af30ff6020
Added the MotionEvent.FLAG_WINDOW_IS_OBSCURED flag which is set by the input manager whenever another visible window is partly or wholly obscured the target of a touch event so that applications can filter touches accordingly. Added a "filterTouchesWhenObscured" attribute to View which can be used to enable filtering of touches when the view's window is obscured. Change-Id: I936d9c85013fd2d77fb296a600528d30a29027d2 |
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.. | ||
egl | ||
android_native_buffer.h | ||
DisplayInfo.h | ||
EGLNativeSurface.h | ||
EGLUtils.h | ||
EventHub.h | ||
FramebufferNativeWindow.h | ||
GraphicBuffer.h | ||
GraphicBufferAllocator.h | ||
GraphicBufferMapper.h | ||
Input.h | ||
InputDispatcher.h | ||
InputManager.h | ||
InputReader.h | ||
InputTransport.h | ||
IOverlay.h | ||
KeyCharacterMap.h | ||
KeycodeLabels.h | ||
Overlay.h | ||
PixelFormat.h | ||
Point.h | ||
Rect.h | ||
Region.h |