Merge "Close Fence FDs in error cases of Surface and GraphicBufferMapper"

This commit is contained in:
Dan Stoza 2015-04-30 21:49:39 +00:00 committed by Gerrit Code Review
commit ed6e907bc7
2 changed files with 9 additions and 0 deletions

View File

@ -267,6 +267,9 @@ int Surface::cancelBuffer(android_native_buffer_t* buffer,
Mutex::Autolock lock(mMutex);
int i = getSlotFromBufferLocked(buffer);
if (i < 0) {
if (fenceFd >= 0) {
close(fenceFd);
}
return i;
}
sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
@ -308,6 +311,9 @@ int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) {
}
int i = getSlotFromBufferLocked(buffer);
if (i < 0) {
if (fenceFd >= 0) {
close(fenceFd);
}
return i;
}

View File

@ -164,6 +164,9 @@ status_t GraphicBufferMapper::lockAsyncYCbCr(buffer_handle_t handle,
bounds.left, bounds.top, bounds.width(), bounds.height(),
ycbcr);
} else {
if (fenceFd >= 0) {
close(fenceFd);
}
return -EINVAL; // do not log failure
}