ca08833d5e
We now detect at runtime which sync features to use, which allows us to remove a lot of the compile-time configuration options. There is still one option though, to disable KHR_fence_sync on some devices (which are more efficient without it). - added a backdoor to get the vendor's EGL strings the new logic is: - use always ANDROID_native_fence_sync if available - fallback to KHR_fence_sync if available and not disabled by the compile-time option - use KHR_wait_sync if available and either of the above is enabled Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf |
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.. | ||
tests | ||
Android.mk | ||
BitTube.cpp | ||
BufferItemConsumer.cpp | ||
BufferQueue.cpp | ||
CleanSpec.mk | ||
ConsumerBase.cpp | ||
CpuConsumer.cpp | ||
DisplayEventReceiver.cpp | ||
DummyConsumer.cpp | ||
GLConsumer.cpp | ||
GraphicBufferAlloc.cpp | ||
GuiConfig.cpp | ||
IDisplayEventConnection.cpp | ||
IGraphicBufferAlloc.cpp | ||
IGraphicBufferProducer.cpp | ||
ISensorEventConnection.cpp | ||
ISensorServer.cpp | ||
ISurfaceComposer.cpp | ||
ISurfaceComposerClient.cpp | ||
LayerState.cpp | ||
Sensor.cpp | ||
SensorEventQueue.cpp | ||
SensorManager.cpp | ||
Surface.cpp | ||
SurfaceComposerClient.cpp | ||
SurfaceControl.cpp | ||
SyncFeatures.cpp |