replicant-frameworks_native/libs/ui
Jeff Brown fa773aa745 Use touch pad gestures to manipulate the pointer.
1. Single finger tap performs a click.
2. Single finger movement moves the pointer (hovers).
3. Button press plus movement performs click or drag.
   While dragging, the pointer follows the finger that is moving
   fastest.  This is important if there are additional fingers
   down on the touch pad for the purpose of applying force
   to an integrated button underneath.
4. Two fingers near each other moving in the same direction
   are coalesced as a swipe gesture under the pointer.
5. Two or more fingers moving in arbitrary directions are
   transformed into touches in the vicinity of the pointer.
   This makes scale/zoom and rotate gestures possible.

Added a native VelocityTracker implementation to enable intelligent
switching of the active pointer during drags.

Change-Id: I5ada57e7f2bdb9b0a791843eb354a8c706b365dc
2011-03-14 14:12:03 -07:00
..
tests Add new axes for joysticks and mouse wheels. 2011-02-19 05:23:10 -08:00
Android.mk Add support for arbitrary axes in MotionEvents. 2011-02-15 19:14:37 -08:00
EGLUtils.cpp Use EGL_NATIVE_VISUAL_ID to select EGLConfig 2011-01-19 18:21:15 -08:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp
GraphicBufferAllocator.cpp improve SurfaceFlinger 'dumpsys' log 2011-01-19 16:15:53 -08:00
GraphicBufferMapper.cpp
GraphicLog.cpp
Input.cpp Use touch pad gestures to manipulate the pointer. 2011-03-14 14:12:03 -07:00
InputTransport.cpp Use touch pad gestures to manipulate the pointer. 2011-03-14 14:12:03 -07:00
Keyboard.cpp Fade out the mouse pointer after inactivity or other events. 2011-03-02 15:37:57 -08:00
KeyCharacterMap.cpp Make getFallbackAction return false when there is none. 2011-01-14 17:54:38 -08:00
KeyLayoutMap.cpp Joystick tweaks. (DO NOT MERGE) 2011-03-04 19:12:41 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp
VirtualKeyMap.cpp