replicant-frameworks_native/include/gui
2012-12-12 10:56:42 -08:00
..
BitTube.h
BufferItemConsumer.h
BufferQueue.h Refactor SurfaceTexture a bit. 2012-12-11 09:42:51 -08:00
ConsumerBase.h Change ConsumerBase's FrameAvailableListener to be a weak pointer 2012-11-05 13:39:02 -08:00
CpuConsumer.h
DisplayEventReceiver.h Display events now always carry the display id they happened on 2012-09-21 14:20:35 -07:00
DummyConsumer.h
GraphicBufferAlloc.h SurfaceFlinger: Move GraphicBufferAlloc to libgui 2012-12-11 17:54:29 -08:00
GuiConfig.h Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00
IDisplayEventConnection.h
IGraphicBufferAlloc.h
ISensorEventConnection.h
ISensorServer.h
ISurface.h
ISurfaceComposer.h SurfaceFlinger: add support for secure displays 2012-10-22 13:41:21 -07:00
ISurfaceComposerClient.h Eradicate DisplayID. 2012-08-27 17:43:43 -07:00
ISurfaceTexture.h libgui: add BufferQueue test infrastructure 2012-08-31 17:02:49 -07:00
Sensor.h
SensorEventQueue.h
SensorManager.h
Surface.h Remove unused "layer" argument from show(). 2012-08-27 14:40:17 -07:00
SurfaceComposerClient.h SurfaceFlinger: add support for secure displays 2012-10-22 13:41:21 -07:00
SurfaceTexture.h Avoid unnecessary texture bind 2012-12-11 16:26:51 -08:00
SurfaceTextureClient.h