replicant-frameworks_native/include/ui
Jamie Gennis b7d87c40ef SurfaceMediaSource: use the vid enc usage bit
This change makes SurfaceMediaSource add the VIDEO_ENC usage bit when
allocating its GraphicBuffers rather than the HW_TEXTURE bit.

Change-Id: Ie20e225c894fdbc31cad6bb82b3b64c7e98074eb
2011-11-21 17:48:19 -08:00
..
egl frameworks/base: move ANativeWindow/android_native_buffer_t out 2011-05-03 16:39:54 -07:00
android_native_buffer.h frameworks/base: move ANativeWindow/android_native_buffer_t out 2011-05-03 16:39:54 -07:00
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h
FramebufferNativeWindow.h frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
GraphicBuffer.h SurfaceMediaSource: use the vid enc usage bit 2011-11-21 17:48:19 -08:00
GraphicBufferAllocator.h
GraphicBufferMapper.h
GraphicLog.h
Input.h Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
InputTransport.h Add initial API for stylus and mouse buttons. 2011-05-13 12:11:17 -07:00
Keyboard.h Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
KeyCharacterMap.h Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
KeycodeLabels.h Input system bug fixes, particularly for stylus. 2011-08-19 15:02:26 -07:00
KeyLayoutMap.h Joystick tweaks. (DO NOT MERGE) 2011-03-04 19:12:41 -08:00
PixelFormat.h Adding SurfaceEncoder for encoding FilterFrames 2011-07-21 17:12:50 -07:00
Point.h
PowerManager.h
Rect.h fix the float Rect in OpenGLRenderer to handle NANs 2011-09-19 16:50:07 -07:00
Region.h get rid of dependency on copybit HAL module 2011-04-28 19:50:21 -07:00
VirtualKeyMap.h