replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 9b5534b0e5 Merge changes I8283a989,I64add89a into klp-dev
* changes:
  switch to use mat4
  vector and matrix classes for graphics use
2013-08-31 01:30:10 +00:00
..
DisplayHardware Force async behavior for the virtual display output BufferQueue 2013-08-29 16:09:11 -07:00
EventLog surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
RenderEngine Merge changes I8283a989,I64add89a into klp-dev 2013-08-31 01:30:10 +00:00
tests Surface can now be created only from an IGraphicBufferProducer 2013-03-12 18:45:09 -07:00
Android.mk make sure SF initialization is ran at target priority and correct thread group 2013-08-23 17:10:32 -07:00
Barrier.h
Client.cpp SurfaceFlinger now runs in the process's main thread 2013-08-20 11:16:45 -07:00
Client.h
clz.h
Colorizer.h Add a --color option to dumpsys SurfaceFlinger 2013-04-22 21:51:28 +02:00
DdmConnection.cpp
DdmConnection.h
DisplayDevice.cpp reset the gl viewport at each frame for each display 2013-08-28 18:11:46 -07:00
DisplayDevice.h Merge "Provide HWC prepare with a valid output buffer" into klp-dev 2013-08-21 14:38:51 +00:00
EventThread.cpp Use new HWC display type/count constants. 2013-08-16 14:28:37 -07:00
EventThread.h Use new HWC display type/count constants. 2013-08-16 14:28:37 -07:00
FrameTracker.cpp surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
FrameTracker.h surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
Layer.cpp minor clean-up of the GLESRenderer 2013-08-28 18:13:56 -07:00
Layer.h Encapsulate textures into their own Texture class 2013-08-16 16:29:02 -07:00
LayerDim.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
LayerDim.h Refactor SF. Move all GL operations in their own class. 2013-07-03 14:39:27 -07:00
main_surfaceflinger.cpp make sure SF initialization is ran at target priority and correct thread group 2013-08-23 17:10:32 -07:00
MessageQueue.cpp fix another bug where screenshots could end-up all black 2013-04-10 16:27:17 -07:00
MessageQueue.h fix another bug where screenshots could end-up all black 2013-04-10 16:27:17 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp reset the gl viewport at each frame for each display 2013-08-28 18:11:46 -07:00
SurfaceFlinger.h SurfaceFlinger now runs in the process's main thread 2013-08-20 11:16:45 -07:00
SurfaceFlingerConsumer.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceFlingerConsumer.h SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceTextureLayer.cpp Binderize the consumer side of BufferQueue 2013-08-01 17:20:08 -07:00
SurfaceTextureLayer.h BufferQueue improvements and APIs changes 2013-07-18 22:28:18 -07:00
Transform.cpp
Transform.h