replicant-frameworks_native/include/gui
Mathias Agopian 8683fca395 improve [un]marshalling of non-binder objects
this change introduces a new class LightFlattenable<> which is
a protocol to flatten simple objects that don't require
binders or file descriptors; the benefit of this protocol is that
it doesn't require the objects to have a virtual table and give us
a consitant way of doing this.

we also introduce an implementation of this protocol for
POD structures, LightFlattenablePod<>.

Parcel has been update to handle this protocol automatically.

Sensor, Rect, Point and Region now use this new protocol.

Change-Id: Icb3ce7fa1d785249eb666f39c2129f2fc143ea4a
2012-08-13 02:46:05 -07:00
..
BitTube.h
BufferQueue.h surfaceflinger: refactor FrambufferSurface 2012-08-06 18:55:01 -07:00
ConsumerBase.h surfaceflinger: refactor FrambufferSurface 2012-08-06 18:55:01 -07:00
CpuConsumer.h
DisplayEventReceiver.h
DummyConsumer.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
ISensorEventConnection.h
ISensorServer.h
ISurface.h
ISurfaceComposer.h make multi-display more real 2012-08-10 17:32:33 -07:00
ISurfaceComposerClient.h libgui includes refactoring 2012-08-10 13:18:24 -07:00
ISurfaceTexture.h Pass fences with buffers from SurfaceTextureClient 2012-06-30 21:38:51 -07:00
Sensor.h improve [un]marshalling of non-binder objects 2012-08-13 02:46:05 -07:00
SensorEventQueue.h
SensorManager.h
Surface.h Remove freeze(), unfreeze() and setFreezeTint(). 2012-07-16 15:38:18 -07:00
SurfaceComposerClient.h make multi-display more real 2012-08-10 17:32:33 -07:00
SurfaceTexture.h Pass fence to HWC on first use of buffer 2012-06-30 21:38:51 -07:00
SurfaceTextureClient.h Update ANativeWindow clients for sync 2012-06-20 15:48:30 -07:00