replicant-frameworks_native/libs/gui
Jamie Gennis e68a52b0a2 SurfaceTexture: fix a test deadlock
This change fixes a test issue that resulted in a deadlock.

Change-Id: I4729e8dd47c8f5fea49bfeff3cea58627ead6d04
Bug: 5174876
2011-08-30 19:06:40 -07:00
..
tests SurfaceTexture: fix a test deadlock 2011-08-30 19:06:40 -07:00
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
IGraphicBufferAlloc.cpp return an error code with gralloc buffer allocation failures 2011-07-01 14:53:49 -07:00
ISensorEventConnection.cpp
ISensorServer.cpp
ISurface.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
ISurfaceComposer.cpp SurfaceTexture: fix queues-to-composer 2011-08-17 18:19:00 -07:00
ISurfaceComposerClient.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00
ISurfaceTexture.cpp return correct value from query after connecting a surface 2011-08-08 20:25:44 -07:00
LayerState.cpp SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
Sensor.cpp 9-axis sensor fusion with Kalman filter 2011-05-27 17:04:55 -07:00
SensorChannel.cpp
SensorEventQueue.cpp
SensorManager.cpp
Surface.cpp Fix an issue where Surface::lock() would never update the output region 2011-08-23 21:18:36 -07:00
SurfaceComposerClient.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00
SurfaceTexture.cpp make sure to re-initialize SurfaceTexture to its default state on disconnect 2011-08-25 17:03:30 -07:00
SurfaceTextureClient.cpp make sure to re-initialize SurfaceTexture to its default state on disconnect 2011-08-25 17:03:30 -07:00