replicant-frameworks_native/libs/ui
Dan Stoza 24fa67f62a libui: Apply GRALLOC_USAGE_ALLOC_MASK during alloc
Applies GRALLOC_USAGE_ALLOC_MASK to the incoming usage bits before
calling alloc on the gralloc module. This filters out the new flag
GRALLOC_USAGE_FOREIGN_BUFFERS, which is used to send a hint to the
producer, but which does not affect the allocation of buffers.

Bug: 19801661
Change-Id: Ia37a3eddba2e97598e50ac3e10877430adfa9247
(cherry picked from commit b8efdc4003)
2015-06-01 11:21:56 -07:00
..
tests
Android.mk Disable struct padding warning/error 2014-12-04 18:06:48 -08:00
Fence.cpp libui: Clean up Fence and Region flattening 2015-04-15 13:04:15 -07:00
FramebufferNativeWindow.cpp Libui: Remove unused variables 2014-12-05 20:52:16 -08:00
FrameStats.cpp
GraphicBuffer.cpp Merge "libgui: Allow an IGBProducer to disable allocation" 2015-04-24 15:50:10 +00:00
GraphicBufferAllocator.cpp libui: Apply GRALLOC_USAGE_ALLOC_MASK during alloc 2015-06-01 11:21:56 -07:00
GraphicBufferMapper.cpp Merge "Close Fence FDs in error cases of Surface and GraphicBufferMapper" 2015-04-30 21:49:40 +00:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp DO NOT MERGE Add dataSpace to buffer queues; remove old format enums. 2015-03-19 13:56:00 -07:00
Rect.cpp libgui: Pass surface damage through BufferQueue 2015-04-15 13:19:38 -07:00
Region.cpp libgui: Pass surface damage through BufferQueue 2015-04-15 13:19:38 -07:00
UiConfig.cpp libui: Enable -Weverything and -Werror 2014-12-04 17:56:27 -08:00