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Elliott Hughes 9875750593 Kill the global references in the OpenGL wrappers.
Just use jniThrowException instead. Note that it would be trivial to throw
seemingly more appropriate exceptions (NullPointerException and
OutOfMemoryException in particular), but I'm only attempting to preserve
existing behavior here.

I also found shadowing bugs in some of the special-case functions, which
would previously always have leaked memory.

This also moves an accidental change to a generated file (ActivityThread ->
AppGlobals) into the generator, so it won't be overwritten in future.

Change-Id: Iab570310b568cb406c60dd0e2b8211f8a36ae590
2011-04-11 15:31:20 -07:00
cmds Add keychain user with special keystore access permissions 2011-04-08 14:06:39 -07:00
include Merge "remove more unused references to ISurface" 2011-04-06 12:22:29 -07:00
libs Merge "Coalesce input events that arrive faster than 333Hz." 2011-04-07 13:18:38 -07:00
opengl Kill the global references in the OpenGL wrappers. 2011-04-11 15:31:20 -07:00
services/surfaceflinger remove more unused references to ISurface 2011-04-05 20:11:55 -07:00
vpn Make VpnService synchronous API. 2011-01-20 12:51:43 +08:00
GenerationCache.h Add TextLayout Cache 2011-03-02 13:29:20 -08:00
MODULE_LICENSE_APACHE2
NOTICE resolved conflicts for merge of 00118a48 to honeycomb-merge 2011-01-27 18:25:32 -08:00