replicant-frameworks_native/services/surfaceflinger
Mathias Agopian a67932fe68 unify SurfaceTexture and Surface
Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
2011-06-13 15:51:35 -07:00
..
DisplayHardware
tests
Android.mk unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
Barrier.h
clz.cpp
clz.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
Layer.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerBase.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerBase.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerDim.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerDim.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
SurfaceFlinger.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
SurfaceTextureLayer.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
SurfaceTextureLayer.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
TextureManager.cpp
TextureManager.h
Transform.cpp
Transform.h