replicant-frameworks_native/services/surfaceflinger
John Dong 4ee5696dfb Virtual Display async mode is overridden
Virtual Display async setting is overridden by eglApi.c causing
stall during composition.

Set the async mode after eglCreateWindowSurface()

b/13139121

Change-Id: I336ca145552e387217cd8bea6e4b7f5f490a274d
Signed-off-by: Pierre Couillaud <pierre@broadcom.com>
2014-02-21 16:10:54 -08:00
..
DisplayHardware SurfaceFlinger: mFbProducerSlot initailization 2014-01-28 09:33:33 -08:00
Effects color blindness enhancement 2013-09-04 22:11:15 -07:00
EventLog surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
RenderEngine Implement per-display EGLConfig and configless EGLContext 2013-12-23 21:53:39 -08:00
tests Surface can now be created only from an IGraphicBufferProducer 2013-03-12 18:45:09 -07:00
Android.mk surfaceflinger: add BoardConfig.mk variable to force 32-bit 2014-02-20 15:37:14 -08:00
Barrier.h
Client.cpp SurfaceFlinger now runs in the process's main thread 2013-08-20 11:16:45 -07:00
Client.h get rid of ISurface 2013-03-12 17:11:48 -07:00
Colorizer.h Add a --color option to dumpsys SurfaceFlinger 2013-04-22 21:51:28 +02:00
DdmConnection.cpp fix SurfaceFlinger DDMS debugging 2012-10-07 16:41:12 -07:00
DdmConnection.h add libsurfaceflinger_ddmconnection for PDK build 2012-08-31 20:08:33 -07:00
DispSync.cpp DispSync: remove delay when enabling vsync events 2013-11-01 13:58:56 -07:00
DispSync.h SurfaceFlinger: SW-based vsync events 2013-10-07 17:59:53 -07:00
DisplayDevice.cpp Virtual Display async mode is overridden 2014-02-21 16:10:54 -08:00
DisplayDevice.h Implement per-display EGLConfig and configless EGLContext 2013-12-23 21:53:39 -08:00
EventControlThread.cpp SurfaceFlinger: Add EventControlThread 2013-10-15 14:31:41 -07:00
EventControlThread.h SurfaceFlinger: Add EventControlThread 2013-10-15 14:31:41 -07:00
EventThread.cpp SurfaceFlinger: SW-based vsync events 2013-10-07 17:59:53 -07:00
EventThread.h SurfaceFlinger: SW-based vsync events 2013-10-07 17:59:53 -07:00
FrameTracker.cpp surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
FrameTracker.h surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
Layer.cpp fix camera API 2.0 orientation 2013-09-17 23:45:22 -07:00
Layer.h Encapsulate textures into their own Texture class 2013-08-16 16:29:02 -07:00
LayerDim.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
LayerDim.h Refactor SF. Move all GL operations in their own class. 2013-07-03 14:39:27 -07:00
MODULE_LICENSE_APACHE2
MessageQueue.cpp Track Looper decoupling from ALooper 2013-12-12 23:54:43 -08:00
MessageQueue.h fix another bug where screenshots could end-up all black 2013-04-10 16:27:17 -07:00
SurfaceFlinger.cpp Implement per-display EGLConfig and configless EGLContext 2013-12-23 21:53:39 -08:00
SurfaceFlinger.h Move EGLConfig selection to RenderEngine 2013-12-23 21:53:39 -08:00
SurfaceFlingerConsumer.cpp fix camera API 2.0 orientation 2013-09-17 23:45:22 -07:00
SurfaceFlingerConsumer.h fix camera API 2.0 orientation 2013-09-17 23:45:22 -07:00
SurfaceTextureLayer.cpp Binderize the consumer side of BufferQueue 2013-08-01 17:20:08 -07:00
SurfaceTextureLayer.h BufferQueue improvements and APIs changes 2013-07-18 22:28:18 -07:00
Transform.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
Transform.h color blindness enhancement 2013-09-04 22:11:15 -07:00
clz.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
main_surfaceflinger.cpp make sure SF initialization is ran at target priority and correct thread group 2013-08-23 17:10:32 -07:00