replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 562f4b2c1e handle surfaces posts independently from composition
surfaceflinger will now handle each surface post
as soon as possible and handle the composition
itself at VSYNC time as usual.

Change-Id: I6b1ae33fd56062d86e5419ebab8def0ca5803fbf
2012-04-11 18:17:30 -07:00
..
DisplayHardware make sure to disable VSYNC while screen is off 2012-04-11 15:31:40 -07:00
tests remove libandroid.so from targets that don't need it 2012-03-27 13:57:43 -07:00
Android.mk SurfaceFlinger now uses the new VSYNC HAL API. 2012-04-04 19:01:20 -07:00
Barrier.h
clz.cpp
clz.h
DdmConnection.cpp
DdmConnection.h
EventThread.cpp make sure to disable VSYNC while screen is off 2012-04-11 15:31:40 -07:00
EventThread.h make sure to disable VSYNC while screen is off 2012-04-11 15:31:40 -07:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
Layer.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
LayerBase.cpp improve SF dumpsys 2012-02-05 00:19:27 -08:00
LayerBase.h fix libgui header location 2012-02-27 13:03:08 -08:00
LayerDim.cpp
LayerDim.h
LayerScreenshot.cpp SurfaceFlinger: set wrap mode on screenshot texture 2012-01-13 00:36:45 -08:00
LayerScreenshot.h
MessageQueue.cpp handle surfaces posts independently from composition 2012-04-11 18:17:30 -07:00
MessageQueue.h separate transactions from updates 2012-02-01 20:43:06 -08:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp handle surfaces posts independently from composition 2012-04-11 18:17:30 -07:00
SurfaceFlinger.h rework screen on/off code 2012-04-10 22:18:43 -07:00
SurfaceTextureLayer.cpp SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
SurfaceTextureLayer.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
Transform.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE 2012-01-03 22:38:27 +00:00
Transform.h