e5d6eb81e2
This fixes an issue where the Surface readFromParcel code was leaving unread parcel data in the case where the Surface was re-used from the sCachedSurfaces cache. On a cache miss the code is creating a new Surface from the remainder of the parcel data. On a hit that data was being left unread, so anything that parcels a Surface followed by additional arguments may end up reading the wrong values. Change-Id: I25365159d945c125bd1fcc9f17e39a4f00aece55 |
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.. | ||
tests | ||
Android.mk | ||
IGraphicBufferAlloc.cpp | ||
ISensorEventConnection.cpp | ||
ISensorServer.cpp | ||
ISurface.cpp | ||
ISurfaceComposer.cpp | ||
ISurfaceComposerClient.cpp | ||
ISurfaceTexture.cpp | ||
LayerState.cpp | ||
Sensor.cpp | ||
SensorChannel.cpp | ||
SensorEventQueue.cpp | ||
SensorManager.cpp | ||
Surface.cpp | ||
SurfaceComposerClient.cpp | ||
SurfaceTexture.cpp | ||
SurfaceTextureClient.cpp |