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Dan Stoza c62acbd127 libgui: Fix CPU rendering on Surface
When the surface damage code went in, it incorrectly assumed that if
an application was doing CPU rendering, it would be using lock and
unlockAndPost instead of dequeue and queue, so it repurposed the dirty
region too aggressively. This change keeps it from clobbering the
dirty region if a CPU producer is attached.

Bug: 20431815
Change-Id: Id4dfd71378311ea822f0289f6de2d20a7bd84014
2015-04-21 16:56:52 -07:00
build Increase growth limit from 64m to 80m for 1024mb hdpi tablet 2014-12-11 13:40:37 -08:00
cmds Command to move private app data between volumes. 2015-04-10 00:21:35 -07:00
data/etc Revert "Camera: Add XML entries and files for new system features" 2014-12-03 11:13:06 -08:00
include libgui: Fix CPU rendering on Surface 2015-04-21 16:56:52 -07:00
libs libgui: Fix CPU rendering on Surface 2015-04-21 16:56:52 -07:00
opengl libEGL: Add wrappers for partial update functions 2015-04-15 13:02:27 -07:00
services SF: Permit changing DispSync offsets at runtime 2015-04-15 13:56:28 -07:00
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