replicant-frameworks_native/include/ui
Iliyan Malchev 5cfbdc87d6 retire android_native_window_t
Change-Id: I232c526168e1a93977d1c2d0fa74c8937cdeb23b
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-03-23 16:43:20 -07:00
..
egl retire android_native_window_t 2011-03-23 16:43:20 -07:00
android_native_buffer.h
DisplayInfo.h Mouse pointer integration. 2011-01-04 17:31:24 -08:00
EGLNativeSurface.h
EGLUtils.h
FramebufferNativeWindow.h surfaceflinger: add support for gralloc dump hooks 2010-12-08 15:40:11 -08:00
GraphicBuffer.h Protected surface API 2011-01-28 08:04:00 -08:00
GraphicBufferAllocator.h [3171580] don't automatically log GraphicBuffer allocation failures 2010-12-03 17:33:09 -08:00
GraphicBufferMapper.h
GraphicLog.h fix a typo where the eventtags code were wrong 2010-09-15 12:46:59 -07:00
Input.h Improve VelocityTracker numerical stability. 2011-03-15 19:59:47 -07:00
InputTransport.h Add support for fallback keycodes. 2010-12-07 17:35:26 -08:00
Keyboard.h Fade out the mouse pointer after inactivity or other events. 2011-03-02 15:37:57 -08:00
KeyCharacterMap.h Add support for fallback keycodes. 2010-12-07 17:35:26 -08:00
KeycodeLabels.h Add 3D mode key and others. 2011-03-16 11:31:42 -07:00
KeyLayoutMap.h Joystick tweaks. (DO NOT MERGE) 2011-03-04 19:12:41 -08:00
PixelFormat.h
Point.h
PowerManager.h The CHEEK_TOUCH stuff never worked. Remove it. 2010-11-08 13:02:58 -08:00
Rect.h Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.h
VirtualKeyMap.h Improve support for external keyboards. 2010-12-02 16:01:32 -08:00