replicant-frameworks_native/opengl
Jamie Gennis a08cf6e3a4 EGL: fix an extension string bug
This change fixes a bug where initializing EGL multiple times (eglTerminate
followed by eglInitialize) would cause extensions to show up in the extension
string multiple times.

Change-Id: I707a3da62ed30ef13835087167f84a08bc6addd7
2012-09-17 17:23:29 -07:00
..
include EGL: Add the EGL_ANDROID_wait_sync extension 2012-09-09 17:52:18 -07:00
libagl Update ANativeWindow clients for sync 2012-06-20 15:48:30 -07:00
libs EGL: fix an extension string bug 2012-09-17 17:23:29 -07:00
specs EGL: add the native_fence_sync extension 2012-09-06 16:11:37 -07:00
tests Merge "enable java/jni build in PDK if supported" into jb-mr1-dev 2012-08-08 12:25:15 -07:00
tools/glgen Fixed bug in opengl es binding generation 2012-07-23 17:06:52 -07:00