replicant-frameworks_native/libs/gui/tests
Jamie Gennis ea2d942dda libgui_test: fix a couple minor test issues
This change fixes how the MultiTextureConsumerTest.EGLImageTargetWorks checks
for pixels.  It removes the call to eglSwapBuffers so that the test does not
rely on EGL swap-preserve behavior, and it makes the test use checkPixel()
rather than doing glReadPixels itself.

Bug: 8349336
Change-Id: I0f446a0083eebd07af6fd208762878b4e367725a
2013-04-24 01:08:02 +00:00
..
Android.mk Add a test that checks multi-texturing works with GL_TEXTURE_EXTERNAL_OES 2013-04-16 23:32:38 -07:00
BufferQueue_test.cpp
CpuConsumer_test.cpp
Surface_test.cpp
SurfaceTexture_test.cpp libgui_test: fix a couple minor test issues 2013-04-24 01:08:02 +00:00
SurfaceTextureClient_test.cpp libgui: fix an EGLImage leak 2013-04-08 14:42:22 -07:00