(glWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) {
CALL_GL_API(glWaitSync, sync, flags, timeout);
}
void API_ENTRY(glGetInteger64v)(GLenum pname, GLint64 * data) {
void API_ENTRY(__glGetInteger64v)(GLenum pname, GLint64 * data) {
CALL_GL_API(glGetInteger64v, pname, data);
}
void API_ENTRY(glGetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) {

View File

@ -30,6 +30,9 @@ namespace android {
// ----------------------------------------------------------------------------
EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name);
EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name,
GLuint index);
EGLAPI GLint egl_get_num_extensions_for_current_context();
// ----------------------------------------------------------------------------
}; // namespace android

View File

@ -86,11 +86,25 @@ def fmtTypeNameList(params):
return ', '.join(['"%s", %s' % (p[0], p[1]) for p in params])
def overrideSymbolName(sym):
# The wrapper intercepts glGetString and (sometimes) calls the generated
# __glGetString thunk which dispatches to the driver's glGetString
if sym == 'glGetString':
return '__glGetString'
def overrideSymbolName(sym, apiname):
# The wrapper intercepts various glGet and glGetString functions and
# (sometimes) calls the generated thunk which dispatches to the
# driver's implementation
wrapped_get_syms = {
'gles1' : [
'glGetString'
],
'gles2' : [
'glGetString',
'glGetStringi',
'glGetBooleanv',
'glGetFloatv',
'glGetIntegerv',
'glGetInteger64v',
],
}
if sym in wrapped_get_syms.get(apiname):
return '__' + sym
else:
return sym
@ -115,8 +129,8 @@ class TrampolineGen(reg.OutputGenerator):
print('%s API_ENTRY(%s)(%s) {\n'
' %s(%s%s%s);\n'
'}'
% (rtype, overrideSymbolName(fname), fmtParams(params),
call, fname,
% (rtype, overrideSymbolName(fname, self.genOpts.apiname),
fmtParams(params), call, fname,
', ' if len(params) > 0 else '',
fmtArgs(params)),
file=self.outFile)