replicant-frameworks_native/libs/ui
Jeff Brown 80f3e7cc15 Fade out the mouse pointer after inactivity or other events.
Fades out the mouse pointer:
- after 15 seconds of inactivity normally
- after 3 seconds of inactivity in lights out mode
- after a non-modifier key down
- after a touch down

Extended the native Looper to support enqueuing time delayed
messages.  This is used by the PointerController to control
pointer fade timing.

Change-Id: I87792fea7dbe2d9376c78cf354fe3189a484d9da
2011-03-02 15:37:57 -08:00
..
tests Add new axes for joysticks and mouse wheels. 2011-02-19 05:23:10 -08:00
Android.mk Add support for arbitrary axes in MotionEvents. 2011-02-15 19:14:37 -08:00
EGLUtils.cpp Use EGL_NATIVE_VISUAL_ID to select EGLConfig 2011-01-19 18:21:15 -08:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp
GraphicBufferAllocator.cpp improve SurfaceFlinger 'dumpsys' log 2011-01-19 16:15:53 -08:00
GraphicBufferMapper.cpp
GraphicLog.cpp
Input.cpp Add new axes for joysticks and mouse wheels. 2011-02-19 05:23:10 -08:00
InputTransport.cpp Add new hover move action and scroll wheel plumbing. 2011-02-19 06:14:21 -08:00
Keyboard.cpp Fade out the mouse pointer after inactivity or other events. 2011-03-02 15:37:57 -08:00
KeyCharacterMap.cpp Make getFallbackAction return false when there is none. 2011-01-14 17:54:38 -08:00
KeyLayoutMap.cpp Add new axes for joysticks and mouse wheels. 2011-02-19 05:23:10 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp
VirtualKeyMap.cpp